Returning Players
#41
Posted 08 January 2013 - 23:09
#42
Posted 08 January 2013 - 23:22
advanced clones are going to love this ,you know the ones you cannot detect hoof.that run on their own ip ,you need to have that meeting and change adapt your policy on clones badly.
Like I said, we'll be reviewing each one manually before allocating any Fallen Sword Point reward.
And like I said in my ticket I KNOW the player I reported has numerous accounts yet you can not find any evidence that is why these skilled clones will love this.
Don't forget the part where even emails or other registered things can get detected by deviant ppl which can initially and indubitably lead to bigger problems. Some alternatives like this might have 0- :?: tweaks here and there and might lunge at some of the unemployed so to speak as some will pick as they please.. in the streets..
#43
Posted 08 January 2013 - 23:30
#44
Posted 08 January 2013 - 23:39
Most of players retired banned themselves or logging on from time to time not 120 days inactive
and they left game for a reason. if we brought them back and they saw nothing changed they will back inactive :|
Not necessary to add medal for this stuff as it unachievable for many
I agree , i think this whole thing is just going be used as exploitation.
I agree.
Make it a guild achievement and heavily reduce the rewards? I think yes.
#45
Posted 08 January 2013 - 23:40
Not a Fan of this idea.. Players with Real Life Friends that can Contact them to tell them to come back May like this idea.. but for others.. we will never see that Grand Prize LOL.. personally i think its a bad idea... but thats my opinion.. Players left this game For a Reason Bringing them back all there gunna do is go inactive again LOL.. . Like i said theres a Reason they left the game in the first place...
You guys are assuming a lot. Perhaps they got deployed for active duty, started working many hours, had a traumatic event happen to them, etc. People don't ALWAYS stop playing because something in the game off put them. It could be circumstance.
#46
Posted 08 January 2013 - 23:44
Not a Fan of this idea.. Players with Real Life Friends that can Contact them to tell them to come back May like this idea.. but for others.. we will never see that Grand Prize LOL.. personally i think its a bad idea... but thats my opinion.. Players left this game For a Reason Bringing them back all there gunna do is go inactive again LOL.. . Like i said theres a Reason they left the game in the first place...
You guys are assuming a lot. Perhaps they got deployed for active duty, started working many hours, had a traumatic event happen to them, etc. People don't ALWAYS stop playing because something in the game off put them. It could be circumstance.
Just my personal opinion...
#47
Posted 08 January 2013 - 23:53
#48
Posted 09 January 2013 - 00:13
#49
Posted 09 January 2013 - 00:38
#50
Posted 09 January 2013 - 01:48
someone find phools mail and mail him i lost it long ago
He wants to come back but cant remember his pw ..
#51
Posted 09 January 2013 - 01:51
#52
Posted 09 January 2013 - 02:00
This way we could see all our former recruits.. and pick and choose who to invite back? Maybe based off what they accomplished in their first play through. Idk.
#53
Posted 09 January 2013 - 02:21
#54
Posted 09 January 2013 - 02:40
I'm just wondering, what's your definition of a "unique day"? I'm planning on emailing my friend to come back to this game (he's been years inactive)
In FS a unique day is from 00:00 to 23:59 SERVER TIME on the SAME date (server tiime again). This is the same unique day that controls when you get your bank deposits reset and loyalty points added. The 1st log-in during that period would count as 1 unique day logging in.
When you message your friend/s be sure to suggest they allow at least 5 mins into the server day due to the server that runs the times for AH, Temple, Arena etc is the one that runs slightly slower than real time and can accumulate 3 or 4 mins of error before it gets corrected.
#55
Posted 09 January 2013 - 02:55
#56
Posted 09 January 2013 - 03:34
#57
Posted 09 January 2013 - 03:37
I really really wounld't want people knowing my email andress or sending stuff to my email. I think its a bad idea :/Hoofmaster, I don't know if email addy's are top secret or not, but what would you think of someone requesting an email of a friend in order to send them an invite? The request would need to be made via a support ticket and the person would HAVE to be on their friend list. Probably a bad idea but I thought I'd throw it out there just in case.
#58
Posted 09 January 2013 - 03:37
#59
Posted 09 January 2013 - 04:01
mayhaps a email is sent by request of a player but through a moderator? handing out emails does not seem legit :?
It's a simple enough process to have them all sent through a "WeWantYouBack@fallensword.com" email address, so they would never know who tried to recruit them again (apart from player name, maybe).
#60
Posted 09 January 2013 - 04:19
yeah as long as emails aren't exposed. I am in the delayed enlistment programs of the us navy and I'll probably have a good six months while I'm gone and I wouldn't want my email handed out to strangers...mayhaps a email is sent by request of a player but through a moderator? handing out emails does not seem legit :?
It's a simple enough process to have them all sent through a "WeWantYouBack@fallensword.com" email address, so they would never know who tried to recruit them again (apart from player name, maybe).
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