Arena Changes
#21
Posted 01 March 2010 - 16:05
please don´t use this thread to show general ignorance on arena. 800 wins with no epics apart from steamwork cuirass...
#22
Posted 01 March 2010 - 16:13
#23
Posted 01 March 2010 - 16:19
Hopefully,the changes will be made taking into consideration all the ideas that were given in the other thread
#24
Posted 01 March 2010 - 16:26
#25
Posted 01 March 2010 - 16:30
does this mean no more zergrogg stones, demon skulls, yathul gems and so on ??
Sorry but I have to ask you this Forn : Have you even read the previous thread (s) where arena players have stated their opinions on the inventable arena items?
#26
Posted 01 March 2010 - 16:33
Basically, we are putting in all the new items but also adding more arenas for the items also. We are not changing anything major. No actual code updates, Just thought best tell everyone why things were going to be disappearing and being added all of a sudden.
Hmm..interesting. When you say "adding more arenas" does that mean there will be more than 25 item arenas at a time, or does it mean certain things will appear more frequently? By the way, I am pretty sure that the general consensus is that some items really shouldn't be completely removed from the arena, just their frequency slowed down and when they do appear make them smaller tourneys so that they fill, i.e. brices and ormars recipes and some some of the crystalline items. Anyway, thanks for the heads up, can't wait to see it.
#27
Posted 01 March 2010 - 16:39
Basically, we are putting in all the new items but also adding more arenas for the items also. We are not changing anything major. No actual code updates, Just thought best tell everyone why things were going to be disappearing and being added all of a sudden.
Great...thanks for the explanation Forn
But please don't remove the existing sets which're still in demand & are in very limited supply....like Brices,Ormarrs & Bhaltairs to name a few
Also,please don't keep a level restriction this time around in learning of recipes.....it seriously hinders in the circulation of the item
#28 fs_tortalus
Posted 01 March 2010 - 16:50
#29
Posted 01 March 2010 - 17:05
I'll be coming in to help with this. Basically, I'm gonna remove all Non potions Arena Item prizes and rebuild the selection from the ground up. Widening the level ranges and raising the max level.
Any specific sets you'd like to see in or stay?
~ Grim
#30
Posted 01 March 2010 - 17:05
#31 fs_citizenx
Posted 01 March 2010 - 17:07
Hey Guys.
I'll be coming in to help with this. Basically, I'm gonna remove all Non potions Arena Item prizes and rebuild the selection from the ground up. Widening the level ranges and raising the max level.
Any specific sets you'd like to see in or stay?
~ Grim
Would like to know if there will still be any other way of obtaining these items after they have been removed from the Arena please...
Thanks.
#32
Posted 01 March 2010 - 17:11
Hey Guys.
I'll be coming in to help with this. Basically, I'm gonna remove all Non potions Arena Item prizes and rebuild the selection from the ground up. Widening the level ranges and raising the max level.
Any specific sets you'd like to see in or stay?
~ Grim
Please, Please, If the new items are inventable make it so that it is NOT 100%, it shouldnt even be 50% w/ the Inventor 2 buffs. Also, use more of the LE items in the inventing...Also, do something about the recipes...
Also, Bhaltiar, Bothild (this inventing rate was fine...), Ormarr should stay since they still worth alot in the market.
Would like to know if there will still be any other way of obtaining these items after they have been removed from the Arena please...
Thanks.
Its suppose to be a rotation, so once the new items hit for a while, they could be dropped and the old items LE/Crystalline items could come back.
dragon1234 - Ranger - lv 45
NoExercise - Tank - lv 45
DragonStorage - Storage - lv 13
#33
Posted 01 March 2010 - 17:12
I'll be coming in to help with this. Basically, I'm gonna remove all Non potions Arena Item prizes and rebuild the selection from the ground up. Widening the level ranges and raising the max level.
Any specific sets you'd like to see in or stay?
Would like to know if there will still be any other way of obtaining these items after they have been removed from the Arena please...
Yes, it's quite important to know if it will become impossible to obtain the sets when they'll be erased from the Arena or that you, for example, release them as drops from the Scavenging Caves. :|
#34
Posted 01 March 2010 - 17:12
Hey Guys.
I'll be coming in to help with this. Basically, I'm gonna remove all Non potions Arena Item prizes and rebuild the selection from the ground up. Widening the level ranges and raising the max level.
Any specific sets you'd like to see in or stay?
~ Grim
In: All new sets, recipes and components LOL
Stay: All current components.
Highly reduced spawn rate AND revisited fee: all recipes and crystallines.
#35 fs_tortalus
Posted 01 March 2010 - 17:17
#36
Posted 01 March 2010 - 17:20
1) More high level inventable sets leading to even more 16-player 300k Recipe tournies
2) Green Spine Armor
For the rest...I'll just wait and see (maybe the old threads are really taken into account).
#37 fs_andypearce
Posted 01 March 2010 - 17:21
#38
Posted 01 March 2010 - 17:24
Hey Guys.
I'll be coming in to help with this. Basically, I'm gonna remove all Non potions Arena Item prizes and rebuild the selection from the ground up. Widening the level ranges and raising the max level.
Any specific sets you'd like to see in or stay?
~ Grim
I think it'd be good to see Volkers still available, or at least a promise that it'll be around in scavenging regularly.
#39 fs_robotussin
Posted 01 March 2010 - 17:25
PLEASE make sure that you have read the threads that have been started addressing the imbalance of arena components to SE/LE components in the current recipes. If you are going to release the new stuff with a similar balance of arena/non-arena components, be prepared for some community outrage
#40 fs_conscar
Posted 01 March 2010 - 17:28
Keep the ones that are worth something for a bit to get more into the game -- ormarr pieces, bothlid pieces, brices pieces, volkers
I think that's the best way to keep gold sinking, and to keep fsp flowing in. People sink gold to win items that are worth something, and others use fsp to buy useful and not devalued items.
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