OK. The Advert in the log in says that this is an END GAME Dungeon folks.
END GAME DUNGEON.
You play, you hit 50, you start over with an alt is my take on this.
Steam bombed.
Player numbers are 200,000 feet below the bottom of the barrel.
I love the game personally.
I buy game stuff, cause I really like Eldevin.
The game just didn't fly. Let's get a perspective here. Can't keep a game up and running with 40-50 players on 2 servers and a handful on a 3rd.
Releasing the last dungeon with probably a few updates in the future is about as good as it'll get.
Thank you HCS for your hard work.
at last someone with some sense understands the issues here, i salute you PXT, as this guy say's, the game cannot survive with a low playerbase as well as other issues, and this does not fall entirely on the devs, all i seem to see in forum posts are high(ish) levels demanding more content, more dungeons, step back and take a look, this is a small indie outfit that have made a bloody terrific game, what is needed are mentors who are willing to help the new players to blend in, rather that the selfish spoilt gamers that want everything their way, lets help these new arrivals instead of alienating them, personally i have a few proteges as i find it more rewarding to help people that to hinder them.
secondly, level 50 has always been the goal for level cap, HCS have always stated this fact so don't be expecting any more levels.
thirdly, the players i see demanding more content are usually the ones that have used every trick in the book to get to cap ( and yes i mean exploits too, which under T&C should be reported) and then start to make demand threads.
I apologise to PXT for kinda highjacking his thread, but there are many more issues i could bring up,
I can tolerate ignorance, but i cannot stand stupidity
the past can't be altered, the future can't be controlled, live for the here and now