I think this was a great idea/concept to implement into FS.
However the execution of the idea followed a lot of others idea that have been implemented and gave a bad 1st impression to the community and taints the idea now.
Initially you wanted someone to gain 243 EPICS to make an item???? Did anyone do the math/calculatsion before this was implemented...
Now its down to 32 much better, but still a ton of EPICS for 1 person to obtain.
I do like the idea of the items getting better over a spread of levels:
T1 = 2 Inferno Hammers, Level 200, +1 Stam gain
T2 = 2 T1 (4 Inferno Hammers), Level 400, +2 stam gain
T3 = 2 T2 (8 Inferno Hammers), Level 800, +3 stam gain
T4 = 2 T3 (16 Inferno Hammers), Level 1600, +5 stam gain
T5 = 2 T4 (32 Inferno Hammers), Level 3200, +8 stam gain
As current design on the stam gain is also not useful for the effort required to make.
Also saw that hoof said this is a test run. I hope you realize on future releases that epics are not easy to obtain (inferno is invent-able and 1 of the easier 1's) but rest would need to be made a much smaller quantities as they are upgraded.
Level 2 (2 total items)
Level 3 (1 normal + 1 level 2)
Level 4 (2 Level 2 items)
Level 5 (1 level 3 and 1 level 4)
as an example.