This whole discussion about net return etc is why I was opposed to dailies being added in the first place.
Entitled players just keep asking and expecting more for less effort.. and sadly it keeps being given.
Agreed, and I think looking for "net return" is missing the entire point.
The "worst" thing about it is the flaw in the analysis. Players are looking at the "challenge" and comparing stam costs to the "reward".
They are being far too simplistic in the equation.
I have been able to complete DQs by doing what I would normally. To stave off some possible retorts to that: I have also adjusted when I do things based on the fact that it coincides with something I was planning on doing.
Many of the rewards will be beneficial to those near max stam. Level matters not. If you do not have the time to do a hunt or whatever, you can use stam, otherwise wasted, to get any reward. In other cases, you can burn some stam for a reward that will help make sure you don't overflow at the time you plan on doing something.
Current stam rewards can have benefits even though it "could" lead you to overflow.
In other words, there are tons of variables in the "cost" to "reward" equation that are not taken into account by simply assuming that "cost" is equivalent to stam used.
On my break down items quest, I had full stam. So I did a regular hunt. After my stam got too low for that, I killed doubler and used the rest of my stam on rats natives and snow leopards. With 14k stam, I barely broke down a third of what I needed. Granted, I got a hunt in, so it wasn't a total waste, but not being able to complete my task was a huge disappointment. I won't be attempting that particular task again.
BP: your point is excellent and it's exactly the idea. You need to prioritize. The task as you tried it, to hunt and complete a breakdown DQ with the method you used didn't work.
Hopefully, you learned how to make it work.
The situation involves your time and the reward and there are many strategies involved in that too numerous to mention.
In the most simplistic form, I've found that the two most prominent situations when I've been in the same sitch are the following (they are by no means the only strategy for all cases):
1) Do the DQ in question first, and then proceed to the hunt.
2) Do the hunt first and stop your doubler in order to finish the quest. This def requires a lot of thinking, but after a couple repetitions can really get you the experience you need to do it smoothly.
As an add-on here, I'll suggest something that won't work for everyone, but I found helpful to realize. If you plan to hunt on a particular day and have the time, you might check out your DQ reward. Current stam ones are extremely interesting in that sense. I tend to check my DQ and if it's current stam, I do it first and complete but DON'T collect. I then let stam gain do it's thing. I then start my hunt close to max stam and collect the finished DQ current stam reward whenever it's "relevant".
Just to be clear: my position is not asking for more for less effort; it is asking for something for some effort. I am very happy for those gains to be small.
My position is also that the game is worse off if lots of players simply choose to ignore all these DQs.
I think DQs give something for some effort. It's up to players to decide if it's worthwhile for them personally and/or make the effort to see how to capitalize based on all their personal factors/variables.
It's hard for me to see how those players deciding to (and I'll use the word) skip a DQ somehow makes the game "worse off".
In my perfect world, there will be some thought and feedback involved. When would this be good for me? Hey, I better check out how to best do this when it comes up again. How can I use this DQ to my advantage if/when it comes up. What should I do to prepare? etc.
Of course, I'm well aware that peeps aren't too into the effort thing. But my take is that DQs are a lot simpler than arenas. Thinking out a strategy does have more variables, but once learned, I think DQs may be even easier.
Best example I've actually seen at work (strategies abound) was a frag buyer of mine. Caught the player with their bp full and he said, "yeah, waiting on a break down DQ".
They are designed to give you something to do and, when people figure out the best way to do them (post above) they can be quite good in differing ways.
Quoted this part just to remind peeps that there's a thread for suggestions exactly on how to do specific DQs.
At least for the daily quests, you can hit anyone who has been active in the last 30 days. I've tested it.
Did not know that, and makes no sense to me, lol.
How and why did the 7 day rule get thrown out the window? Sorry, rhetorical question.
Thanks for the info Calista.