maelstorm doesn't need to be nerfed...
Edited by Dasan, 27 March 2014 - 14:33.
Posted 27 March 2014 - 14:33
maelstorm doesn't need to be nerfed...
Edited by Dasan, 27 March 2014 - 14:33.
Posted 27 March 2014 - 15:42
it seems to me they do it so that no one can get ahead of them or enjoy the game just my opinion
Posted 27 March 2014 - 18:46
It's a trend in every MMO I've tried.
What class is most underpowered and in need of a buff? Whatever class(es) I'm playing.
What class is most overpowered and needs a nerf? Every DPS class I have no intention of playing.
BTW, the ranger is really underpowered. We should reverse the nerf to Fleetfoot and Envenom.
Meleager, ranger
Tuor, templar (Inactive)
Deimos, mage
Thangbrand, warsin (Mostly on vacation)
Bart, ??? (bene trades)
Posted 27 March 2014 - 19:02
Maelstrom is close combat. While you hit the mobs, they will hit you back... I tend to use an stun before I start with Maelstrom, hoping to be able to do enough damage to kill enough of the mobs, so that I can heal up enough to continue. While Maelstrom is active you can barely move around, so there is no running away, while they beat you up. You can't stop it, you can't heal as long Maelstrom is active, s if the other side is doing more damage then expecte you will end up dead....
To be honest, i think mages are overpowered. they are the only class that can use selfheal + cauterize efective enough during combat to be worthwhile. So, I would suggest make selfheal buffs depending on the energy stat
Posted 27 March 2014 - 19:06
Maelstrom is close combat. While you hit the mobs, they will hit you back... I tend to use an stun before I start with Maelstrom, hoping to be able to do enough damage to kill enough of the mobs, so that I can heal up enough to continue. While Maelstrom is active you can barely move around, so there is no running away, while they beat you up. You can't stop it, you can't heal as long Maelstrom is active, s if the other side is doing more damage then expecte you will end up dead....
To be honest, i think mages are overpowered. they are the only class that can use selfheal + cauterize efective enough during combat to be worthwhile. So, I would suggest make selfheal buffs depending on the energy stat
EXACTLY^
maelstorm is the only channel timed move that you can't opt out of,once you are in it you are in it till the end you cant run or heal. Storm,DB for examples you can just move away and pot while running away or so. This alone right here is why maelstrom needs to maintain its current output.
Edited by HuMoR, 29 March 2014 - 14:40.
Characters:
Guthix:
Level 40 Mage.
Chelsea's Man<3
Posted 28 March 2014 - 11:41
Maelstrom is close combat. While you hit the mobs, they will hit you back... I tend to use an stun before I start with Maelstrom, hoping to be able to do enough damage to kill enough of the mobs, so that I can heal up enough to continue. While Maelstrom is active you can barely move around, so there is no running away, while they beat you up. You can't stop it, you can't heal as long Maelstrom is active, s if the other side is doing more damage then expecte you will end up dead....
To be honest, i think mages are overpowered. they are the only class that can use selfheal + cauterize efective enough during combat to be worthwhile. So, I would suggest make selfheal buffs depending on the energy stat
+1
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Posted 29 March 2014 - 14:04
Maelstrom is fine. I don't see an need for every class to be an AoE class...
Bryn - Prophet - lvl 45
Ullr - Ranger - lvl 32
Thud - Warrior - lvl 16
Payn - Templar - lvl 16
Jinx - Mage - lvl 10
__________________________________________________________________________________
Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45
Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9
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