Jump to content

INDeeDO

Member Since 27 Mar 2017
Offline Last Active Jul 09 2021 02:49

#997731 How to calculate the attacks?

Posted by INDeeDO on 12 July 2019 - 22:52

it is something i have been troubled over for a long time,and still cant crack,however,here is a sheet of many helpfull stuff
https://docs.google....it?usp=drivesdk




#996240 Training Specialized troops??

Posted by INDeeDO on 27 March 2019 - 19:17

firstly,specs are worse then t4s,since they don't gain the original line of research applied to them
the only way to get them is either
buy(main reason why you can't build them),
kill lvl 10 dropship,
and covert testing stations

 

 

there may be another npc that i cant remember atm




#990997 Suggestions

Posted by INDeeDO on 29 March 2018 - 12:15

this also allows cross-server pms,if u know the players name




#987754 Incoming Patch : Game Update 1.8.5

Posted by INDeeDO on 01 December 2017 - 21:41

 

I think the last update that did anything to help developing players was the bunker, and that just saves us from having to heal every unit after one of the bullies attacks....

not to mention the huge healing time(85d for me last wipeout)




#987672 Incoming Patch : Game Update 1.8.5

Posted by INDeeDO on 30 November 2017 - 11:17

 

  • Added 4 new types of research to the Efficiency tree.
    • Alliance Help
    • Rally Capacity
    • Rally Speed
    • Scan Range

oh goody

 

  • The scanning system has been updated to include the following sectors :
    • Covert Testing Stations
    • Invaders

 

 

what are these?




#986902 Blackout Event & Region Move

Posted by INDeeDO on 01 November 2017 - 19:16

 our team is working hard to bring new features to the game 

then start listening to your players




#986817 Blackout Event & Region Move

Posted by INDeeDO on 30 October 2017 - 18:30

i knew there would be a catch,comn admins,are you so stupid

 

" This new region will feature new level 7-10 resource sectors (including Shard Mines) for the first two weeks. "

 

make this permanent,please 

 

also you do know that in most(if not all)black out servers only the top 10 or less alliances are active therefore making this reward system is pointless

 

  • Rank 1 - 2,000,000 Alliance Currency
  • Rank 2-10 - 500,000 Alliance Currency
  • Rank 11-25 - 250,000 Alliance Currency
  • Rank 26-50 - 100,000 Alliance Currency
  • Rank 51-100 - 50,000 Alliance Currency



#986778 ERROR

Posted by INDeeDO on 30 October 2017 - 09:30

Keep getting "Request deemed invalid by game server"  any ideas.. Happens trying to game, collect prizes, doing missions. 

my only advice,don't do actions to fast,or don't have game open for long periods of time,if its collecting facebook shards,give it time to load the connection




#986558 Player Suggestions

Posted by INDeeDO on 25 October 2017 - 11:40

There is no point to moving unless it's an ocd thing, it provides nothing to the game.

news flash,lots have ocd about this lol,thats why we want it  :)  ;)




#985175 Player Suggestions

Posted by INDeeDO on 19 September 2017 - 01:52

how about this for a suggestion,you have had this forum open up for 5 months(may)and not 1 of the suggestions have been implemented(or not any that i can see). Actually implement them,you are taking way too long!




#984949 Player Suggestions

Posted by INDeeDO on 09 September 2017 - 23:45

how about a change to gathering,it's a bit broken at the moment.

currently there's level 1-6 with various speeds and amounts,and to spawn more, the current ones must be depleted. This leaves a lot of unfinished gather tiles. how about get rid of the amounts and just have various speeds that change location every 8hr,16, or 24h. this would also be much better gathering.

 

Oh and get rid of supply depot storage limit,only have a protection amount,this way in base resource farms will be able to be collected,i am always at the limit,making them useless




#982972 Development Update: July 2017

Posted by INDeeDO on 22 July 2017 - 22:30

There are going to be more features in this update as well. happy.png More will be revealed about this soon!

no there's not,or at least not any features that make any difference




#982131 Player Suggestions

Posted by INDeeDO on 30 June 2017 - 05:44

  • Lots of players seem to hate aliens for their breaking territory mechanic, as it breaks the security that the alliance has worked hard for. I propose another possible fix that might be able to help both ways...
  • This game advertises as the aliens invading the earth,but all players know this isn't the case,it's just a war of humans against humans,and the aliens are just left,unkilled.
  • Currently to take over another alliance's territory,you have to either:send a ship to contest it(about 18h+),or send an outpost/city into a hole,and let the padlocks take it(about 24h)
  • How about the aliens do the same thing,an alien spawns on a tile,and slowly over time(should be the same speed as an outpost-8h per 50%) it turns to neutral.
  • This will cause the alliance to constantly attack all the aliens they can,to keep them safe from the enemy alliances.but in the same way it will still allow holes due to the high level aliens that they cannot defeat,also making it harder for enemies to get in,because they have to kill a high level alien to do so.



#981898 Player Suggestions

Posted by INDeeDO on 21 June 2017 - 02:15

well while you're at it,increase the daily cap of vip points,whether you do it based on the days logged in,or the current vip,at the current rate of 500 per day,it will take years to get to vip 20 without paying

1 how about increasing the scanning range,such as adding it to outposts as well(with same range).

2.also when we add resource fields as a bookmark,have the level of the resource in the default save name.




#981892 PC Without Steam?

Posted by INDeeDO on 20 June 2017 - 19:39

 

Android emulators are not supported by us, so we may be unable to help with any technical issues that arise from playing on one.  ^_^

yea.... i've tried 5 or so,and each one seems to have something broken lol,not to mention they can be annoying to set up 


  • Zue likes this




Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: