More new Titans!
#41
Posted 16 November 2012 - 02:58
As for the titan hunting / gvg debate with solo player guilds, its simple. GvG it is meant to test your best members against their best members in a pvp duel. You can't really do that if you only have one person. I'm of the notion that you should have 20 or more members to do gvging. 4 is way too low in my opinion.
As for titan hunting, it is mean to test individuals efforts against a strong monster. having more members is to your advantage with how the top 5 bonus TKPs work.
#42
Posted 16 November 2012 - 03:17
#43
Posted 16 November 2012 - 03:36
either the scout tower is bugged or a new titan that nobody is killing thats been stuck for hours now
#44
Posted 16 November 2012 - 06:36
Maybe you could also use this as an opportunity to introduce Epic Set Items.
Suggestions:
Titan Name: Subterranean Progenitor (Titan) • Class: Reptile • Rarity: Titan • Level: 60 Description: A gigantic tortoise-like earth-burrowing creature fitted with thick armor plating of fused magnetite. Item Name: Subterranean Magnetite Type: Rune Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Armor: 270 • Damage: 150 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1
Titan Name: Highpeak Rukh (Titan) • Class: Avian • Rarity: Titan • Level: 60 Description: Enormous legendary bird of prey. Item Name: Highpeak Endless Loop Type: Ring Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Attack: 210 • Damage: 210 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1
#45
Posted 16 November 2012 - 06:46
I would very much like to see two additional low-level titans that drop level 60 epic ring / epic rune to match Deepwater Choker and also give +1 Stam/+1 XP Gain. This would give low-levels more titans to hunt instead of being limited to Deepwater Kraken and Ogalith. In my case I only login once or twice a week and this week as I was about to hunt the Kraken, I couldn't hit it because it was affected by the 'guild cooldown' bug. Since then I have missed several attempts at the Kraken because of conflict with my schedule and the time it spawns.
Maybe you could also use this as an opportunity to introduce Epic Set Items.
Suggestions:Titan Name: Subterranean Progenitor (Titan) • Class: Reptile • Rarity: Titan • Level: 60 Description: A gigantic tortoise-like earth-burrowing creature fitted with thick armor plating of fused magnetite. Item Name: Subterranean Magnetite Type: Rune Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Armor: 270 • Damage: 150 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1Titan Name: Highpeak Rukh (Titan) • Class: Avian • Rarity: Titan • Level: 60 Description: Enormous legendary bird of prey. Item Name: Highpeak Endless Loop Type: Ring Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Attack: 210 • Damage: 210 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1
Or you could level up and hunt more titans
#46
Posted 16 November 2012 - 07:03
I would very much like to see two additional low-level titans that drop level 60 epic ring / epic rune to match Deepwater Choker and also give +1 Stam/+1 XP Gain. This would give low-levels more titans to hunt instead of being limited to Deepwater Kraken and Ogalith. In my case I only login once or twice a week and this week as I was about to hunt the Kraken, I couldn't hit it because it was affected by the 'guild cooldown' bug. Since then I have missed several attempts at the Kraken because of conflict with my schedule and the time it spawns.
Maybe you could also use this as an opportunity to introduce Epic Set Items.
Suggestions:Titan Name: Subterranean Progenitor (Titan) • Class: Reptile • Rarity: Titan • Level: 60 Description: A gigantic tortoise-like earth-burrowing creature fitted with thick armor plating of fused magnetite. Item Name: Subterranean Magnetite Type: Rune Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Armor: 270 • Damage: 150 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1Titan Name: Highpeak Rukh (Titan) • Class: Avian • Rarity: Titan • Level: 60 Description: Enormous legendary bird of prey. Item Name: Highpeak Endless Loop Type: Ring Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Attack: 210 • Damage: 210 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1
Or you could level up and hunt more titans
Nah I don't want to...I want to rejoin the 150-199 PvP ladder in the near future when I'm relieved of tons of workload .
#47
Posted 16 November 2012 - 08:34
#48
Posted 16 November 2012 - 08:58
#49
Posted 16 November 2012 - 09:03
either the scout tower is bugged or a new titan that nobody is killing thats been stuck for hours now
My bet would be: FFS secured it. Others who can/want to kill it for the epic are waiting for others to clear it, so it can spawn again and they have a practical chance of securing it themselves. Also the fact that the drop is a weapon ... not the most desirable epic item.
may i ask WHY a level 1131 epic already now when there are 14 people who are able to hunt it? you just make the rich ones richer
Not sure what you mean, because there are more than 14 people who can hunt the lvl 1131 titan?
#50
Posted 16 November 2012 - 09:26
This titan cost alot to kill thats why not much players farm tkp, 42k att 42k dmg
#51
Posted 16 November 2012 - 09:38
I've still got my fingers crossed that you guys will make the Shadow titan and spawn it in dark realms and add a new level reveal potion needed in order to hunt it from the cathedral ways store so its accessible to everyone. Truly Epic Titan
That would require some code work I believe. We might look at it in the future though.
We could certainly put a few in Dark Realms though.
A single player attacking others is pvp, not really gvg. Gvg and titan hunting aren't comparable in this sense.
So gvg is a "guild effort activity" so they make it require 2 people to participate. And titan hunting is also a "guild effort activity" and they allow one person to solo it? (Unless my understanding is wrong that titan hunting were not meant to be a guild effort.)
You've been given an answer, with reasons. Other players see the reasons behind it so please drop it. Your idea WILL NOT be introduced.
I believe the difference is; gvg is an exclusively guild oriented activity. Titan hunting is an activity aimed primarily towards guild participation (hence guilds being able to store tkp, the actual hunting being easier with guilds etc) but not 'limited' to a guild only activity, ie guildless players can still enjoy it, they won't have the benefit of being able to add their scores with others or track titan's via a structure, but they aren't completely cut out of the activity. Of course this is simply my take on the situation and not representative of what hcs might think.
Pretty much, yes.
Maybe you could also use this as an opportunity to introduce Epic Set Items.
Epic sets will not be appearing. They would be so overpowered there'd be no point ever bringing out new LEs. No one would use them.
Suggestions:
Titan Name: Subterranean Progenitor (Titan) • Class: Reptile • Rarity: Titan • Level: 60 Description: A gigantic tortoise-like earth-burrowing creature fitted with thick armor plating of fused magnetite. Item Name: Subterranean Magnetite Type: Rune Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Armor: 270 • Damage: 150 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1Titan Name: Highpeak Rukh (Titan) • Class: Avian • Rarity: Titan • Level: 60 Description: Enormous legendary bird of prey. Item Name: Highpeak Endless Loop Type: Ring Rarity: Epic Craftable: Yes Min. Level: 60 Durability: 160 • Attack: 210 • Damage: 210 • Stamina: 25 • Stamina Gain: 1 • XP Gain: 1
Ideas are always welcome! 8)
We have a thread :
viewtopic.php?f=1&t=108118
for any further ideas you may have!
may i ask WHY a level 1131 epic already now when there are 14 people who are able to hunt it? you just make the rich ones richer
Because everyone likes new stuff? The lions share of new Titans are likely to be 600 and lower but I'm not gonna cut all the high levels (who have worked hard to get there) out of the new toys!
#52
Posted 16 November 2012 - 09:59
#53
Posted 16 November 2012 - 10:08
Cooldown timer is not accurate. They all end in xx:11 in our scout tower. Also, in the titan kill history on the bottom there are titans listed as not on cooldown while they are listed as on cooldown above which makes things confusing...
Hrm. Will look into that. Could you provide a screenshot of it for me please? PM it to me if you don't want it on the forum.
#54
Posted 16 November 2012 - 14:07
More than 250 player above 1131.. so please guys stop complaining and just be happy we got new titans.
This titan cost alot to kill thats why not much players farm tkp, 42k att 42k dmg
haha noticed that now it was in my "month" top ^^ so there are for sure alot more haha ^^
#55
Posted 16 November 2012 - 14:46
Cooldown timer is not accurate. They all end in xx:11 in our scout tower. Also, in the titan kill history on the bottom there are titans listed as not on cooldown while they are listed as on cooldown above which makes things confusing...
Are you using the FSH? That might explain the ordering. We're looking into the timer issue.
#56
Posted 16 November 2012 - 15:08
The order is weird for me when I'm not using FSHelper. :?Are you using the FSH? That might explain the ordering. We're looking into the timer issue.Cooldown timer is not accurate. They all end in xx:11 in our scout tower. Also, in the titan kill history on the bottom there are titans listed as not on cooldown while they are listed as on cooldown above which makes things confusing...
Fawkes Wickerman (Titan) 4,375 TKP
Tommy Aches (Titan) 4,625 TKP
Deepwater Kraken (Titan) 6,750 TKP
Ogalith (Titan) 8,000 TKP
Cyclonus Storm Lord (Titan) 8,000 TKP
Skaldir the Chill (Titan) 9,250 TKP
Venoxa Wyvern Father (Titan) 9,250 TKP
Fuvayu (Titan) 10,500 TKP
Echiphon the Hydra (Titan) 10,500 TKP
Epidemicus (Titan) 12,000 TKP
Graganath Dragonbane (Titan) 12,000 TKP
Guardian of Elements (Titan) 12,000 TKP
Colossus of Gurgriss (Titan) 12,000 TKP
Tsukiyaomo (Titan) 12,000 TKP
Krakaradon (Titan) 12,000 TKP
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#57
Posted 16 November 2012 - 15:37
Saying that, they look a little odd on my page.
#58
Posted 16 November 2012 - 15:45
I don't think its a big problem thoThe order is weird for me when I'm not using FSHelper. :?Are you using the FSH? That might explain the ordering. We're looking into the timer issue.Cooldown timer is not accurate. They all end in xx:11 in our scout tower. Also, in the titan kill history on the bottom there are titans listed as not on cooldown while they are listed as on cooldown above which makes things confusing...
Fawkes Wickerman (Titan) 4,375 TKP
Tommy Aches (Titan) 4,625 TKP
Deepwater Kraken (Titan) 6,750 TKP
Ogalith (Titan) 8,000 TKP
Cyclonus Storm Lord (Titan) 8,000 TKP
Skaldir the Chill (Titan) 9,250 TKP
Venoxa Wyvern Father (Titan) 9,250 TKP
Fuvayu (Titan) 10,500 TKP
Echiphon the Hydra (Titan) 10,500 TKP
Epidemicus (Titan) 12,000 TKP
Graganath Dragonbane (Titan) 12,000 TKP
Guardian of Elements (Titan) 12,000 TKP
Colossus of Gurgriss (Titan) 12,000 TKP
Tsukiyaomo (Titan) 12,000 TKP
Krakaradon (Titan) 12,000 TKP
any titan above 500 will be 12k tkp i guess
#59
Posted 16 November 2012 - 18:26
Cooldown timer is not accurate. They all end in xx:11 in our scout tower. Also, in the titan kill history on the bottom there are titans listed as not on cooldown while they are listed as on cooldown above which makes things confusing...
Are you using the FSH? That might explain the ordering. We're looking into the timer issue.
Timing issue appears to be fixed
The titan kill history on the bottom of the scout tower is definitely a FSH issue.
#60
Posted 16 November 2012 - 21:39
In my opinion, it would make more sense if it was by level first and then TKP.By TKP and then Level. Looks about right to me.The order is weird for me when I'm not using FSHelper. :?
Fawkes Wickerman (Titan) 4,375 TKP
Tommy Aches (Titan) 4,625 TKP
Deepwater Kraken (Titan) 6,750 TKP
Ogalith (Titan) 8,000 TKP
Cyclonus Storm Lord (Titan) 8,000 TKP
Skaldir the Chill (Titan) 9,250 TKP
Venoxa Wyvern Father (Titan) 9,250 TKP
Fuvayu (Titan) 10,500 TKP
Echiphon the Hydra (Titan) 10,500 TKP
Epidemicus (Titan) 12,000 TKP
Graganath Dragonbane (Titan) 12,000 TKP
Guardian of Elements (Titan) 12,000 TKP
Colossus of Gurgriss (Titan) 12,000 TKP
Tsukiyaomo (Titan) 12,000 TKP
Krakaradon (Titan) 12,000 TKP
Saying that, they look a little odd on my page.
But it wasn't completely by TKP and then level as all are from high level to low level except Ogalith - Cyclonus Storm Lord, but somehow now they have changed with the latest titans around.
Now it looks like this:
Fawkes Wickerman (180) 4,375 TKP Tommy Aches (300) 4,625 TKP Deepwater Kraken (60) 6,750 TKP Lestus (60) 6,750 TKP Cyclonus Storm Lord (125) 8,000 TKP Ogalith (100) 8,000 TKP Skaldir the Chill (260) 9,250 TKP Venoxa Wyvern Father (250) 9,250 TKP Fuvayu (250) 10,500 TKP Echiphon the Hydra (450) 10,500 TKP Krakaradon (1131) 12,000 TKP Epidemicus (1200) 12,000 TKP Graganath Dragonbane (1101) 12,000 TKP Guardian of Elements (900) 12,000 TKP Colossus of Gurgriss (700) 12,000 TKP Tsukiyaomo (550) 12,000 TKP Shezmu of King Sothad (600) 12,000 TKP
I see how it's based on TKP, but there is nothing based on level. The 8,000 and 9,250 TKP titans are listed from high level to low level. The 10,500 TKP titans are from low level to high level. And the 12,000 TKP are just random.
Probably all are random but only the 12,000 have more than 2 titans to show it's random...
It's not in alphabetic order either. So my best guess is random order. :roll:
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
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