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Gathering/Crafting boredom dissolving.


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#1 Kaendor

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Posted 24 December 2013 - 02:41

Im posting this which is an old comment of mine which is situated in the official suggestions thread that seems no longer active. I am not sure if I´m allowed to do this, but im doing this because I firmly believe that gathering and crafting do NEED something to break the boredom of grinding. Im copying and pasting this old post of mine into its own thread because as Ive seen latelly, people are complaining of the boredom of grinding both crafting and gathering.

 

Random events would be nice to lower the repetitive boredom of crafting/gathering.

Basically:

A chance to find a small amout of money -coin pouch- randomly while doing Foraging, Prospecting, Fishing, Crystal Cutting and Forestry.

A very small chance to get hit by your own tool -lowers a bit your hp- this would be to wake up some people.

While doing Farming, Foraging and Forestry you might have a small chance to get stung by bees -lowers a bit your hp-.

A low chance to get a knowledge rush in both gathering/crafting so the next item that you gather/craft gives double exp.

A small chance to get a container during fishing that might give a random item or some money.

A chance to get seeds back after harvesting your plot (Farming).

An extremelly rare chance during gathering to get an egg of any kind that later on might be hatched to get a pet.

A low chance to critically craft a piece of gear -slightly increases the main stat of the crafted item-. (not like the current random stats in the rare crafted gear)

 

The whole point for this is to make gathering/crafting less repetitive and boring (as it can be at high levels), and to attract players further into these activities, as theres people that see crafting and gathering just as time wasters.

 

Ive just slightly adjusted my post, If you wanna see the original post:

http://forums.hunted...c=22922&page=13

 

 


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#2 Pweast

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Posted 24 December 2013 - 03:08

Random events in professions would definitely make levelling them more fun. At the moment, its often just mindless grinding for hours on end.



#3 Casey

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Posted 24 December 2013 - 05:13

This is probably the best suggestion I've seen since joining the game. Very good ideas! Would love to see some of them implemented. 



#4 Anomay

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Posted 24 December 2013 - 05:19

I support this.



#5 noc00

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Posted 24 December 2013 - 08:40

is good idea



#6 Bryn

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Posted 24 December 2013 - 18:17

I still love this idea.  Going one step further, I'd like to see random critters spawn next to you to protect their nodes (nothing too dangerous, but not 1-hit either).  This would be a great anti-botting tool since you cannot gather while in combat.  And, if the critters drop mats, all the better. :D


Bryn -  Prophet - lvl 45

Ullr -   Ranger -   lvl 32

Thud - Warrior - lvl 16

Payn -  Templar - lvl 16

Jinx -  Mage -      lvl 10

__________________________________________________________________________________

Foraging - 45 | Farming - 45 | Prospecting - 45 | Forestry - 45 | Skinning - 34 | Fishing - 45 | Crystal - 45

Alchemy - 45 | Cooking - 45 | Tailoring - 9 | Leather - 9


#7 PoloDef

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Posted 24 December 2013 - 18:26

I still love this idea.  Going one step further, I'd like to see random critters spawn next to you to protect their nodes (nothing too dangerous, but not 1-hit either).  This would be a great anti-botting tool since you cannot gather while in combat.  And, if the critters drop mats, all the better. :D

That is actually a pretty good idea. Hope to see it ingame.


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#8 ComradeLewis

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Posted 24 December 2013 - 21:30

I really think that gathering should be a semi-away activity in all games. The reason everyone gets so bored is because it's entirely mindlessness for prolonged periods of time. If they allowed you to "check in" every 5 or 10 minutes it would be much better than requiring 95% of your concentration on something totally mindless and boring.

 

Rather than adding annoyances, they just need to streamline it into an activity that someone can do while making a cup of coffee and reading a book, or doing their math homework. I don't see any point in making people stare at their screen for 3 hours while absolutely nothing entertaining happens.


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#9 Rydner

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Posted 25 December 2013 - 00:25

I agree with all of the ideas that have been posted in this thread. They're all really great suggestions and it'd be awesome if the HC devs would keep these suggestions in mind for future patches.


27 Crystal Cutting | 19 Fishing | 40 Forestry | 43 Skinning | 21 Farming | 34 Foraging | 35 Prospecting | 42 Alchemy | 36 Cooking | 22 LeatherWorking | 25 WeaponSmithing | 20 ArmorSmithing | 20 Jewelry | 16 Tailoring

 
I am normally on the Zephyr server. Feel free to PM me in-game or on the forums if you need something.


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