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#81 koenvdv

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Posted 21 September 2011 - 17:34

Still looking for level 400-500 improvements and level 850-990 setups.

I'm just wondering how Crushing Fist, Ko Lash, Octo Spine, Sphynx helmet and Argus boots (Sthenos boots from 440) (with SH, CoorA and the occasional EW1000/1500) looks like for level 400-499.
The items are pretty cheap so it's available for about everyone. SH, CoorA and perhaps EW should be affordable to most. :wink:


400 damage
Octo Spine Set 1600
Crushing Fist Set 2075
Sphynx Helmet 810
Reborn Elemental Earth Hammer 1025
Argus armor 560
Argus boots 640
6710

400 damage
Octo Spine Set 1600
Crushing Fist Set 2075
Ko Lash Set 1115
Sphynx Helmet 810
Argus boots 640

6240

Lets say they have 800 base damage, SH, CoAtt and EW1000...

setup 1 : (6710 + 800 + 1025)*(1+0,0875*2) = 10.028
setup 2 : (6240 + 800 + 605)*(1+0,0875*4) = 10.320
setup 2 without Co Att: (6240 + 800 + 605)*(1+0,0875*3) = 9.651

Lets say they have 800 base damage, SH, CoAtt and EW1500...
setup 1 : (6710 + 800 + 1537)*(1+0,0875*2) = 10.630
setup 2 : (6240 + 800 + 907)*(1+0,0875*4) = 10.728
setup 2 without Co Att: (6240 + 800 + 605)*(1+0,0875*3) = 9.879

conclusion: only better if you use CoorA with it, will add it to the list as possibility, using the assumption that buffs work like this while no-one has tried to figuer out how the exaclty work together

#82 Savanc

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Posted 21 September 2011 - 23:48

...
Lets say they have 800 base damage, SH, CoAtt and EW1000...

setup 1 : (6710 + 800 + 1025)*(1+0,0875*2) = 10.028
setup 2 : (6240 + 800 + 605)*(1+0,0875*4) = 10.320
setup 2 without Co Att: (6240 + 800 + 605)*(1+0,0875*3) = 9.651

Lets say they have 800 base damage, SH, CoAtt and EW1500...
setup 1 : (6710 + 800 + 1537)*(1+0,0875*2) = 10.630
setup 2 : (6240 + 800 + 907)*(1+0,0875*4) = 10.728
setup 2 without Co Att: (6240 + 800 + 605)*(1+0,0875*3) = 9.879
...

If you'd add buffs like Fury, Berserk, etc. to the equation then you'd see that they favour setup 2 (more sets, but less damage on items) more than setup 1 (more damage on items, but less sets). That's because their basic effect (which is the same for both setups, because the level up points are the same) gets multiplied by 1.35 in the second setup instead of getting multiplied by 1.175 in the first setup. The same also goes with (in most situations) EA, IF, ES, CRune, EF, etc.



...
conclusion: only better if you use CoorA with it, will add it to the list as possibility, using the assumption that buffs work like this while no-one has tried to figuer out how the exaclty work together

The buffs work like I explained a few pages ago. I've also tested CoorA in my last hunt and it is definitely a "direct" buff.

In a (somewhat) related question, do "plus X% damage" buffs work additively, or are they multiplicative?

For example, with a big enough kill streak, Death Dealer adds 20% to damage. Also, let's say I have a 10% relic bonus to damage. Does this add 30% to damage (gotten by adding 20% and 10%), or 32% (gotten by multiplying 1.2 and 1.1)?

With only DD and relics, the difference is small. But let's say you have DD, 10% relic, 3 sets for Smashing Hammer, and Coordinated Attack going. That would be damage bonuses of 20%, 10%, 26.25%, and 8.75% respectively. Additively, this would add 65% damage, but if you multiply instead, you get just over 81% extra damage.

Some buffs add bonuses directly to your stats. Examples are EW, EA, Berserk, Fury and SH. Relics also work this way.
Other buffs add bonuses to your total stats. Examples are CA and DD.

First the "direct" buffs add their bonuses to your total stats. This results in the stats that are shown on your profile page. Then the other buffs, like DD and CA add their bonuses based on the stats on your profile.
This means a 10% relic bonus and SH 175 (3 sets) will raise your stats by 10% + 26.25% = 36.25%. Your total stats (on the profile) are now 136.25%.
Buffs like DD and CA 100 will raise your stats by 20% + 25% = 45% of your profile stats. So they will raise the 136.25% stats to a total of 136.25% * 145% = 197.5625%.

I forgot how CoorA works, but I'm pretty sure it's a "direct" buff like SH, Bers, etc.

Your example would lead to:
( 100% + 10% + 26.25% + 8.75% ) * 120% <20% from DD> = 174%. So it's a 74% total bonus from those 4 bonuses.



#83 kalish

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Posted 22 September 2011 - 00:46

The last thing I would need to know to calculate all this is the order in which the direct buffs work. Do the additive buffs, like Fury, Berserk, EW, EA, and such go before the multiplicative buffs like SHam and CoAt? If so, SHam and CoAt increase the damage for those first buffs, and this can really change the overall numbers.

#84 fs_penfold83

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Posted 22 September 2011 - 21:16

For lvl 540 im thinking of going

Octo spine
Sabertooth
Yojimbos
Treeman
Trident

But for Cod att buff using master of magic spear.

not done the full math yet but seems quite good.

#85 fs_scrogger

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Posted 22 September 2011 - 22:48

For 400 all the way till brides set I will be using Argus, Crushing fist ring and Ammit. (doth blades are also a viable option but I prefer all the armor I get in order to survive a dodge or miss etc. The damage is ridiculous to be honest and I only use SH, Coatt and basic buffs. No need for EW1k or 1500 at all.



Posted this before and it seemed to have been missed, it is by far better than the ones listed and does NOT require EW 1000 or 1500, only 175 saving a lot of money.

#86 Savanc

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Posted 23 September 2011 - 01:58

For 400 all the way till brides set I will be using Argus, Crushing fist ring and Ammit. (doth blades are also a viable option but I prefer all the armor I get in order to survive a dodge or miss etc. The damage is ridiculous to be honest and I only use SH, Coatt and basic buffs. No need for EW1k or 1500 at all.



Posted this before and it seemed to have been missed, it is by far better than the ones listed and does NOT require EW 1000 or 1500, only 175 saving a lot of money.

I think that Crushing Fist, Ko Lash, Octo Spine with Sphynx helmet and Argus boots is much better than that setup. It has higher damage and attack; even if you only use SH, CoorA and basic buffs.

#87 koenvdv

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Posted 23 September 2011 - 16:29

For lvl 540 im thinking of going

Octo spine
Sabertooth
Yojimbos
Treeman
Trident

But for Cod att buff using master of magic spear.

not done the full math yet but seems quite good.


Here it is:


540 damage
Octo Spine Set 1600
Sabertooth Set 1295
Yojimbos Set 1970
Treeman Set 1220
Reborn Elemental Trident of Water 1360
7445

If you also use EW1000 than it is as good as the level 575 setup, if using EW1500 than it is even better.

Thank you.

#88 koenvdv

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Posted 23 September 2011 - 16:33

For 400 all the way till brides set I will be using Argus, Crushing fist ring and Ammit. (doth blades are also a viable option but I prefer all the armor I get in order to survive a dodge or miss etc. The damage is ridiculous to be honest and I only use SH, Coatt and basic buffs. No need for EW1k or 1500 at all.



Posted this before and it seemed to have been missed, it is by far better than the ones listed and does NOT require EW 1000 or 1500, only 175 saving a lot of money.

I think that Crushing Fist, Ko Lash, Octo Spine with Sphynx helmet and Argus boots is much better than that setup. It has higher damage and attack; even if you only use SH, CoorA and basic buffs.


Savanc is correct, going for the Ko Lash or hammer setup is better than your suggestion, here are those stats:

400 damage
Ammit Set 1330
Argus Set 3695
Crushing fist Ring 603
Sphynx Helmet 810
6438

#89 kalish

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Posted 23 September 2011 - 16:47

Update on the 710-749 range:

I just hunted with the Kifos, Volkers, Treeman, and Farn org sets (covers all 9 slots), and with Fury 175, Berserk 368, EW 1050, EA 175, IF, ES, Coordinated Attack, Smashing Hammer, Epic Forge, and DD, I got a total of 26371 damage; 21976 in the profile plus 20% for DD.

The level 721 Lava Scarab needs the most damage to 1-hit (25110) from levels 710-749, so I'd imagine I could have dropped IF, ES, and Epic Forge and still had enough

I even 1-hit champions that Ananasii's spreadsheet said I couldn't, so this setup might even be better than I think. The level 724 Winged Arachnid Champion needs 30217 damage to 1-hit, and I 1-hit it every time. For some reason, though, my combat log doesn't show Champion battles, so I can't check to see if I ever 1-hit it without any buffs firing. In other words, if this is true, you could probably 1-hit all regular mobs from 710-749 with EW 175 instead of 1050.

I would bet that this setup could be adapted to lower levels; replace Volkers with Dusk Chomper and you can get down to 680, and switching out Kifos for Takeos gets you to 660.

Looking ahead, the Kifos, Volkers, Dawn Chomper, and Ralthien Guard (level 501) sets plus King Zelrokhs Boots is the highest damage 4-set setup I can find.

#90 fs_peyrhon

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Posted 23 September 2011 - 17:33

Just going to throw this out there, it's not the highest damage setup but if you have certain items/sets and can't manage to get the others you need, it's an option.

I am currently hunting with Lifeblood / Acherons / Lunar / Zelrokh Boots / Zlat Ooly Rune.
I use EW1500 when I can, as well as Bk350, with Distil if I've got it. Other than SmashCoat, I use my own buffs, so just Fury, EA and DD.

I am running around 22500 damage + DD with this, and for the most part it works fine. Wi350 obviously helps on some of the levels.

Edit: I just tried Volkers/Acherons/Takeos/Treeman for shiggles and I came up with more attack but about 500 less damage with same buffs....still, another possible combination.


Hopefully in the near future Quango comes back out...it's killing me not being able to use it :(
No relic bonus either lol

#91 aaarnio

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Posted 26 September 2011 - 06:37

With these new (overpowered?) buffs, you really dont need to think much what equiptment to wear. Just using 2-3 dama sets with SH and some other gear gives you enough damage to walk through pretty much every level of the game. Especially if you happen to be using EW1000-1500 too.

#92 Splash

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Posted 26 September 2011 - 07:32

From 650-700, this setup is what I have found to be the best:

Ormarrs set
Dusk Chomper set
Phellans set
Illuyankas boots
Twisted Cherub ring

Running: SH+CoA+Ew1k+5% relic & basic damage buffs = 18-19k damage (assuming you have at least 1k base damage)

#93 douglasj

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Posted 26 September 2011 - 07:36

Hmm not liking the 300 set I feel that this set is better:
Bahmou set
Sekhs set
Sabertooth set
Elemental Earth Hammer
Skaldir Frozen Steps
Ivar Rune

It has less damage but the attack is 2500 & armor is 2000
Whilst you setup has barely no attack or armor.

Just a suggestion.

*Edit* Forgot, these above are all Exc-Per Fully forged.

#94 koenvdv

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Posted 26 September 2011 - 11:08

Hmm not liking the 300 set I feel that this set is better:
Bahmou set
Sekhs set
Sabertooth set
Elemental Earth Hammer
Skaldir Frozen Steps
Ivar Rune

It has less damage but the attack is 2500 & armor is 2000
Whilst you setup has barely no attack or armor.

Just a suggestion.

*Edit* Forgot, these above are all Exc-Per Fully forged.


300 damage
Bahmou Set 790
Sekhs Set 1330
Sabertooth Set 1295
Reborn Elemental Earth Hammer 1025
Skaldirs Frostbitten Steps 642
Ivar Rune 370
5452

Its better, I'll add this one but leave the other as alternative

#95 koenvdv

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Posted 26 September 2011 - 11:24

From 650-700, this setup is what I have found to be the best:

Ormarrs set
Dusk Chomper set
Phellans set
Illuyankas boots
Twisted Cherub ring

Running: SH+CoA+Ew1k+5% relic & basic damage buffs = 18-19k damage (assuming you have at least 1k base damage)


Added

#96 koenvdv

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Posted 26 September 2011 - 11:32

Update on the 710-749 range:

I just hunted with the Kifos, Volkers, Treeman, and Farn org sets (covers all 9 slots), and with Fury 175, Berserk 368, EW 1050, EA 175, IF, ES, Coordinated Attack, Smashing Hammer, Epic Forge, and DD, I got a total of 26371 damage; 21976 in the profile plus 20% for DD.

The level 721 Lava Scarab needs the most damage to 1-hit (25110) from levels 710-749, so I'd imagine I could have dropped IF, ES, and Epic Forge and still had enough

I even 1-hit champions that Ananasii's spreadsheet said I couldn't, so this setup might even be better than I think. The level 724 Winged Arachnid Champion needs 30217 damage to 1-hit, and I 1-hit it every time. For some reason, though, my combat log doesn't show Champion battles, so I can't check to see if I ever 1-hit it without any buffs firing. In other words, if this is true, you could probably 1-hit all regular mobs from 710-749 with EW 175 instead of 1050.

I would bet that this setup could be adapted to lower levels; replace Volkers with Dusk Chomper and you can get down to 680, and switching out Kifos for Takeos gets you to 660.

Looking ahead, the Kifos, Volkers, Dawn Chomper, and Ralthien Guard (level 501) sets plus King Zelrokhs Boots is the highest damage 4-set setup I can find.


680 damage
Dusk Chomper Set 2590
Kifos Set 3025
Treeman Set 1220
Farn org Set 2140
8975

710 damage
Volkers Set 2810
Kifos Set 3025
Treeman Set 1220
Farn org Set 2140
9195
These setups are indeed better after SH

#97 koenvdv

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Posted 26 September 2011 - 11:45

I've updated the post with better suggestions.

All suggestions are welcome, or if I missed yours by accident, post it again.

Thanks for all help.

#98 fs_liuskoj

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Posted 26 September 2011 - 14:01

if I missed yours by accident, post it again.


350-400 (or 390?): bahmou + sekhs + sabertooth + ursa sword + green boots + octo rune

Not sure if full octos give a little more, just can't remember right now...

325-350: same as above but with ivar rune.

#99 douglasj

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Posted 26 September 2011 - 15:49

if I missed yours by accident, post it again.


350-400 (or 390?): bahmou + sekhs + sabertooth + ursa sword + green boots + octo rune

Not sure if full octos give a little more, just can't remember right now...

325-350: same as above but with ivar rune.

Skally Boots are better than Green spine. Earth hammer is better than ursa sword.

#100 fs_liuskoj

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Posted 26 September 2011 - 16:55

if I missed yours by accident, post it again.


350-400 (or 390?): bahmou + sekhs + sabertooth + ursa sword + green boots + octo rune

Not sure if full octos give a little more, just can't remember right now...

325-350: same as above but with ivar rune.

Skally Boots are better than Green spine. Earth hammer is better than ursa sword.


If we're looking for max damage, I suppose we should count CoAt in too? If not, skally and hammer win ofc.


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