My suggestions for the day - it's about cosmetics
:
1. I'll start by saying that I LOVE the quests
very in depth storyline, long chain quests, very diverse and dense content, special locations and even NPC animations, just superb. It's beyond my expectations to be honest and so far Eldevin seems to be the only game that was able to match (if not even top) RS's famous quests. During all that voyage in the world of Eldevin though, you get in contact with various NPCs, get hold of special items and even join various groups (from official to the more "obscure"). But nobody knows of your great adventures and you have nothing to show-off...so here comes my first suggestion: how about creating an Adventurers' Hall where ppl would be able to buy special cosmetics, such as an Eldevin Army suit, a Crimson Macabre full outfit or maybe a Racketeer one...or maybe a special cape that will show you've completed all quests in a certain map?
Which brings me to suggestion no. 2...
2. Implementing an additional / second character outfit window for cosmetics only. These will have no stats and their purpose will be either the one suggested at point 1 and / or costumising your toon so we won't all look the same and in the same time covering those hideous standard armors - especially considering that a lot of ppl are forced to walk around with mismatched parts for the sake of squeezing more points (and I'd love a cape)
And finally...
3. how about those relic sets ppl worked so hard for, but unfortunately becoming obsolete because of higher armor sets having better stats? Wouldn't be neat to be able to transfer the stats of your current gear to a lower relic gear set? So this is my final proposal of the day: implementing a special NPC that will transfer the stats of your current lvl gear to relic sets for a fee. You would be required to have the complete rare set and a complete set of armor that can be crafted. The relic will inherit the new stats and loose the initial ones... a trade-off for the ones willing to sacrifice older rare gear for the sake of looking good ![;)](/public/style_emoticons/default/wink.png)
I agree on the outfit window on suggestion 2, but with option 3. Isnt it better just to put the item that you want for looks in your outfit slot, instead of destroying one of the items in the process?. Kind of like RIFT/LOTRO work which I think is a better system because imagine this: You have a helm that is very had to get and you want to use it because you like how it looks, so you transfer the stats from a stronger helm to this one, but you find a better one next lvl and you end up having to do the same again (IF you are able to), instead of just putting the helm in your outfit slot and not having to worry if you get a better one to transmutate and use it as long as you want.