- Base Expansion! The map around the player’s facility has been changed to accommodate more Structures.
- Players at level 12 headquarters can now build an additional Oil Rig, Alloy Refinery, Black Market and Geophonic Farm.
- Players can now build 2 additional Medical Bays. These become available upon reaching HQ 13 and HQ 16 respectively.
- 6 new research skills have been added. These can be found in the new Specialized Research category.
- The Bookmarks panel has been renamed ‘Search Map’ and been updated to include a new ‘Sector Scan’ tab.
- Players can use the Sector Scan to find nearby locations, the scan range will increase based upon the level of the player’s Satellite Uplink.
- The Reinforcement Capacity research was incorrectly stating it only increased your Security Station limit. It did in fact also increase your Outpost limit too. The description of the research has been updated to be correct.
- The Engineering Bay now also adds to the Station Unity Limit for your Facility and Outposts, the values can be seen on the information panel.
- Gather marches now show the currency available to be gathered in the deployment panel.
- Fixed a bug where the numerical rounding on some tool-tips was causing confusion.
- Fixed incorrect Neutronium cost of level 22 Airstrip. Players who already purchased it at the higher cost will be awarded Neutronium items up to the value of the difference.
- Fixed a bug on the client where upgrading allied outposts would increase your power instead.
- Fixed a bug where all the resources on a gatherable location would not be collected if your gathering speed buff expired midway through the gather.
- Fixed a bug where alliance missions would show enabled start buttons when VIP expired.
- Fixed a bug where the background music would occasionally stop playing.
- Fixed a bug with some graphics being scaled to large or small.
- Fixed 'Join Rally' deployment being marked as hostile, which triggered incorrect voice alert.
- Fixed an issue where attacks on strategic outposts can be unknowingly sent as a raid when destroy was intended.
NOTE: We had discussed making gathering units head to the Medical Bays however this change has been abolished due to overwhelming negative feedback.