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Why dont you like PvP?


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#61 DragonLord

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Posted 13 February 2013 - 23:55

HolySpit said

Pardoux said



You'll never get a universal fix tho..

The game currently has 3 main "camps"

1. Those that love PvP

2. Those that are ambivalent about it, and accept it but want no part in it

3. Those that hate PvP

Getting 1 and 3 to reconcile is impossible .. period.

“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”. <-- quote by John Lydgate, later adapted by Abraham Lincoln


I understand that. However, I think groups 1 and 2 can agree that PvP needs to be changed. Group 3 is just the majority of the population, and tends to out-speak the others :)


Groups 1 and 2 can agree all they like tho, but unless group 3 also agrees, then it's not a good solution, and I still think that 1 and 3 will never agree ..

#62 Spitfire666123

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Posted 13 February 2013 - 23:58

Pardoux said

HolySpit said

Pardoux said


You'll never get a universal fix tho..

The game currently has 3 main "camps"

1. Those that love PvP

2. Those that are ambivalent about it, and accept it but want no part in it

3. Those that hate PvP

Getting 1 and 3 to reconcile is impossible .. period.

“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”. <-- quote by John Lydgate, later adapted by Abraham Lincoln


I understand that. However, I think groups 1 and 2 can agree that PvP needs to be changed. Group 3 is just the majority of the population, and tends to out-speak the others :)


Groups 1 and 2 can agree all they like tho, but unless group 3 also agrees, then it's not a good solution, and I still think that 1 and 3 will never agree ..


The only idea group 3 would like is anything that makes PvP disappear, which is something that just WONT happen.

#63 DragonLord

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Posted 14 February 2013 - 00:07

HolySpit said

Pardoux said

HolySpit said


I understand that. However, I think groups 1 and 2 can agree that PvP needs to be changed. Group 3 is just the majority of the population, and tends to out-speak the others :)


Groups 1 and 2 can agree all they like tho, but unless group 3 also agrees, then it's not a good solution, and I still think that 1 and 3 will never agree ..


The only idea group 3 would like is anything that makes PvP disappear, which is something that just WONT happen.


What needs to happen is to change PvP so that group 3 no longer hate it for whatever their reasons ....

#64 Spitfire666123

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Posted 14 February 2013 - 00:10

Pardoux said

HolySpit said

Pardoux said


Groups 1 and 2 can agree all they like tho, but unless group 3 also agrees, then it's not a good solution, and I still think that 1 and 3 will never agree ..


The only idea group 3 would like is anything that makes PvP disappear, which is something that just WONT happen.


What needs to happen is to change PvP so that group 3 no longer hate it for whatever their reasons ....


Hence the reasoning behind this thread ;)

Find out why exactly people hate PvP (best informed by the people themselves), and work on (preferrably as a community) a fix to this issue. There is a fix out there, we just have to find it

#65 DragonLord

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Posted 14 February 2013 - 00:12

HolySpit said

Pardoux said

HolySpit said


The only idea group 3 would like is anything that makes PvP disappear, which is something that just WONT happen.


What needs to happen is to change PvP so that group 3 no longer hate it for whatever their reasons ....


Hence the reasoning behind this thread ;)

Find out why exactly people hate PvP (best informed by the people themselves), and work on (preferrably as a community) a fix to this issue. There is a fix out there, we just have to find it


Time will tell - I don't hold out much hope tho tbh.

#66 Spitfire666123

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Posted 14 February 2013 - 00:14

Pardoux said

HolySpit said

Pardoux said



What needs to happen is to change PvP so that group 3 no longer hate it for whatever their reasons ....


Hence the reasoning behind this thread ;)

Find out why exactly people hate PvP (best informed by the people themselves), and work on (preferrably as a community) a fix to this issue. There is a fix out there, we just have to find it


Time will tell - I don't hold out much hope tho tbh.


One can only try

#67 Trecar

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Posted 14 February 2013 - 00:27

HolySpit said

Find out why exactly people hate PvP (best informed by the people themselves), and work on (preferrably as a community) a fix to this issue. There is a fix out there, we just have to find it


Simple fix: The winner gains xp and gold, whereas the loser loses gold and no xp loss, as is the norm in most PvP based games. But then the bullies wouldn't get their kicks, so it'll never happen.....

#68 Spitfire666123

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Posted 14 February 2013 - 00:31

Trecar said

HolySpit said



Find out why exactly people hate PvP (best informed by the people themselves), and work on (preferrably as a community) a fix to this issue. There is a fix out there, we just have to find it


Simple fix: The winner gains xp and gold, whereas the loser loses gold and no xp loss, as is the norm in most PvP based games. But then the bullies wouldn't get their kicks, so it'll never happen.....


To be quite honest, I would be fine with this, but what would happen to the Bounty Board? Why have the attacker gain XP, when its just going to be lost anyway?

#69 yotwehc

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Posted 14 February 2013 - 00:34

Out speak the others? I think you have that backwards. 3 tends to not participate in the forums nearly as much as 1's. how else did the awful implementation of the smasher medal make it through.

One thing I would like to see is a way to get better balance. A way to remove the bullying aspect. Yes. Vast majority don't but you can if you wanted to. And you can within the current rules. Sure, you will say get a deleveling party together or a merc but neither is possible against a player in a pvp guild. Technically it is but the loss suffered by the non pvp'r would be even more significant. So what's the victims option? Grin and bear it. I would pay many dots for a service to take care of certain players. But again, this could also easily be abusable.

I know we have a major gap in the power of pvp. You think it's weakened, I think it's too strong. To get more people to try it, perhaps do the weekend pillow fight where no xp loss (maybe gold too) occurs. Many of the pvp purist are against this but they don't offer any better ideas to intro the masses to this aspect of the game. I personally won't take part as I just wanna do my own thing and don't need the drama that comes with pvp.

#70 yotwehc

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Posted 14 February 2013 - 00:36

Regarding the no xp loss idea, I like it. How to keep bb active? Keep track of deaths/wins/losses. You'd be surprised how many people get bent out of shape when those numbers go up.

#71 yotwehc

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Posted 14 February 2013 - 00:39

The more I think of trecar's idea, the more I like it. Get rid of potential for bullying.

#72 Removed4427

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Posted 14 February 2013 - 01:01

i'm not sure what a new player sees on the registration page

if it's the same as the log-in screen, the PvP aspect should be given more mention, in some detail

afaik, currently it's somewhere in the fine print describing the game

#73 avvakum

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Posted 14 February 2013 - 03:44

Yotwehc said

One thing I would like to see is a way to get better balance. A way to remove the bullying aspect. Yes. Vast majority don't but you can if you wanted to. And you can within the current rules. Sure, you will say get a deleveling party together or a merc but neither is possible against a player in a pvp guild. Technically it is but the loss suffered by the non pvp'r would be even more significant. So what's the victims option? Grin and bear it. I would pay many dots for a service to take care of certain players. But again, this could also easily be abusable.


When small countries are being bullied, they join Alliances and other formations like EU.

#74 RebornJedi

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Posted 14 February 2013 - 05:10

I don't like the Bounty Board system in PvP...

[*:3n0paesr]One 10-100 stamina attack off the board that takes 1-10% worth of level XP and a handful of gold(if any) can cost you 5 levels..i find that this disheartens players from even THINKING about attacking for gold or prestige..or attacking back..or attacking for a guild mate(can only take a max of 1 level and 80% of the next but can still lose 5 levels from a bounty placed on them for taking the bounty)...or attacking on the PvP Ladder(still don't know why the bounty system is involved with the ladder :shock: )..

if you want to get more players involved with PvP, some risk has to be reduced. 5 levels for any attack is i think too harsh for the average FS player to care for getting involved with.


[*:3n0paesr]Costs personal Gold and FSP to post a bounty..could either get right of the bounty ticket aspect of posting a bounty(it still costs 10 bounty tickets to place a bounty)..have the game put up bounty tokens of some kind or fs shards or SOMETHING so the victim of a mugging doesn't have to pay outta pocket.


[*:3n0paesr]The lack of a Revenge hit - where the victim could attack the player back for their XP and Gold, plus maybe some Prestige?..a Revenge hit would make you give up the ability to place a bounty..

Player A attacks Player B > Player B sticks up for self and attacks Player A back > Player B places bounty on the self defense act and has the ability to take 5 levels ...how does that make sense???


[*:3n0paesr]Bounty Hunting..why was the bounty pot taken out? some type of other reward system needs to be put into place for bounty hunting to get more hunters out there(a bounty should never expire)...20 minutes to complete a bounty(too long?)..there were whispers from cows and the community in the past about bringing it down to 1 minute between attacks. 10 minute bounties sounds like it could be more fun BUT have to worry about getting more bounties on the board first ;)

 


#75 Splash

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Posted 14 February 2013 - 05:13

Denyza said

No it's not. First, adding buffs doesn't make the game more strategic-based, just makes it even more random.
Second, if you like the game and find it challenging, then by all means, play it. Just don't make it something it is not.


Sure if you are going to compare it to other games, I'll have to agree with you. But in Fallen Sword, PvP is more challenging than nearly every other aspect of Fallen Sword. If you are leveling, SE hunting, arena, inventing etc, then you cannot say you avoid PvP because it is too simple.

@ OP:

Most don't like PvP because of the XP/Gold loss. It's really that simple.

#76 Spitfire666123

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Posted 14 February 2013 - 05:38

Rebornjedi said

I don't like the Bounty Board system in PvP...

[*:1r8ouvxz]One 10-100 stamina attack off the board that takes 1-10% worth of level XP and a handful of gold(if any) can cost you 5 levels..i find that this disheartens players from even THINKING about attacking for gold or prestige..or attacking back..or attacking for a guild mate(can only take a max of 1 level and 80% of the next but can still lose 5 levels from a bounty placed on them for taking the bounty)...or attacking on the PvP Ladder(still don't know why the bounty system is involved with the ladder :shock: )..


if you want to get more players involved with PvP, some risk has to be reduced. 5 levels for any attack is i think too harsh for the average FS player to care for getting involved with.

True. The prospect of losing levels IS very daunting, and scary. Its why I havent PvPed in a week or 2. Im trying to level to wear new gear, and making any hits would counter anything ive done :(

[*:1r8ouvxz]Costs personal Gold and FSP to post a bounty..could either get right of the bounty ticket aspect of posting a bounty(it still costs 10 bounty tickets to place a bounty)..have the game put up bounty tokens of some kind or fs shards or SOMETHING so the victim of a mugging doesn't have to pay outta pocket.

Maybe convert Bounty Tickets into a currency? 1k gold per ticket

[*:1r8ouvxz]The lack of a Revenge hit - where the victim could attack the player back for their XP and Gold, plus maybe some Prestige?..a Revenge hit would make you give up the ability to place a bounty..

Player A attacks Player B > Player B sticks up for self and attacks Player A back > Player B places bounty on the self defense act and has the ability to take 5 levels ...how does that make sense???

I suggested something similar to this in a different thread.

-Player A attacks Player B and steals 500k gold
Gold Stolen is locked on the profile, and cant be stolen from anybody else, banked, traded, or spent
-Player B has 'X' hours to attack back.
If revenge is successful: Player B gets a % of their gold back (50%+Buffs/Enchancements?)
If revenge is unsuccessful, No additional XP is lost, and Player B can bounty as normal, and etc.

[*:1r8ouvxz]Bounty Hunting..why was the bounty pot taken out? some type of other reward system needs to be put into place for bounty hunting to get more hunters out there(a bounty should never expire)...20 minutes to complete a bounty(too long?)..there were whispers from cows and the community in the past about bringing it down to 1 minute between attacks. 10 minute bounties sounds like it could be more fun BUT have to worry about getting more bounties on the board first ;)
Maybe. Now that all bounties are 10-hits, rewards are suitable (there are rewards for everything else). For each Bounty complete, you get 1 point. Points can be spent on special BOUND Items. (no profiting, please)


^Maybe?

#77 RebornJedi

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Posted 14 February 2013 - 06:25

with players placing bounties and counter placing on the PvP Ladder, there are sometimes up to 15+ bounties on a single player..150 levels for taking 1.5 LEVELS with 15 different attacks over 15 hours? what a brutal possibility..would take 75,000 stamina LOL but totally possible with a couple guilds..if players were really into ruining someones time, they could of dropped them easily and patiently. they had around a 33 hours to set up the bounties and gather the willing hitmen..these are ladder attacks, something you OPT'D into! ridiculous. fight your own battles..thats what needs to be encouraged!! fighting back for something that was yours..honorable..

..about the max level lost from a personal attack, i think 2 levels would be nice to see how it works. one person, using 100 stamina attacks, can clear a bounty and take 2 levels 'exactly'. seems like a nice level to nerf it to. the bounty hunter can only take what could be done to them..instead of taking 2 levels and losing 5 levels from a counter bounty. this way, if someone in your guild gets attacked for gold, it only takes one friend to get your back..i think 2 levels is still a good amount to risk for taking 10% of a level and some gold :twisted:

there are changes that need to be put to the test then great things can be accomplished within the game

the addition of "gold in hand = character benefit" buffs to the game and more gold theft ones plus having Scavenging EVERY weekend..fix up the Attack Player page so i can see EVERY player in my attack range PLUS gold on hand! ENCOURAGE THEFT WHILE YA AT ETT!! i came into this game robbing gold for my profits :twisted: stealing gold has always lacked from the majority of games..thats what makes this game different :wink: ...you add all those elements, toss in a PvP Global Event that rewards the thieves, bounty hunters, and ladder climbers..eh? *shrugs* ya got yer self an active and hopefully health PvP system..

"Terror is a cancer, devouring the mind from within. Strength, hope, and wisdom are nothing but thoughts to be consumed."

I've seen. over the years, what the PvP system in this game can do..fear was sewn in thick throughout..

 


#78 DragonLord

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Posted 14 February 2013 - 06:50

Slightly off-topic, but related to the previous post ...

I really don't understand why folk OPTED_IN to the PvP Ladder can use bounties at all ...

It's OPTIONAL to be there, so, if you can't stand the heat, get out of the kitchen ...

#79 shindrak

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Posted 14 February 2013 - 11:40

I like pvp.
But i hate when some pvper's being harsh with using pvp rules against new pvper's which makes pvp aspect less interested for players to play it.

#80 RebornJedi

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Posted 14 February 2013 - 16:26

i don't like my Log after a GvG Conflict, especially one i didn't initiate..

 



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