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What's really important in Fallen Sword


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#41 Removed18058

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Posted 06 November 2014 - 08:44

BG, we want to help the game stay alive, and for that we need new players joining and donating, and the best way to do this is by two major points:

1 - Make the low level maps easier to walk by.
I believe they need something like the high level maps, 1 level per area, once you leveled you can travel to the next map. It's REALLY impossible to walk by the maps without Mowglik's maps or Wiki open.

1.1 - Create a new icon below the World area called "Realms".
Clicking there another tab will open, showing all the realm with areas and minnimun level to enter.

2 - Giving tools to more experienced players help low level players.
Some ideas:
2.1 - Abillity to cast X buffs per day on players who joined in less than a month. (Without stamina use)
2.2 - Mentoring list like I said in the first post.
2.3 - Create 5 phantom spaces on each guild, where we can accept only players who joined in the last 60 days, after that the player will be kicked, or transfered to the normal players list on the guild.

I believe those things needs HCS attention ASAP, more than anything else on the game, because without keeping new players the game will die. After all that implemented I believe you guys can start to promote the game again.

 

1) i think that if you follow the epic quests that you are pretty much settled for the level 100's ^^ i mean the epic quest takes you to about level 40 or 50 or something like that but by then you kinda get a hang of the game and the leveling areas get more obvious ( they also already made it a lot easier already ^^ )

 

1.1 the official guide isn't that many clicks away so basically  you want a button that automatically takes you to the realms part of the fsguide? i really don't see that happening sorry it's there already

 

2) i've pretty much always seen new people go into a guild after like 10 levels or even less and you gotta know that they are there to buff them up i'm personally pretty darn sure that whenever a new player goes into global chat or just asks anyone in the pm for help that they will get help.

 

 

you can give the older players more stuff to help them out easier but it would just get added to a very long development roadmap

 

if the new players reach out wich they most likely do then they will get helped by a lot of people ^^

 

( we nice folks yea :D )

 

and with this

 

awooooooooooo!!!!! 


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#42 BigGrim

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Posted 06 November 2014 - 12:01

BG, we want to help the game stay alive.


I'm always happy for help. Constructive feedback is always welcome!
 

1 - Make the low level maps easier to walk by.
I believe they need something like the high level maps, 1 level per area, once you leveled you can travel to the next map. It's REALLY impossible to walk by the maps without Mowglik's maps or Wiki open.


We started that. I got to about level 30 I think. There is more work to be done for sure though. Probably up to approximately level 200.
 

1.1 - Create a new icon below the World area called "Realms". Clicking there another tab will open, showing all the realm with areas and minimum level to enter.


Not a bad idea.
 

2 - Giving tools to more experienced players help low level players.
Some ideas:
2.1 - Abillity to cast X buffs per day on players who joined in less than a month. (Without stamina use)
2.2 - Mentoring list like I said in the first post.
2.3 - Create 5 phantom spaces on each guild, where we can accept only players who joined in the last 60 days, after that the player will be kicked, or transfered to the normal players list on the guild.


All of those ideas seem pretty good to me. Would discuss with Hoofmaster and Zorg.
 

1. A mutual respect between the players and cows - we both need each other. Without players, they'd have no jobs and without them, we'd have no game.

 
Agreed. Generally speaking, I find our Community to be pretty bloomin' helpful and chatty. You have one or two who can't seem to be civil but that's true of any group. By and large, the Community of Fallen Sword is excellent. I rather enjoy the occasional chat on the GC, talking about both the game and general geekery.
 

2. Visible interaction between players and development staff.
 
RE point 2. BG is excellent in this regard - he is always active on the forums and, love him or loath him (or alternate back and forth, depending on what he says LOL) he does his job. Others, unfortunately, not so much so. Hoof handed over the development roadmap to Zorg and, as far as I can see, that seems to have completely stalled, with no interaction from him in eons.

 
Cheers. I do try to chat with everyone when I can and I find the feedback I get from the forums to be exceptionally useful in finding out what you all want. Regarding Zorg, he has been stupidly busy. It's not like he's just sat there laughing. Hopefully, he'll be able to make a serious push on the Dev Map soon.

grim indeed does one heck of a good job


Cheers. I do try.

#43 Pardoux

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Posted 06 November 2014 - 12:46


RE point 2. BG is excellent in this regard - he is always active on the forums and, love him or loath him (or alternate back and forth, depending on what he says LOL) he does his job. Others, unfortunately, not so much so. Hoof handed over the development roadmap to Zorg and, as far as I can see, that seems to have completely stalled, with no interaction from him in eons.

 

 

 Regarding Zorg, he has been stupidly busy. It's not like he's just sat there laughing. Hopefully, he'll be able to make a serious push on the Dev Map soon.
 

 

Maybe Zorg could give us a lil heads-up on what he's doing ? - just a "I'm working on X, Y and Z" is better than not hearing from him at all.

 

Is he even dedicated to FS ? - or does he wear many hats there ?


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#44 yodamus

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Posted 06 November 2014 - 13:02

Maybe Zorg could give us a lil heads-up on what he's doing ? - just a "I'm working on X, Y and Z" is better than not hearing from him at all.

 

Is he even dedicated to FS ? - or does he wear many hats there ?

completly agree...just a heads up to let us know what is being worked on..so we feel like it is being worked on..hearing nothing and seeing nothing, makes us all wonder what is really going on...dev roadmap is way way behind...zorg needs some help..can hoofmaster help him out so he can catch back up a little bit...many parts of the game have stalled and are stale- arena prizes, pvp, gvg, composing..all need some attention..zorg cant do it all by himself..get him some help please..thxs



#45 BigGrim

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Posted 06 November 2014 - 14:09

Is he even dedicated to FS ? - or does he wear many hats there ?


Zorg wears many hats but hopefully will be able to dedicate himself to Sword soon.

 

 

I go on the irc and i hear that they are discussing guild warfare and i go like oooooo!!!!  :D

 

Um, no. We have not discussed any possible Guild War ideas yet. You were. We weren't.  PvP and a few other things will come first. Then there's the rest of the Dev Map.



#46 Removed18058

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Posted 06 November 2014 - 18:26

Zorg wears many hats but hopefully will be able to dedicate himself to Sword soon.

 

 
 

 

Um, no. We have not discussed any possible Guild War ideas yet. You were. We weren't.  PvP and a few other things will come first. Then there's the rest of the Dev Map.

 

 

oh i had a problem on legacy and i showed him that guild war idea of mine and he said that he was going to discuss something similar must have misunderstood i guess :P


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#47 BigGrim

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Posted 07 November 2014 - 11:28

Yes, it's something we will discuss. You've been making it look like was a done deal! :)



#48 BadPenny

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Posted 07 November 2014 - 14:07

Are you two going to keep hijacking my thread? :P


Just one old lady's opinion

 

 

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