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#41 EpicPiety

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Posted 10 January 2014 - 17:54

Would it be against the rules to run a script that automatically accept all buff requests? Just wondering...Because i see that potentially happening wouldnt be hard to rigg up a script to do that.



#42 fallen09

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Posted 10 January 2014 - 17:55

only 5 buffs in a pack ? will this be increased in the near future ? 

i hope it would be you have to make multiple packages to fit all your buffs, instead all in one request which would be easier



#43 Hoofmaster

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Posted 10 January 2014 - 17:57

Would it be against the rules to run a script that automatically accept all buff requests? Just wondering...Because i see that potentially happening wouldnt be hard to rigg up a script to do that.

 

That would be automation and wouldn't be allowed.


What I'm seeing now is that at the top of the list, and the the entire skills list below it. So basically the two versions combined.

 

That should be fixed now :)



#44 RebornJedi

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Posted 10 January 2014 - 18:00

when i add another buff to my buff package, it gives me the list of ALL buffs - unlike when i select my first buff, it shows my buffs only


 


#45 yodamus

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Posted 10 January 2014 - 18:01

wow...only good i see of this so far is to see who are the most greedy players in the game...glad i dont buy buffs from strangers..



#46 Hoofmaster

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Posted 10 January 2014 - 18:03

when i add another buff to my buff package, it gives me the list of ALL buffs - unlike when i select my first buff, it shows my buffs only

 

Fixed :)



#47 jbhouse

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Posted 10 January 2014 - 18:04

just aceppted a pack request and it cast them at 170 instead of 175 on him?



#48 RebornJedi

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Posted 10 January 2014 - 18:08

if i hit Add / Update Package with no name, it loads to a new page and gives an information warning "Package name must be between 3 and 100 characters." but my buffs disappear, having to be selected again. maybe instead of loading to a new page, just a warning pops up over the Add / Update Package button. 


 


#49 Hoofmaster

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Posted 10 January 2014 - 18:08

just aceppted a pack request and it cast them at 170 instead of 175 on him?

 

Which buff was this? Can you PM me the name of the player that requested it?



#50 jbhouse

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Posted 10 January 2014 - 18:10

     17:57 10/Jan/2014     J3RICH0 has requested the 'pack1' buff package. [ Accept | Reject ]

and it was the 4 buffs i have listed for my pack

 

pack1 102_b.gifEpic Forge [150]
111_b.gifSmashing Hammer [150]
118_b.gifCoordinated Attack [150]
125_b.gifStalker [150] Yes Yes (23h 25m)  

 

 


Edited by jbhouse, 10 January 2014 - 18:11.


#51 Hoofmaster

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Posted 10 January 2014 - 18:13

if i hit Add / Update Package with no name, it loads to a new page and gives an information warning "Package name must be between 3 and 100 characters." but my buffs disappear, having to be selected again. maybe instead of loading to a new page, just a warning pops up over the Add / Update Package button. 

 

Fixed :)



#52 EpicPiety

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Posted 10 January 2014 - 18:18

Figured it would be against the rules just wondering :). How about scripts for logging information onto a forums :P? Also is there a way to get the buffs extended? Maybe have to pay a fee of 50k to sell extended/reinforced buffs for 24 hours same goes for buff master?


Edited by Intimidation, 10 January 2014 - 18:20.


#53 jbhouse

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Posted 10 January 2014 - 18:21

hoof, i have cast outside of market requests and they cast at 175 like they normally do too just to make sure.



#54 Uncle Beg

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Posted 10 January 2014 - 18:24

Hoof,

 

Do Extend, Buffmaster, and Guild Buffer work the same via Buff Marketplace?



#55 jbhouse

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Posted 10 January 2014 - 18:25

also what happens if you do more than 1 request before the 10 minutes is up? do both get charged if accepted or will it not let the second caster accept?



#56 Hoofmaster

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Posted 10 January 2014 - 18:27

just aceppted a pack request and it cast them at 170 instead of 175 on him?

 

Fixed :)


also what happens if you do more than 1 request before the 10 minutes is up? do both get charged if accepted or will it not let the second caster accept?

 

If its for the same buffs at the same level, the caster won't be able to accept as you already have the buffs active :)



#57 jbhouse

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Posted 10 January 2014 - 18:29

what if there is one buff difference in the packs or something? will it still cast the second pack since one if the buffs will cast?

 

sorry for all the questions, just trying to learn as much as i can about it


Edited by jbhouse, 10 January 2014 - 18:29.


#58 Hoofmaster

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Posted 10 January 2014 - 18:31

what if there is one buff difference in the packs or something? will it still cast the second pack since one if the buffs will cast?

 

sorry for all the questions, just trying to learn as much as i can about it

 

No problem :)

 

The seller won't be able to accept unless all the buffs in the pack can be cast.



#59 RebornJedi

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Posted 10 January 2014 - 18:32

Fury Caster and Sustain need to be shown.. as well as Extend and Reinforce.. 

 

if one of those isn't at the level you are offering when accepting a request, than you get the option via pop up or new page to quick buff Extend/Reinforce and than a link/button to take you to your Profile page so you can change your equipment if need be for Fury Caster/Sustain


 


#60 Hoofmaster

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Posted 10 January 2014 - 18:33

Fury Caster and Sustain need to be shown.. as well as Extend and Reinforce.. 

 

if one of those isn't at the level you are offering when accepting a request, than you get the option via pop up or new page to quick buff Extend/Reinforce and than a link/button to take you to your Profile page so you can change your equipment if need be for Fury Caster/Sustain

 

Going to look at improving it to show more info next week :)




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