Costin said
BorisDrago said
As far as your guildies are concerned you are high enough level to protect them / get their gold back / or simply send them 1k-2k gold they need to recoup their losses till they get on their feet.
You seem to be playing the game for a different reason that I. I play for fun. If my 5th level culty gets slapped by a 7th level bully, I can't exactly step in, can I? What would be the point of me PvPing someone who's 20+ levels beneath me? --- that would be just more bullying. I don't gain anything -- they get angry --- they attack someone else. Ever increasing circles of pointless violence follow.
>>>>>first of all read the entire statement you do not have to attack anyone if you dont want to you can be piecfull if you want and just replace the gold (turn the other cheek ), you can politely ask for gold back (negotiate), you can hire someone or ask someone lower lvl say 9 to go beat up the lvl 7 bully
second a higher lvl attacking someone lower can take money that is it
why is this a problem? how much gold does your lvl 5 have on him that this becomes a problem? as a lvl 30 i try not to carry above 10k gold on me and i can take care of myself for the most part , plus even with 10k an attack for 10 stamina will take 300-500 gold not much more then that
and if a lvl 7 attacking a lvl 5 for 100 stamina there is a deeper problem there
and 3rd i play this game for fun just like you do its just that my idea of fun might be different then yours and ppl like you make it less fun for me to play because of all the failsafe rules you trying to apply to protect your precious ingame gold
who is to say that your idea of fun should be implemented and my is not?
<<<<<
Costin said
BorisDrago said
so if you guys dont feel protected enough go buy fsps and forge your armor or dont complain
You lost me. Hellforging costs FSPs. The game is free. You shouldn't need to Hellforge to have any chance to win the game... I wasn't complaining, I was setting forth an issue I'd encountered and some suggestions on how to avoid it.
>>>>>let me extrapolate for you.
a. you cant win the game its impossible
b. the game is free therefore ppl who choose to pay for it should gain sertain advantages
c if people in your guild feel like they being harrased by higher lvls all they need to do is spend $50 or so and get hellforged gear

i can guarantee you no one in their right mind unless they have done the same thing is going to attack them and they will be ablle to kill ppl above their lvl pretty easy

d. the only ppl that have been able to hurt me concistently by taking my xp are thouse that are lower or same lvl as me but have hellforged gear. and i think if they invested that much time or money into this game they deserve the advantage. all anyone else can do is steal my gold. thats not a big deal and i can make that and more simply by continuing. So what is the problem? you dont like being attacked >? well dont bother ppl like me/ dont carry too much gold / dont annoy ppl with hellforged gear and you will be fine. And get better gear so it takes some effort to kill you.
And if you occasionally get attacked for 10 stamina and lose 300-400 gold and 200 xp just ignore it and save yourself some grief. <<<<<
Costin said
BorisDrago said
ppl who pay for this game should be better then you or me
Yep. But, that shouldn't mean we make it easier to bully people.
>>>>>look at what i just said / its tough to bully a person that will not be bullied
you are higher lvl then me
want to try? the only reason you are getting bullied is cause you allow others to bully you.
plus pvp is most of the time more expencive to the person that inintiates the attack <<<<<<
Costin said
However, you do seem to have missed the main point of my post. I'm suggesting that we make PvP a little more voluntary than it is now by making localised PvP easy and long-range PvP harder. I don't think anyone - whether they're hellforged or not, money-bags or playing on the cheap - should have an easy time of smacking my character in the Ramdal Caves when they've sitting in the Nomad Stronghold. It makes no sense. If the game was called Fallen Spell and we all played wizards with magical weapons and such - maybe. However, we're not - this is Fallen Sword, which seems incredibly short range to me. As I also mentioned, I don't think you should get any Gold from a successful PvP if you aren't even in the same area (what we got going there at the moment - flying monkey minions who swoop and steal the victim's gold while they're flat out cold on their backsides?).
Costin
>>>>>>god i hate when ppl compare a game to real life situations ....
so what you saying is in order for it to be "just like in real life" I have to take a portal to the paladir forest, run down to the ramdal caves killing raptors and elves and cats that live side by side "just like in real life" run around ramdal caves looking for you killing zombies and hellhounds "just like in real life" then when i find you and kill you " just like in real life" i get to take your gold, you might lose some experience and keep doing your thing "just like in real life" ???
Wouldnt you think that even if we take a game (THIS IS JUST A GAME!!!) as a given premise for our conversation about what you can or cannot do in a GAME then wouldnt you say its fair that in order to maitain " real life setting" after i have traveled the world in search of you in order to kill you and have killed you that i could take all of your money, all of your equipment, (cause the body is right there) and you would be dead and would not be able to continue to play this game? "just like in real life"
and there wouldnt be any restrictions on pvp if this was anything like "real life"
so please these are the rules of the game
they not supposed to make sence in real life
and when you design a game you can set your own rules and do what makes sence to you
plus whats a game name have to do with pvp system ?<<<<<