EOC'rs always had it harder than everyone else so why not? What would be your long sighted suggestion on this?
My longer-term outlook on that is just that making things "harder" for current EOCers is not a solution or beneficial to anything.
Let me step back: Obviously, things get easier across the board as time moves on.
That seems like a natural progression to me and I'm not here to be a grandpa walking 10 miles in the snow.
I do actually fully support the idea of forcing players to think, but MY experience has shown that FS players aren't really interested in that when it comes to hunting.
The 400 Xinderoth idea caused a good number of people to quit. Personally, I XP leveled until 408 and then "mostly" cruised through. Nowadays, it's cake.
My thought is that no matter how "god-like" you try and make it... people will complain and then HCS will backstep and create something to make it even easier.
Grant it, I'm completely against the idea that pots are somehow "OPed" but that's another topic.
All that said, please understand, that I'm NOT personally against the idea. I think that making creatures defeatable only via two hits is a great idea... as long as that stands from current EOC onwards and upwards. I have a caveat since there is the whole "OP" discussion, but that's not really relevant here, in my eye.
The major point of my discussion is that this entire thread is dealing with issues that affect well under 50% of the FS population. If you skim my posts you'll get that idea better.
But to be clear:
OP said that there are 170 players "close to" EOC. Now there are 304 players online. Throughout this post I've laughingly assumed that all 170 were online.
I get OP's frustration. I don't want to downplay that.
But I do believe what more than a few have posted here: Content should focus on quality, not quantity.
HCS found itself in a crux to create content for players. I do appreciate it and think they've done a great job given the circumstances.
However, there are lots of caveats. People keep complaining about the lack of quests, what-have-you. I fully agree with that.
I'm not even at 1600 yet, but am definitely not looking forward to the 1600-1800 stretch without common items for fragging.
I'd rather see creative content made that avoids the issues that come up over and over.
Of course, that's a dream as people will always complain. But my view, and I admit, I am far from EOC, is to entice the FS Community to do things.
I do not think that creating content for content's sake, especially when it affects, at best, 50% of the FS population (and I'd argue far less) is a relevant concern.
I "believe" that HCS is making an effort with DQs, etc, to readjust player interest away from that EOC goal. Personally, I hope it works, and not simply because i realized long ago that it was irrelevant to me, for what it's worth.