If you read well u wouldnt say that i said only remove it from "new map"i don't like the idea of removing the kill delay..just opens up room for abuse like the old days
Classic Map & Titan Hunting
#41
Posted 19 October 2012 - 21:40
#42
Posted 19 October 2012 - 22:00
#43
Posted 19 October 2012 - 22:08
ah guess from what you say its possible to make new map faster ...i read it correctly and still stand by my opinion..due to macros and other programming, it will only invite abuse at a higher degree. i also likethe kill delay because titans stay alive longer so others can enjoy the hunt.
Cant argue more .
#44
Posted 19 October 2012 - 22:25
#45
Posted 19 October 2012 - 22:36
Re posted due to the lack of answers from those seeking to manipulate the game for their own greedy motives.
#46
Posted 19 October 2012 - 23:10
i also likethe kill delay because titans stay alive longer so others can enjoy the hunt.
NOOOOO!
Last time I did a solo secure, it took a ridiculous amount of time because of that kill delay... I totally understand having it for the lower level titans that have competition, but for Guardian, DB, and Epid... I really don't see the need since they're almost always solo secures
#47
Posted 19 October 2012 - 23:54
don't think they should take it off on the high up titans because eventually in years to come they will be hunted by lots of players/guilds..especially if HCS gives us motivation to hunt titans. like equality on the field
#48
Posted 20 October 2012 - 08:24
Yea.. i still have no idea why we didn't have limited time changes for testi think HCS should atleast try this for a week or so to see how it works out. if anything, they could change it back right?
#49
Posted 20 October 2012 - 09:47
Why hasn't the new system completely taken over yet??
#50
Posted 20 October 2012 - 10:55
funny thing they took the old AH away, isn't it?I still don't understand why the old map system even still exits as an option?
Why hasn't the new system completely taken over yet??
#51
Posted 20 October 2012 - 13:36
why not just take out the light walk option in the old map so movement is close to similar on each. that and make it easier to kill titans on the new map (able to kill multiple times with out having to refresh the action list)
#52
Posted 20 October 2012 - 23:01
make it easier to kill titans on the new map (able to kill multiple times with out having to refresh the action list)
That is the worst part about the new map.
#53
Posted 21 October 2012 - 02:13
Please get rid of titans on the old map please.
#54
Posted 21 October 2012 - 16:30
Almost makes you want to quit titan hunting... 2 players (one was legit as you could see him walking but the other magically floated to where the titan was) were able to secure the titan against a whole mess of us. I could only get 200 kills/hour when I normally get 600-700/hour. I couldn't even kill it sometimes when the titan landed on me as the magic titan hunter killed it before I could even take a swing.
Please get rid of titans on the old map please.
just one of the reasons i dont even bother trying for titans....
#55
Posted 21 October 2012 - 16:32
i also likethe kill delay because titans stay alive longer so others can enjoy the hunt.
NOOOOO!
Last time I did a solo secure, it took a ridiculous amount of time because of that kill delay... I totally understand having it for the lower level titans that have competition, but for Guardian, DB, and Epid... I really don't see the need since they're almost always solo secures
i still remember when titans were first introduced. Hoof said clearly that it was GUILD thing. personally i still think since they changed GVG so that one person can not do the hits alone that they need to do the same thing with titans.
but then no one really listens to me so it dont really matter anyway
#56
Posted 21 October 2012 - 17:56
#57
Posted 22 October 2012 - 15:52
Just one more reason theni still remember when titans were first introduced. Hoof said clearly that it was GUILD thing. personally i still think since they changed GVG so that one person can not do the hits alone that they need to do the same thing with titans.
#58
Posted 22 October 2012 - 21:42
#59
Posted 22 October 2012 - 21:46
Like to see you on forum checking for needed fixesWe're going to look at making improvements to titan hunting next week
#60
Posted 23 October 2012 - 20:53
Good to hearWe're going to look at making improvements to titan hunting next week
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