I will say I'm bummed by the time and energy being put into an aspect of the game that, as far as I was aware, was not broken or in terribly much need of attention. This is being feverishly implemented and upgraded and adjusted day on day. Which means other stuff is being delayed as this system is worked on. A system I don't think we needed.
Why not port in the FSH functions and be done? Make it easier to find buffers, and still have people interacting with each other in game.
Why make buff selling a semi/automatic function? The solutions do seem to head that way - be it via X amount of stam/day for automatic sales or number of buff sale slots/day a la the marketplace, where you can say "I'm selling SH at 175K" and log out, and when someone wants to buy SH at 175K they click on it and you have the stam deducted. Which is not a bad idea, (and the idea of upgrades to increase 'buff sale slots' may be attractive to HCS) but is very fire and forget, and the seller runs the risk of not getting a buff master bonus, and the buyer no extend or reinforcement. Unless buff selling becomes like composing - you log in every hour and a bit to re-up your BfM, Ex, Rf, buffs, reset your market place offerings, deal with any gold gained and disappear again. Very interactive. And you need to be able to advertise buffs at 175, this 150 and hope fury caster is maxed is just silly. Puts me off using the system from the get go. I want to see what I am buying, not hope I am getting what I want.
The current buff packs system is ungainly, though it seems you can make individual buff 'packs' now, thankfully. The hit request and wait 10 minutes is bizarre - why not simply look for buffers the old fashioned way? It will almost certainly be faster, and when you find one online, you'll get a response within 10 minutes, if he or she is there - which if autorefresh were disabled in game, would be pretty obvious. Has all this happened because people were too lazy to find buffers, and wanted the buffs they wanted when they wanted them? Should we have a buff central depot where buffs can be bought from the FS automated wizard's guild and take player interaction out altogether and have buff sales as an HCS gold sink? We can then have a thread arguing over pricing. WTH??? That would make finding buffs easier!
(Yes I know it sucks to be in certain time zones. ugh...)
I do not see much value added to the game by this marketplace as a whole. I do not recall a huge groundswell of opinion that buff sales were problematic and needed fixed. (Did I miss that? Were there threads where people were saying they could NEVER find buffs, or that there were windows in the day that they could never find a buffer due to their timezone? I don't recall seeing it. But maybe I did not pay attention.) I do see it being useful in a game that is less active, where buff sales become harder to find. Sadface. But realisticface also.
I liked the idea of doing away with autorefresh, that way benefits old way and new in terms of buff sales.
Rant done. All this energy expended over something that was not fundamentally broken is frustrating. Change ladder hits already. Add new levels to the arena. Too late now, but you get my point.
I hope we get a workable system at the end of this that is not susceptible to any form of abuse. Once it is installed, I'll probably use it...
P.S. I have no idea of any unintended bad consequences that would occur as a result of removing autorefresh from the game. I'm sure a few exist.
Edited by Belaric, 16 January 2014 - 16:46.