Separating PvP and Leveling via 2 servers
#81
Posted 29 August 2012 - 00:54
The free hits where a laugh but not a big deal. BB has never worked for me so i just dont use it anymore. Changes to it are irrelevant to me unless they remove the possible abuse or provide a real deterrant. I did test the new BB after last change and it was no different than before.
[quote name="Maehdros"]
[quote name="Eleonora2"]- it should be impossible for a PvP-er to destroy a leveler, as is a PvP-er can stop several levelers dead in their tracks if (s)he so chooses destroying the game for them[/quote]
If a player feels someone is purposely ruining their game play, they should send in a ticket. It's what the staff is there for.[/quote]
This has been mentioned and refuted in other treads. Seems it sometimes helps but often doesnt. I remember a desperate tread a long time ago by someone who was prevented to level through xinderoth by a pvp player taking all xp he made hunting. Staff did nothing then.
[quote name="Maehdros"][quote name="Eleonora2"]Two questions. How much stam does it take to make someone lose a whole level? How much stam does it take to gain a whole level (in my level range, not counting specials like gloal quest reward potions)? I rest my case.[/quote]
It's approximately 1300 stam or so ( variance plus the xp gain) to take a level off someone hourly. It Can take 0 stam to gain a level ( xp gain) or with the new common release of global potions it can take the same amount of stam leveling. ( and yes special globals have alot to do with this discussion)[/quote]
You evaded the questoin :wink: so once again how much stam would it take to gain a level in the range i'm in without using special and not always available super potions? Btw i'm at 55% of this level and xp gain would take till dec 2017 to get me to the next....
[quote name="Maehdros"][quote name="Eleonora2"]This idea of two servers you mean? PvP-ers get a fully functional server and the levelers a downgraded one without some of the prime gear? I think Mae knows it would never work. PvP server would die of gold addiction withdrawl. Leveler server would hurt without that gear but would continue. In ecology the herd animals would use up the resources and need predators to keep their numbers in check. No such limits here. But like in ecology the predators cannot exist without the herd. So PvP server will perish unless they start doing the hated leveling/hunting PvE. [/quote]
Levelers get a similar server without accesss to gear otherwise obtained only via pvp. Those who want to gvg , ladder, pvp or bounty hunt would be on the pvp server, they can still hunt and level on that server, so there;d be gold hitting surely.There would be bounties, and gold, ( since no one can buy protection)
Not sure how that server would die? Sounds like lots to do in my opinion, Heck they could even have pvp global events WITH xp loss. While the leveling server has normal critter killing globals
[/quote]Maybe it would not but some of them would have to hunt for gold and many have professed detesting hunting PvE
[quote name="Maehdros"][quote name="Eleonora2"]I have put forth some suggestions to take the edge off of the exesses of PvP and this rant is what you come up with? You want to protect player that harass others. You want levelers to quit because the game was made impossible for them? I was once 100 stamed almost every hour for two days and came very near to quitting. You want PvP to live? Than you have to stand with the levelers to prevent exesses like that. If you do not and spout the nonsence about signing up to a pvp game than (some) levelers will keep pushing to minimize all pvp.[/quote]
It seems that incident still stick s with you today. I;m sorry you feel that way.I;d ask if you knew why ( if there was a reason) you were hit, but well, I don;t want to upset you further or stray off topic with an argument.
[/quote]I simply dont know, i do not know what makes many pvp-ers tick. I do know there are *some* that get their kicks from hurting others, maybe such was the case
[quote name="Maehdros"]
[quote name="Eleonora2"]And talking about selfishness, the PvP-ers keep pushing to increase gold stolen. And they are pushing to have the xp loss on the bounty board limited in the case they the bountied multiple times. They scream about market price and blame protection but never stop to think about the consequences of what they do while fear of being hit over on hand gold is what pushes levelers to offer ever higher prices to mitigate that risk. Selfishness plain and simple.
If what you love about PvP is the causing xp loss to levelers (not as a side effect but as an objective) than yes there will be no compromis[/quote]
Who;s asking for less xp on the board? It seems the whole hit = bounty has been well accepted by the pvp side. They adapted. Only issue is gold, and the fact there's little to be found.[/quote]I forgot which tread it was and cant find it now. However they got answered that way back there was no limit to the level loss
[quote name="Maehdros"]
[quote name="Eleonora2"]Like I said in another thread giving the victem xp would solve many problems. Thieves would have plenty gold to steal. PvP should increase dramatically. BB could be very much alive. More gold could be sunk. Dont expect this going to happen though :?
I'm just putting in my own whacky idea to offset the other mentioned above. Wanting to gain xp from PvP is perfect example of wanting to have it both ways. And it's (although limited) in the game already: PvP Prestige. Talking about win buttons
[/quote]
do you mean no xp loss in pvp , just a defender gaining xp when defeated?
[/quote]Yes but it's just a jest to offset the suggestion that pvp attackers should receive xp. I do believe though that it would achieve all that i mentioned
[quote name="Maehdros"]And how, is pvp prestige a win button? Consider how many bounties, or risk of bouties is needed to gain the 10% bonus xp, it's far from a win button. It was meant to entice players to dabble in pvp.[/quote]
Yes and maybe some levelers did try it but one could as easily view it as a free bonus to pvp-ers to help them (re)gain levels they may or may not lose from bounties.
Also other things were tried to push levelers into pvp like the gear that is better than a leveler could get (barring just buying). Again some levelers probably tried but i think it's been a nice source of fsp for those who were already pvp-ers before.
You never hear pvp-ers about this
#82
Posted 29 August 2012 - 01:03
You don't know anything about us. Nothing. And obviously we do level, or none of us would be more than level one. All these assumptions, and accusations. And they're baseless. I don't pretend to know everything about people who play the game differently than I do. I think they're interesting- at least until they start throwing rocks through my window. I toilet papered your house, you want to burn mine down. Thanks.
So, somehow the assumption is we could not live without you? The concern warms my heart, believe me. And you don't want to live without us, you want to keep us, but hobbled. The problems I may have with that are not readily obvious?
My question is why do you care so much? Your playing the game well within your rights and the only people that can change that is HCS. So why come on the forums and complain about people complaining? In the end the people that are complaining don't know what their talking about and even if they do who cares they can't do anything about it anyhow. And if you really feel that strong about it, there are ways of policing the game player wise that is well within the rules. & In no way is this pointed directly at bunnybee this goes for anyone that comes on here to complain. Just play the game, enjoy it! It sickens me to come on and see people crying they want this or they want that, Just play for gosh sake. Sorry for the off topic. ~rant over~
#83
Posted 29 August 2012 - 01:52
DP
#84
Posted 29 August 2012 - 02:14
Cheers,
hoof
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