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#81 yotwehc

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Posted 06 May 2016 - 15:59

Calista, on 06 May 2016 - 12:28, said:

Our allies are the ones clearing it because you and yours are not doing the job yourself. It REQUIRES group participation to be effective. It's going to take more then a couple fsp to make the loss worth the the effort. That was also pointed out in this topic.  Again, I will ask,  How much is 5 levels worth to you? Because your recent 'activity' had a player throwing 100's of FSP at us. We waited for you and yours to hit. We wanted the bounties. I even dressed in epics to make it easy for you. That is how the board works. People asked our permission to clear the bounties. I helped a newbie bounty hunter figure out the ropes rather then just let the bounty expire. You talk about integrity while looking for a way to get paid to lose levels? Do the work yourself! 

I'll only respond this once as I don't want this to become another CC show ;-p

To answer your questions, 5 levels at EOC is worth nothing ;-p (Although waiting for stam gain is a pain)

Integrity is not the words I bring up... Another player loves to bring it up but not on causes that benefit themselves. Usually those are the first to remark about exploits to the game but not for these types :)

 

Who knew permission was required to clear bounties? That's another rule I didn't know about. Talk about mockery... lol. Can you imagine, *knock on the door*... Oh, it's Dog the bounty hunter... he's asking if it's ok to collect on the bounty? No? OK, we will mosey on. lol.

 

The example you brought up with 100's of fsp is a great example of how my suggestion (or Egami's) would work much better for the poster. He's probably gonna be less likely to use 100's of fsp to post again with the current system since the end result is a soft clear with gifts to your allies. Is that how the BB was intended to work? Don't answer, we don't need a CC show :)



#82 Calista

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Posted 06 May 2016 - 18:46

If you don't want a response, then don't post. Otherwise, let Grim tell us to shut up when he can be bothered. It's kinda what the forums is for after all, right?

No one needs permission to take a bounty. That's why bh's have a different definition from what we call mercs. But the bh's wanted to make sure they could hit without getting dragged into whatever the fighting was. The one who cleared me negotiated for about 20 minutes, just to guarantee they were safe from a response. Your op is just going to further feed into this kind of thing. It would require bh's to use more then 10 stam hits to get the extra rewards. Anything more then a 10 stam clear is going to get a response. Whatever we call them, mercs, smashers, one man crusaders, prestige hitters, etc. They don't want to be put into a position of taking sides, which your idea is going to force on them. And if they are already on a side, the reward isn't the goal. Alot of us return the reward to guild mates and allies after they post because it wasn't the point of the smashing. Because of the high price of the bounties, bh's wanted guarantees we were not going to take offense and come after them. And trust me, I'm not the type to ask permission. I've been known to make a bounty clear miserable when they ask me first before clearing. It irks me to no end to have to have those type conversations. That isn't how the bb is suppose to work. But that's the mind frame extra rewards for more damage will force bh's into.

I have people I will smash anytime I see them on the board. I don't want to take extra payment because they offended someone else and that person is willing to pay. That makes me work as a merc, which I have fought against since I started any type of pvp.  Bh's know what to do to keep themselves safe. Your idea is just a way to get paid to lose the levels you know you're going to lose anyway. Do the work required and stop looking for an easy way.


 


#83 yotwehc

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Posted 06 May 2016 - 19:09

Easy way? Lol. The current way is the easy way. Didn't I say I got showered with gifts? That's pretty easy, no? The topic is increasing BB activity. I think you have to admit, this system would work. There are people willing to throw lots of resources as long as the right amount of damage is applied. Why not take them up on the offers ;)

I didn't bring up asking for permission. You did. Lol. Can you imagine again, dog the bounty hunter negotiating for 20 minutes to clear a bounty. I will do it softly so don't hit me back, ok? And if they refuse, oh well. I tried. Off to the next bounty. Haha.

Ok. We can do this till we get scolded for the CC show. I'm game :

Edited by yotwehc, 06 May 2016 - 19:10.


#84 Calista

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Posted 06 May 2016 - 19:56

It won't work to increase bb activity. It will further feed into the pvp'ers getting the rewards because the bh's don't want to get dragged into the fighting, and give posters even less of a reason to post.  Pvp'ers have 0 issue letting our friends and allies hit us with 100 stam hits to take the money from those too scared to fight. That's almost as good as stripping their levels. We don't care about xp loss. Our levels are fluid and losing 2 instead of half a level isn't a big deal. And anyone hitting with more then 10 stam hits who isn't a friend or ally is going to be dropped, which scares the average player even more. The op is not a solution. It's just going to make the current issues even bigger.

 

You are right. The bh's shouldn't be asking permission, like my last post said. But again, the large rewards offered made them uneasy and they felt the need to get guaranteed safety first. They were not sure if the usual way to keep themselves safe still applied. Kinda like what I've been saying from the start of this topic.


 


#85 yotwehc

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Posted 06 May 2016 - 20:28

Calista, on 06 May 2016 - 19:56, said:

It won't work to increase bb activity. It will further feed into the pvp'ers getting the rewards because the bh's don't want to get dragged into the fighting, and give posters even less of a reason to post.  Pvp'ers have 0 issue letting our friends and allies hit us with 100 stam hits to take the money from those too scared to fight. That's almost as good as stripping their levels. We don't care about xp loss. Our levels are fluid and losing 2 instead of half a level isn't a big deal. And anyone hitting with more then 10 stam hits who isn't a friend or ally is going to be dropped, which scares the average player even more. The op is not a solution. It's just going to make the current issues even bigger.

 

You are right. The bh's shouldn't be asking permission, like my last post said. But again, the large rewards offered made them uneasy and they felt the need to get guaranteed safety first. They were not sure if the usual way to keep themselves safe still applied. Kinda like what I've been saying from the start of this topic.

OK good. so you have 0 issues for letting friends and allies 100 stam for the greater reward. Posters should be satisfied that the amount of damage they wanted extracted was meted out. win-win. Not sure why it won't increase activity but I've got a few PM's from others and it looks like it would work well. If you saw a 100 fsp bonus bounty, props to you for not going for it. I'd imagine a few folks would go for it but hey, who knows...

 

So not sure if it's a contradiction or not but you are advocating for the "uneasy" folks to be able to clear bounties "safely"? Anyway, with the sliding scale or the bonus reward, there will be no question what is "safe" or not per your unwritten rules, right? What business does a safe clearer have in BB activity anyway. Interesting you agreed to that. No wonder you are more likeable than I :)



#86 Egami

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Posted 06 May 2016 - 22:18

yotwehc, on 06 May 2016 - 06:08, said:

I'm not sure how you can agree with this point 110%. 

 

Hyperbole. 

 

yotwehc, on 06 May 2016 - 06:08, said:

The original post has nothing about removing the retaliation system. It has nothing in it about "hindering" the BB as a vehicle for punishment but quite the opposite... it enhances it and encourages punishment. This will hopefully lead to escalation and more activity.

 

I full on agree. It seems obvious to me that getting rid of it wasn't the intention. 

 

It's always good to remind people about the original topic because as the discussion evolves, so do the counter-ideas. 

 

It's natural to me that personal opinions get involved and we lose sight of the original intent. 

 

No matter how hardcore I am about trying to keep on topic, I often get drawn in as well. 

 

I think I did okay on keeping on topic on this one, but I couldn't swear to it.

 

As I think is obvious throughout my posts, I've felt that the BB failed since day one. 

 

I think yot is suggesting a similar system to my base idea in that payments for extra damage can be programmed into the bounty. 

 

I think what Calista has had to say about punishment, teamwork, etc is relevant and should remain. 

 

I think "friendly clears" could remain, though I tend to feel they are quite similar to those 10 stam hits for Prestige that are so proudly toted about in bios. 

 

I think a tiered payment system along the lines that yot suggests in the original post would actually satisfy most players.

 

I think the issue with BB activity has to with perception of value. Why spend more than the min? 

 

I don't think this is a change that would hurt any of those commenting in the thread and it could serve to encourage more to post... yes, for a price, but also based on satisfactory damage. 

 

I'd suggest a change to the ticket system based on (perhaps erroneously) the 200k gold per FSP that allows a certain number of tickets to be bought for either gold or FSP.

 

Tickets could then be assigned via a minimum equivalent to actual gold prices. 

 

At a person's option, they could assign additional tickets for hits above minimum damage. 

 

This would need to be visible. 

 

Those reward tickets gained from taking bounties could then be exchanged for gold, keeping in mind that they are bought and, hence, it remains zero sum.

 

I think that's "essentially" the idea yot had. I do think it would increase activity, without affecting strategies that are currently employed throughout the game.



#87 Belaric

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Posted 07 May 2016 - 08:33

Hi everyone.

 

I'm going to drop in here and say that I am Egami's friend.

 

We never agree about PvP.

 

Here is my main problem with it in FS.

 

The bounty board as it exists is a classic gaming example of regulatory capture.

 

The people it was supposed to punish took control of the regulatory mechanism.

 

Google regulatory capture and you will catch my point.

 

After that, every defence of the status quo by the PvP community to keep the BB as it is, is simply an expression of their desire to retain control of their instrument.

 

I don't blame them.

 

As I post there is zero activity on the board.

 

That is simply what they want.

 

They want to hit with impunity, and for any retaliation to be crushed. This has been achieved. 

 

The odd merc, or crusader, or whatever they choose to name it gets blown away.  And their dominance of the BB remains.

 

At this dog end of the game I no longer care what they get out of it. In the past I did.


Edited by Belaric, 07 May 2016 - 09:18.

Good-bye and hello, as always.


#88 kitobas

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Posted 09 May 2016 - 23:58

Belaric, on 07 May 2016 - 08:33, said:

Here is my main problem with it in FS.

 

The bounty board as it exists is a classic gaming example of regulatory capture.

 

The people it was supposed to punish took control of the regulatory mechanism.

 

Google regulatory capture and you will catch my point.

 

After that, every defence of the status quo by the PvP community to keep the BB as it is, is simply an expression of their desire to retain control of their instrument.

 

I don't blame them.

 

As I post there is zero activity on the board.

 

That is simply what they want.

 

They want to hit with impunity, and for any retaliation to be crushed. This has been achieved. 

 

The odd merc, or crusader, or whatever they choose to name it gets blown away.  And their dominance of the BB remains.

 

At this dog end of the game I no longer care what they get out of it. In the past I did.

sorry bro, reading your posting showing you not understanding about pvp and having negative opinion of it and many wrongs you saying

 

I will try explaining your wrongs:

 

Belaric, on 07 May 2016 - 08:33, said:

Here is my main problem with it in FS.

 

The bounty board as it exists is a classic gaming example of regulatory capture.

 

The people it was supposed to punish took control of the regulatory mechanism.

 

Google regulatory capture and you will catch my point.

if you doing pvp then you knowing it impossible for taking full control of BB

you not can control BB because you not knowing when you will get posting or who or how how many players will hitting you, or you will getting 10 or 100 stamina or what setups they using when attacking you, nobody can controlling BB

 

if you doing pvp then you would knowing that attacking player getting bountied he losing more xp than player who was getting attacking by him

punishment on BB working is fine but what problem is that some players who getting attacking they not happy that their attacker already losing more xp than them but they wanting him lose maximum punishent (5 levels) too, that why in past some players wanting punishment that was automatic

they wanting that every attack (it not mattering 10 or 100 stamina) against them will automatic remove levels from attacker or his bounty would staying on BB until all xp was removing from him, hoofmaster in past saying that this will not happening

but in disgrace of system season BB it giving automatic punishment and giving immunity to bounty hunter letting bounty hunter smashing target like coward with no risk

 

I saying again, it impossible for taking full control of BB, there many pvpers and not all pvpers are friends and if you not believing then I asking you this:

are all levelers or all arena players or all titan hunters friends? only because players playing same gaming style not meaning they are automatic friends

 

Belaric, on 07 May 2016 - 08:33, said:

After that, every defence of the status quo by the PvP community to keep the BB as it is, is simply an expression of their desire to retain control of their instrument.

fallen sword was having original pvp system which I and many liking, we having no restrictions and could doing many pvp, for pvpers original pvp system with no restriction was paradise but then starting changes to pvp and every pvp update putting restriction or making pvp worse, during years of bad pvp updates for pvpers gaming style pvpers left game (I quitting game with many of friends) and pvpers who staying they learning that every pvp update that coming will be restriction and that why they starting saying they wanting no changes to pvp to watering it down more, hoofmaster himself saying pvp was watering down for many years

 

Belaric, on 07 May 2016 - 08:33, said:

As I post there is zero activity on the board.

that because of watering down pvp and restrictions against pvp

last update that was decreasing BB activity was removing ladder attacks from getting bountied

they saying that it will increasing pvp activity removing ladder attacks from BB but that wrong

why you thinking that when disgrace of system season (was replacing ladder) HCS putting bounties again?

HCS knowing that removing ability to post bounties there will in logic decreasing BB activity

 

Belaric, on 07 May 2016 - 08:33, said:

That is simply what they want.

 

They want to hit with impunity, and for any retaliation to be crushed. This has been achieved. 

 

The odd merc, or crusader, or whatever they choose to name it gets blown away.  And their dominance of the BB remains.

what pvpers wanting was never for any changes in pvp, original pvp system was paradise for pvpers and pvpers wanting keeping it

but problem was there was players who wanting changes against pvp

there still idiots who thinking that pvpers wanting restrictions against playing style they playing, they think pvpers wanted pvp protection and restricting attack range (+-10 levels) for escaping from other pvpers or removing limit from how many levels losing on BB because pvpers afraid and many more restrictions against pvpers

everyone who having little brain and using it knowing it was not pvpers who wanted this changes against themselves, ask hoofmaster and other players who were playing that long



#89 Calista

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Posted 10 May 2016 - 00:41

The sad thing is Kitobas, you're not going to get the 'hardcore haters' to understand how PvP works.  They complain about the bb being dead, while refusing to take part in any of it. They scream for changes while having no idea how it works. The point of using the bb for punishment is to STOP attacks on our players. It is to discourage the need to use the bb for punishment. They hate on the pvp players who have used the bb system for the exact purpose it was created for. You can't reason with them.

Every guild/player out there has the same ability to use the bb system as it was intended to be used. For example, my guild is made up of less then a quarter pvp players. We have composers that keep the players set up with potions, pvp'ers for defense, levelers for guild xp, etc. It's a group effort. They're just hurt that the group they choose to be with doesn't have their backs in the same way, and feel better blaming those who make the effort to make the system work for them rather then take any personal responsibility.  IT REQUIRES PARTICIPATION AND EFFORT.  We know FS players would much rather have things handed to them.

Every change made to this area of the game only further hurts it. The op is just another way to try and take away the so called advantage the pvp'ers have. The problem is, the pvp'ers are pretty much the only ones participating, so you just give us more of what you scream later is the so called advantage. The mentality isn't going to change. Let's hope Hoof shows up soon with some common sense and nips all this current nonsense in the bud, like what usually has to happen.
 


 


#90 kitobas

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Posted 10 May 2016 - 01:34

yotwehc, on 04 May 2016 - 06:15, said:

I think Egami did a far better job of explaining. His idea is similar to mine and I could go for either. It seems like a win-win situation.

For the person placing the bounty - They get what they feel is just punishment for the bounty+ that they place. Many don't even bother placing bounties as they feel they are not getting any bang for their buck. Once they have the perception that they are getting their perceived justice, it will hopefully lead to more bounties.

For the mercs - they would be providing a service that many seem very happy to dish out many gifts for.

For those that hate mercs - chance to beat mercs up and teach them a lesson.

 

All of this leads to more BB activity.

 

I personally don't need the gifts and as I mentioned, i returned all of them but the fact that folks were so willing to send the rewards is what prompted me to make the suggestion. There is a market for it and it would lead to more BB activity ;-p

weeks ago when I first seeing you creating pvp topic I was thinking you would be making fun and doing tolling because in last years you was always trolling in pvp forums

 

I was surprising you was trying increasing BB activity and that you changing but I was stupid for thinking so

0sv8wB9.png

 

real reason why you wanting mercs is not to increasing BB activity, it is because of your selfish reasons

you was trolling in many pvp forums and you reading what pvpers writing about composing in pvp, that it giving you crazy high god like stats and making pvp unfair

I knowing 2 months ago you not having smasher medal but now you having silver smasher medal with over 500 smashings, it can only meaning you reading what pvpers were posting in pvp forums (where you was trolling) that composing giving unfair advantage against players who offline or using buffs, I betting you getting all your 500 smashings using composing like coward against offline players or players with buffs 175

 

if I wrong then saying you not doing this and I will giving apologizing but I knowing you not joining ladder and silver smasher medal can only coming from ladder attacks or bounty attacks and from your bio you are level 60 composer and if judging from your character I reading over years what I saying having 99% chance beeing true

 

you doing exactly what I was saying months ago about how player who is high level and using crazy high composing can having big advantage and attacking like coward offline players with buffs 175

 

if you really wanting increasing BB activity and helping then you would saying things like increasing attack range because more players can be attacking more BB activity or giving back bounties to ladder attackings for increasing BB activity but you not doing that

you wanted profit with beeing merc with smashing with crazy high composing against offline players with buffs 175 like coward

years you not doing pvp and always trolling but when you reading coward way of high level player using composing against buffs 175 you starting doing pvp

 

last topic about problems with composing in pvp was locked ffor saying truth https://forums.hunte...-composed-pots/

 

every player with brain (even idiots) can seeing that composing is overpowering in pvp

players who not seeing that buff SH 175 against composing SH 552 is overpowering and not fair must beeing very stupid or never having education to counting numbers

 

this topic real motive is not about increasing BB activity (I wishing it was), it is for selfish reason for increasing profit for beeing merc



#91 kitobas

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Posted 10 May 2016 - 02:21

Calista, on 10 May 2016 - 00:41, said:

 IT REQUIRES PARTICIPATION AND EFFORT.  We know FS players would much rather have things handed to them.

I liking this very much and agreeing

 

players wanting maximum punishment with no participation and effort, that why some players keeping trying wanting automatic punishment for attacker not understanding that if all attacks getting automatic punishment it will decreasing pvp activity and only leaving few pvpers who really not caring about xp

 

I not understanding how BigGrim not seeing what composing doing to pvp and gvg

in past I was going offline in pvp setup to helping my guild with gvg because my guild very good and we buffing against attacks in gvg to help defending

but after composing all my attacking on me in gvg is with players who using crazy high composing like cowards, when I offline I having no chance defending and if I online I having no chance too if I not using crazy high composing too

that why many not wasting stamina for buffing anymore and giving up and staying in epics

I posting here how winning and coward way using crazy high composing against buffs 175 is:

https://forums.hunte...ed/#entry962932

 

I thinking 2 things:

BigGrim knowing how bad composing is doing for pvp and gvg but not having autority for acting or hcs thinking that if they making composing not working in pvp (but will keeing working for hunting and other things, only not pvp) that many players will stopping leveling composing and composing is gold sink

 

this are only 2 things I can thinking is reason because every idiot can seeing how affecting composing doing to pvp and gvg and if you wanting having fair chance against composing then you are forcing using composing too, nobody stupid believing SH 175 against SH 552 is fair



#92 yotwehc

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Posted 10 May 2016 - 04:34

kitobas, on 10 May 2016 - 01:34, said:

weeks ago when I first seeing you creating pvp topic I was thinking you would be making fun and doing tolling because in last years you was always trolling in pvp forums

 

I was surprising you was trying increasing BB activity and that you changing but I was stupid for thinking so

0sv8wB9.png

 

real reason why you wanting mercs is not to increasing BB activity, it is because of your selfish reasons

you was trolling in many pvp forums and you reading what pvpers writing about composing in pvp, that it giving you crazy high god like stats and making pvp unfair

I knowing 2 months ago you not having smasher medal but now you having silver smasher medal with over 500 smashings, it can only meaning you reading what pvpers were posting in pvp forums (where you was trolling) that composing giving unfair advantage against players who offline or using buffs, I betting you getting all your 500 smashings using composing like coward against offline players or players with buffs 175

 

if I wrong then saying you not doing this and I will giving apologizing but I knowing you not joining ladder and silver smasher medal can only coming from ladder attacks or bounty attacks and from your bio you are level 60 composer and if judging from your character I reading over years what I saying having 99% chance beeing true

 

you doing exactly what I was saying months ago about how player who is high level and using crazy high composing can having big advantage and attacking like coward offline players with buffs 175

 

if you really wanting increasing BB activity and helping then you would saying things like increasing attack range because more players can be attacking more BB activity or giving back bounties to ladder attackings for increasing BB activity but you not doing that

you wanted profit with beeing merc with smashing with crazy high composing against offline players with buffs 175 like coward

years you not doing pvp and always trolling but when you reading coward way of high level player using composing against buffs 175 you starting doing pvp

 

last topic about problems with composing in pvp was locked ffor saying truth https://forums.hunte...-composed-pots/

 

every player with brain (even idiots) can seeing that composing is overpowering in pvp

players who not seeing that buff SH 175 against composing SH 552 is overpowering and not fair must beeing very stupid or never having education to counting numbers

 

this topic real motive is not about increasing BB activity (I wishing it was), it is for selfish reason for increasing profit for beeing merc

Why with the assumptions? You and the other person both... tsk tsk... I assure you the majority of my smashes were using lvl 175 buffs. You will laugh if you know the reason why but I would say 90%+ are with lvl 175 buffs.

 

I shall await your apology.

 

Oh also, have to add, not sure if you missed the part about where folks were sending me tons of gifts? If this was for profit, I would just keep my mouth shut and let the love flow in ;-p


Edited by yotwehc, 10 May 2016 - 05:02.


#93 sweetlou

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Posted 10 May 2016 - 14:07

yotwehc, on 10 May 2016 - 04:34, said:

Why with the assumptions? You and the other person both... tsk tsk... I assure you the majority of my smashes were using lvl 175 buffs. You will laugh if you know the reason why but I would say 90%+ are with lvl 175 buffs.

 

I shall await your apology.

 

Oh also, have to add, not sure if you missed the part about where folks were sending me tons of gifts? If this was for profit, I would just keep my mouth shut and let the love flow in ;-p

Heads up for the self proclaimed messiah, with demands. You're also misleading when you are only fighting players(90%+ of the time) who do not have pots running and who are most importantly offline, whereas the inverse is true when you are dropped 100+ levels. This repercussion will continue.


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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#94 Undjuvion

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Posted 10 May 2016 - 15:13

self proclaimed messiahs r the smartest things ever, they unlife things unlike what an upper echelon being/creator would do, absolute genius!!! not at u chewy, just love luis' creation there, even if stolen, if u are unlifing things though chewy, you will be brought to justice if u dont unlife yourself :-) my nonsensical two :-)



#95 sweetlou

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Posted 10 May 2016 - 17:10

yotwehc, on 18 Apr 2016 - 19:00, said:

Suggestion:

When posting a bounty, provide an OPTIONAL secondary reward that would provide bonus fsp/gold for each 100 stam hit. or for every 3 100 stam hits. or for every 9 100 stam hits. Sure you could use good ol' honor system and some folks sent fsp's in advanced but this way they could find more like minded players that like to roll the same way.

I wanted to return to the original suggestion that attempts to further propagate automatic punishment. I would have no problem agreeing with an optional higher bounty reward tier AS LONG AS there would be a compliment that would allow for the player who is bountied to win that reward if they could outlast the bounty expiration. The minimum cost of the bounty reward of an extra tier would need to be appropriate to the stam used. Let's not forget the probability of being counter bountied and dropped would be high. To me having bountys expire is extremely difficult and a true challenge, taking huge amounts of player resources. Making my proposed changes to this idea would certainly add names to the BB. Or with this idea alone we continue to pander by further dumbing down the game for players incapable of playing it to their satisfaction. Leave the BB alone or bring change with balance. Frankly there are many more front burner game issues that need to be resolved.


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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#96 BigGrim

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Posted 10 May 2016 - 17:25

sweetlou, on 10 May 2016 - 17:10, said:

I wanted to return to the original suggestion that attempts to further propagate automatic punishment. I would have no problem agreeing with an optional higher bounty reward tier AS LONG AS there would be a compliment that would allow for the player who is bountied to win that reward if they could outlast the bounty expiration. The minimum cost of the bounty reward of an extra tier would need to be appropriate to the stam used.

 

I kinda like that. Get a bit of thought into the defence idea, right?



#97 sweetlou

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Posted 10 May 2016 - 17:32

BigGrim, on 10 May 2016 - 17:25, said:

I kinda like that. Get a bit of thought into the defence idea, right?

Ying and Yang. Balance to change. Remember the last thing we need is automation. To incentivize this activity add a medal to having expirations expire, and do it retroactively to be fair. These NEW things would absolutely add activity, which is a goal I believe.


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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#98 suderlon

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Posted 10 May 2016 - 18:59

yotwehc, on 10 May 2016 - 04:34, said:

Why with the assumptions? You and the other person both... tsk tsk... I assure you the majority of my smashes were using lvl 175 buffs. You will laugh if you know the reason why but I would say 90%+ are with lvl 175 buffs.

 

I shall await your apology.

I was not going to post but after reading this nonsense that you only used 175 buffs for 90%+ of your smashes I had to

 

I saw you stomp over 25 bounties and every time you were using many composing potions and 190 or 192 buffs, you stomped 2 of my bounties using composing potions while I was in epics and stopped when I returned online to change setup

 

sweetlou, on 10 May 2016 - 17:10, said:

I wanted to return to the original suggestion that attempts to further propagate automatic punishment. I would have no problem agreeing with an optional higher bounty reward tier AS LONG AS there would be a compliment that would allow for the player who is bountied to win that reward if they could outlast the bounty expiration. The minimum cost of the bounty reward of an extra tier would need to be appropriate to the stam used. Let's not forget the probability of being counter bountied and dropped would be high. To me having bountys expire is extremely difficult and a true challenge, taking huge amounts of player resources. Making my proposed changes to this idea would certainly add names to the BB. Or with this idea alone we continue to pander by further dumbing down the game for players incapable of playing it to their satisfaction. Leave the BB alone or bring change with balance. Frankly there are many more front burner game issues that need to be resolved.

I tried many times to get my bounty to expire, used a lot of my stamina to stay buffed, bought potions but it was difficult and someone finished it every time

 

I know some players who got their bounties to expire but they used composing potions


Edited by suderlon, 10 May 2016 - 19:04.


#99 Calista

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Posted 10 May 2016 - 19:20

sweetlou, on 10 May 2016 - 17:10, said:

I wanted to return to the original suggestion that attempts to further propagate automatic punishment. I would have no problem agreeing with an optional higher bounty reward tier AS LONG AS there would be a compliment that would allow for the player who is bountied to win that reward if they could outlast the bounty expiration. The minimum cost of the bounty reward of an extra tier would need to be appropriate to the stam used.

 

You need to make it a challenge for everyone, if you want to get people interested enough to participate.  I love this idea. This gives the bh's a reason to want to clear the bounties, the people bountied a reason to fight and not just be cleared by friends, And, as much as I dislike mercs and would stomp every time, a way for the people posting the bounties to pay for damage done. It could make things interesting. 


 


#100 TxLxS

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Posted 10 May 2016 - 19:21

sweetlou, on 10 May 2016 - 17:32, said:

Ying and Yang. Balance to change. Remember the last thing we need is automation. To incentivize this activity add a medal to having expirations expire, and do it retroactively to be fair. These NEW things would absolutely add activity, which is a goal I believe.


But how would it be fair to a non eoc player because even with composed pots a player lvl 1k and lower can defend against an eoc player?

I think if this game ever gets more players hopefully with the app there needs be a limit to a lvl gap on bounty board maybe like +\- 500 or something if there is a medal incentive


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