New Content. Levels 1551 to 1600!
#21
Posted 24 December 2012 - 00:30
I hope you do not update any guides before the end of January.
#22
Posted 24 December 2012 - 02:35
+1I hope you do not update any guides before the end of January.
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#23
Posted 24 December 2012 - 10:19
~ The Fallen Sword Team
Is this titan part of the content? If so, might have been a good idea to announce it as well. >.<
#24
Posted 24 December 2012 - 10:47
#25
Posted 24 December 2012 - 11:00
#26
Posted 24 December 2012 - 11:14
#27
Posted 24 December 2012 - 11:52
I hope you do not update any guides before the end of January.
-1
Have to put the counter argument.
I enjoy the planning ahead more than the blind exploration. You can always chose not to look at a guide if its there, but the converse is not so easy
#28
Posted 24 December 2012 - 12:35
#29
Posted 24 December 2012 - 12:39
#30
Posted 24 December 2012 - 13:25
If you have come to Eoc looking for guides you are in the wrong place.
Not guides them immediately; not pleading for them; just making sure the "don't give them until..." request is not assumed to be a universal plea.
#31
Posted 24 December 2012 - 13:31
If you have come to Eoc looking for guides you are in the wrong place.
And levels 1520-1550 are no longer EOC, but are included in "hope you do not update any guides before the end of January".
having said that, I still hope HCS get a chance to enjoy their Christmas, having done such a good job in helping us to enjoy ours.
#32
Posted 24 December 2012 - 15:33
I wouldn't be surprised if the Cows keep it a secret until the titan has been defeated at least once.Hmmm I dont see a drop in the Titan rewards for this elder titan, but that may just be because its brand spankin new.
They've always liked to surprise us and keep us waiting with excitement.
Of course it could also be that they simply forgot to turn on the switch that makes the reward show on the titan rewards page. :mrgreen:
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#33
Posted 24 December 2012 - 15:52
#34
Posted 24 December 2012 - 17:06
Maybe other sets can also be made (like with the Dreadlord); maybe Subito can tell us that.
The weapon-rune set has low stats in the items (44 attack and 117 damage for the weapon at average craft; and 30 attack and 81 damage for the rune at poor craft and no forge) and a big set bonus (around 4,020 attack and 6,030 damage).
I expect the stats of each item at perfect and FF to be around 200 attack and 350 damage (95 attack and 245 damage for perfect, and +105 to both for the forge).
That would make the total stats to be 4,420 attack and 6,730 damage.
The problem with this is two-fold:
[*:kw2znqc9]EW will not give a large bonus on the weapon's stats because they are low (I estimate them at 200 attack and 350 when perfect and FF).
[*:kw2znqc9]We already have a level 1500 Tentacle set that gives 3,600 attack and 6,790 damage (perfect crafted and FF).
The new SE weapon-rune set will be rubbish the minute it was discovered because Tentacles has a weapon with high stats, the set has more damage (even without EW) and with a simple EW it also has more attack.
Even though the Tentacle set is crystalline, it is cheaper and can take a lot of combat with even a simple UB175.
To make the new SE set useful, can the weapon be replaced by another type?
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#35
Posted 24 December 2012 - 17:47
The new SE set is level 1600 and a set of weapon-rune can be made from the drops.
Maybe other sets can also be made (like with the Dreadlord); maybe Subito can tell us that.
The weapon-rune set has low stats in the items (44 attack and 117 damage for the weapon at average craft; and 30 attack and 81 damage for the rune at poor craft and no forge) and a big set bonus (around 4,020 attack and 6,030 damage).
I expect the stats of each item at perfect and FF to be around 200 attack and 350 damage (95 attack and 245 damage for perfect, and +105 to both for the forge).
That would make the total stats to be 4,420 attack and 6,730 damage.
The problem with this is two-fold:
[*:2n80ega2]EW will not give a large bonus on the weapon's stats because they are low (I estimate them at 200 attack and 350 when perfect and FF).
[*:2n80ega2]We already have a level 1500 Tentacle set that gives 3,600 attack and 6,790 damage (perfect crafted and FF).
The new SE weapon-rune set will be rubbish the minute it was discovered because Tentacles has a weapon with high stats, the set has more damage (even without EW) and with a simple EW it also has more attack.
Even though the Tentacle set is crystalline, it is cheaper and can take a lot of combat with even a simple UB175.
To make the new SE set useful, can the weapon be replaced by another type?
Also Amulet + Shield ....what I can say , Nithing .I spend 8 hours for this content + quests so need to be a surprise for everyone .
#36
Posted 24 December 2012 - 19:23
If so, might have been a good idea to announce it as well. >.<
Why? I see no reason to spill the beans on everything.
#37
Posted 24 December 2012 - 19:41
A little surprise is always good, as with everything most things that happen we know are going to happen and when abouts. Hide more things... Relics, creatures, our items. That'd scare us all hahaIf so, might have been a good idea to announce it as well. >.<
Why? I see no reason to spill the beans on everything.
#38
Posted 25 December 2012 - 01:43
If so, might have been a good idea to announce it as well. >.<
Why? I see no reason to spill the beans on everything.
You've always announced new titans/SE's though, where to find them/what they drop/when they spawn etc is the surprise imo.
#39
Posted 25 December 2012 - 14:15
think we should have inventing medal
#40
Posted 25 December 2012 - 21:37
they didn't announce some other SE's either if i do recall.If so, might have been a good idea to announce it as well. >.<
Why? I see no reason to spill the beans on everything.
You've always announced new titans/SE's though, where to find them/what they drop/when they spawn etc is the surprise imo.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users