If you want to encourage PvP, reduce the amount of XP lost. It normally takes 2700 or more stamina to gain one level, but a PvPer can use ten 100 stamina attacks to eliminate that level. So it is no surprise that levelers hate being attacked by PvPers.
Reduce the amount of XP lost in PvP to 1/10th of what it is now (both on and off the BB) and then levelers will not hate PvP (and PvPers) as much. And why not ? What good does it do the game to make it so easy for a PvPer to eliminate all the fruits of a leveler's investments so easily ? What good does it do the game to make it so easy for players to bully each other ? What successful MMO makes it so easy for a player to ruin another player's enjoyment of the game ?
And leave protection the way it is. It is expensive so it should be worth having.
this is how i had always felt, so much damage can be done,
people log on to have FUN, if you care about xp what is fun about losing it to some who could care less about your xp and is probably grinning at the 'i was victorious msg',
after reading this post i had a glimpse into what maehdros has been saying, if xp loss was tamed or removed would the RISK thats gone kill the fun in the place where u dont realise it is,
personally im conflicted on the topic, either way i see fun being removed whatever the outcome.