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Update v2.66


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#41 Pardoux

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Posted 25 March 2015 - 19:54

am not sure about moving on the map but I am not able to kill any creature I hit it and shows that am killing it forever lol

 

Same - just get the spinning globe. The critter dies, the screen just sits on the spinning circle and doesn't update the kill. A map refresh is needed for the critter to disappear.

 

This is happening, for me, with AND without the FSH enabled.

 

Pls fix :)


Edited by Pardoux, 25 March 2015 - 20:00.

Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#42 Egami

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Posted 25 March 2015 - 20:10

Same - just get the spinning globe. The critter dies, the screen just sits on the spinning circle and doesn't update the kill. A map refresh is needed for the critter to disappear.

 

This is happening, for me, with AND without the FSH enabled.

 

Pls fix :)

Same. )o0 

I'm using firefox, no difference if Helper is on or off. 

 

Edit: Also realized there is no drop info. Apt to be a pain for quests.

Although, not sure if that was a Helper option. Could we get rid of Helper all together and revote for upgrades? 

Thanks.


Edited by Egami, 25 March 2015 - 20:20.


#43 Rocknoor

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Posted 25 March 2015 - 20:37

Same. )o0 

I'm using firefox, no difference if Helper is on or off. 

 

Edit: Also realized there is no drop info. Apt to be a pain for quests.

Although, not sure if that was a Helper option. Could we get rid of Helper all together and revote for upgrades? 

Thanks.

Quite frankly I'm happy with Helper and until HCS demonstrates any ability to replicate what helper does I'd rather Helper operate as is as HCS has enough on their plate trying to fix everything that is not operating as intended with FS.


Edited by Rocknoor, 25 March 2015 - 20:41.

 


#44 RebornJedi

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Posted 25 March 2015 - 20:40

Too bad it gives those who use it a game advantage..

 


#45 Rocknoor

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Posted 25 March 2015 - 21:01

Too bad it gives those who use it a game advantage..

It's a choice, if you choose to use it great, if you choose not to great all the same. I choose to use it because it simplifies mundane tasks.


 


#46 Pardoux

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Posted 25 March 2015 - 21:04

Can we stick to the update please ? - the fault being exhibited and experienced by some of us (at least) is independent of the FSH ...


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#47 yghorbeviahn

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Posted 25 March 2015 - 21:56

It's a choice, if you choose to use it great, if you choose not to great all the same. I choose to use it because it simplifies mundane tasks.

Just to close this argument all together.

The FSH is fine as it's, but that creates a working table for those who use the FSH to create malicious scripts, and HCS can not detect it since FSH is allowed, and the plataform of the script is the same.

The best thing to do is to implement FSH on FS, and ban all scripts all together.

Now back to the original post:

I've not killed any mob yet, I'll let you guys know when I do, but I'm moving way faster.



#48 leefylee

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Posted 25 March 2015 - 22:17

Same - just get the spinning globe. The critter dies, the screen just sits on the spinning circle and doesn't update the kill. A map refresh is needed for the critter to disappear.

 

This is happening, for me, with AND without the FSH enabled.

 

Pls fix :)

+1



#49 Abaxoth

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Posted 25 March 2015 - 22:29

Same - just get the spinning globe. The critter dies, the screen just sits on the spinning circle and doesn't update the kill. A map refresh is needed for the critter to disappear.

 

This is happening, for me, with AND without the FSH enabled.

 

Pls fix :)

 

Spin2Win!

 

k7Sk1GF.png

 

Well atm, it's making the game unplayable for me but walking did become faster. I guess back to classic map i go.



#50 Sakuliver

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Posted 25 March 2015 - 22:34

I just did a hunt and some other things:

 

- walking on the map went a lot faster, apart that I often got the message "you cannot move more than one square at the time", which I normally never had during hunting.

- the spinning orb, I didn't see any creature die, could just keep hitting them, although the xp  bar took some time to catch up then. Wasn't fun for loads of quest items which were dropping.

- when joining some arenas I still got twice the message about Gateway 504 (or was it 405, forgot).



#51 bjkills

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Posted 26 March 2015 - 01:30

Wasted 1000 stamina titan hunting Oggy when i can't even tell when i got a kill, all i get is a spinning circle. This update sucks. Please fix.


Professional Arena Player when it comes to losing. Avid Titan Hunter. Sometimes I buy and sell stuff.


#52 WandKing

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Posted 26 March 2015 - 04:43

Too bad it gives those who use it a game advantage..

I average about 12 levels per hunt with the current 30K stam I have and the level 33 composing potions I make for myself. The game advantage is the UG not the FS helper. I use the combat evaluator only to double check the UG as I plan ahead and make notes of my next "x" amount of levels to gain per the UG. So, the game advantage is already there...I take short hand notes and sometimes I don't have a clue what I noted on particular level...punch in level in UG or just use the easy combat eval? hmm?



#53 WandKing

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Posted 26 March 2015 - 04:54

am not sure about moving on the map but I am not able to kill any creature I hit it and shows that am killing it forever lol

 

This is a PvP game...hit someone and see if you get that circlely thing :D



#54 shindrak

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Posted 26 March 2015 - 06:24

I'm getting lots of errors while moving on map

 

"Active titan movement speed restriction in effect"

"You can't move more than 1 square at a time"


Edited by shindrak, 26 March 2015 - 06:24.


#55 BadPenny

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Posted 26 March 2015 - 07:01

ok, folks, it is not a fsh problem here. I get the same results on this little phone. I can't even get fsh. I'm using IE that came on the phone... My solution? I switched to the old map. It's slow, but flawless... Somebody let me know when I can change back....


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#56 karinajaya

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Posted 26 March 2015 - 10:20

Spin2Win!

 

k7Sk1GF.png

 

Well atm, it's making the game unplayable for me but walking did become faster. I guess back to classic map i go.

 

same with me .. was kill with " 1 2 3 4 5 6 7 8 " but still spin not finish kill :(

 

please check and fix that :)


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#57 BigGrim

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Posted 26 March 2015 - 11:05

Hey Guys.

Zorg has now fixed the infinite spin. Are you having any other problems?

When joining some arenas I still got twice the message about Gateway 504 (or was it 405, forgot).


Really? Is this still occurring? Were you doing anything else at the time? Any information you can provide will make it easier for Zorg to track where the problem is.

"Active titan movement speed restriction in effect"
"You can't move more than 1 square at a time"


Hrm. Same as above, is this still occurring? Were you doing anything else at the time?

#58 shindrak

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Posted 26 March 2015 - 11:48

Hey Guys.

Zorg has now fixed the infinite spin. Are you having any other problems?


Really? Is this still occurring? Were you doing anything else at the time? Any information you can provide will make it easier for Zorg to track where the problem is.


Hrm. Same as above, is this still occurring? Were you doing anything else at the time?

Yes still getting errors while moving around the map.. i just tested now .. still occurring



#59 BigGrim

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Posted 26 March 2015 - 11:56

And this only occurs on maps with an active Titan?

#60 shindrak

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Posted 26 March 2015 - 13:16

And this only occurs on maps with an active Titan?

"Active titan movement speed restriction in effect"
This error yes while titan active

"You can't move more than 1 square at a time"

This one on any map




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