We would love to hear what ideas you the community have to help attract new players to the game?
The best-selling product in the world --> an illusion of winning easy money without doing the hard, everyday work of building a life :wink:
Posted 08 November 2012 - 18:41
We would love to hear what ideas you the community have to help attract new players to the game?
Posted 08 November 2012 - 20:55
We would love to hear what ideas you the community have to help attract new players to the game?
The best-selling product in the world --> an illusion of winning easy money without doing the hard, everyday work of building a life :wink:
Posted 08 November 2012 - 21:26
Posted 11 November 2012 - 12:24
Posted 13 November 2012 - 06:57
Posted 14 November 2012 - 08:52
Posted 14 November 2012 - 15:41
Posted 17 November 2012 - 07:22
Posted 17 November 2012 - 14:53
Also, not sure if this is still the case..i am pretty sure it is..but when a new player finally decides to join a guild , they get attacked relentlessly by the greedy gvgers..thus chasing them right out of the game.i know my guild has lost many players due to this..do not allow newer players to get hit gvg style...
Posted 18 November 2012 - 17:28
Posted 18 November 2012 - 17:49
Posted 18 November 2012 - 20:57
Posted 18 November 2012 - 22:09
Posted 19 November 2012 - 05:00
Posted 24 November 2012 - 17:18
Posted 26 November 2012 - 05:51
I made a post about creating a novice pot. It's not an advantage, really, but I think it's a boon to low-level players as they can have access to level 175 hunting buffs without having to pay FSP or high amount of gold for them. Please comment if you can.We need to give new players some sort of advantage over higher level players. any thoughts? I think this would make them feel valued and would make guilds wanna recruit them more.
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