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Improved UI - Oustanding Issues
#121
Posted 29 November 2011 - 13:46
#122
Posted 29 November 2011 - 16:22
#123
Posted 29 November 2011 - 16:42
Of course I could edit the stylesheet to fix this myself but I'm feeling lazy and what about all the users who don't know the first thing about stylesheets and get scared by that big red WARNING at the bottom when you click to make a change... Also, if I do edit the stylesheet but later decide to try a different theme, will it loose all the edits I made? It would be nice to have an option to create your own saved themes for those of us who like to change things up from time to time so we can have (for example) a red theme, a green theme, a blue theme... and switch between them as we choose without having to code it in every time...
And of course, I'd also like to bump up my request (again) for a way to buff multiple selected guildmates at a time without having to type each name in the box.
#124
Posted 29 November 2011 - 17:02
#125
Posted 29 November 2011 - 17:51
No battle log if lose an IMP
IMP needs to be more easily visible… e.g. RED and LARGER
No level up icon, when you reach the next level
cant get rid of buffs on beta map by clicking on the icon, have to goto BIO
Battle log not displaying properly e.g. no wither etc @ start of battle, you cant see why you lost an imp, or battle
cant get rid of tool tips over "Action List"
newly found items, bumps the next MOB downwards so you miss click the next battle (needs to be at the bottom of the action list, so it does not move the next battle!)
Cant install the new image pack - "The image pack is out-of-date or could not be found. Please download the latest version on the Preferences page or disable it." (And why cant the new image pack name be the install number, so we can check on if we have the new one!!)
Whats up with the jerky map movements?
FSH PROBLEMS
No BP count on Bio page
Missing hunting buffs on main beta map
Fetch stats (new UI, old map) does not work properly
#126
Posted 29 November 2011 - 18:21
As well, when taking a relic, it did not show the relic bonuses well (missing the defence stat), and although the relic was undefended, I learned that I failed to capture it. Strange indeed, in the relic form I then appeared written as a defender, relic taken for a couple of seconds, but defending guild was still the same as before... Now, after some refreshing, it is OK, but the name of defending guild is completely missing.
I use Chrome, without FShelper.
#127
fs_qwerty911
Posted 29 November 2011 - 19:22
#128
Posted 29 November 2011 - 19:32
While hunting, I killed a mob using the old 1-8 key stroke method. It then took me to the combat screen, but pressing 0 wouldn't take me back to the world map as it used to.
#129
fs_nzferns
Posted 30 November 2011 - 03:47
#130
fs_nzferns
Posted 30 November 2011 - 04:22
#131
fs_wikked
Posted 30 November 2011 - 04:25
1) map takes up to 3 minutes before you are allowed to click on your destination. (get the green square)
2) when moving the map jumps all over the place.
3) takes too long for the "signal" to move one square. (eg. click to advance 5 square west but on 3rd move it takes 2 minutes to acknowledge)
4) I have noticed I can gain 4mil xp contributed to my guild hunting the old way and with the new UI running I barely contribute 2mil xp per hunt session. making me think not all xp is actually being converted to guild contributions like it should be.
5) I can click on a square to move to but it will stop 1 square before it should (eg. i clicked 12,3... but it stopped at 12,2....)
Im all for the new ui part of the upgrade but I can honestly say im not one bit impressed with the new map system. I would not mind if i could use the UI in the future but it keep the old map system like i can now.
#132
Posted 30 November 2011 - 04:36
Im all for the new ui part of the upgrade but I can honestly say im not one bit impressed with the new map system. I would not mind if i could use the UI in the future but it keep the old map system like i can now.
We'll only be removing the old UI, we currently planning to still allow you to switch between the new and old map system
![:)](/public/style_emoticons/default/smile.png)
#133
Posted 30 November 2011 - 04:36
I cannot see any of my guild pages. It all just goes black except for the outside
Which browser are you using? Can you please post a screenshot?
#134
Posted 30 November 2011 - 04:37
"You have already reached your max amount of allies (5).
Go to the Upgrade section to increase your max allies. (Note this includes pending allies you have requested - you can cancel these via the Manage page.)"
i can remove 1 and add one, but cant go past 4/5
EDIT: Equipment Durability...... at the moment it includes crystalline equipment, which cant be repaired, do crystalline really need to be part of the percentage to be repaired?... pretty confusing/ time wasting really! IMO
#135
Posted 30 November 2011 - 07:52
#136
Posted 30 November 2011 - 11:56
#137
Posted 30 November 2011 - 18:12
EDIT: it's the last list opened that stays open, and if it's a long one, it's the Pain in the @$$
#138
Posted 30 November 2011 - 18:46
#139
Posted 30 November 2011 - 21:19
First off, tried moving in the world map and the fella is determined to jump two squares with one click. Thats the normal map, didnt find a solution.
Then switched to the beta map which looked kinda cool, and my "guy" moved nicely one square at a time, until I noticed that I needed to refresh after every step to see whats on the square.
Gonna be a pissy day when its perma changed to new UI if I cant even move properly on the map
![:(](/public/style_emoticons/default/sad.png)
#140
Posted 30 November 2011 - 22:55
Then switched to the beta map which looked kinda cool, and my "guy" moved nicely one square at a time, until I noticed that I needed to refresh after every step to see whats on the square.
Gonna be a pissy day when its perma changed to new UI if I cant even move properly on the map
You'll get used to the new map, it's great and way faster than the old way!
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