Seeing just the recent posts since my last one.
I have been working for over a year (really, probably the last 5 at least) on an idea for a BB revamp which, when I bother to suggest it, I believe will satisfy levelers and BHs without sacrificing how PvP has developed.
That's my goal. It's extremely convoluted, off-topic and still requires tons of thought, but is mostly worked out. I don't expect to present the idea until 2018, btw.
Why this off-topic "preview" is relevant is simply because I really want to stress in this post, and especially to Hoof, that there is a clear and present danger of once again losing sight of the PvP game aspect.
This is due to a variety of game issues.
I don't want to derail this suggestion with yet another of my "text walls" (well, even more so than this already is).
I fully get, and appreciate, that people don't agree with me. I am NOT AT ALL against that.
My major issue is, and always will be, that a mouse should look beyond the cheese in front of their nose.
I do get some players clamoring for the so-called "OP" prize for this event because of what they consider to have been "OP" prizes for other game aspects.
Personally, if this GE is not based on current game mechanics, I will vote against it (assuming there's a vote), no matter what the prize is. I will, theoretically (no promises) do my best to get all FS players to vote against it.
I'm concerned that PvPers could cry for the cheese in front of their nose, particularly by claiming a bigger cheese (and perhaps rightly so) is necessary based on comparison, just as I'm concerned that levelers will continue to misunderstand the game and cry out against what they define as injustice.
If HCS insists on an opt-in, I probably won't bother. I couldn't care less about XP loss, but that will be my protest... oddly enough in line with all of those FS players who think XP loss is the worst thing that could happen to them in game.
I don't share that view. I think the lack of education is the worst thing that has happened to this game. To that, I see very little solution apart from players willing to put forth the effort.
Edited by Egami, 30 December 2016 - 22:14.