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Loaf

Member Since 29 Mar 2013
Offline Last Active Jun 30 2014 10:17

#841497 Dogma bugged with Aura of Tranquility, Intensify Spirit, Think Fast talents

Posted by Loaf on 16 January 2014 - 20:31

Re-did talents today and decided to keep Dogma on the off-chance this bug was fixed.  It persisted, and I found 2 more bugs:

 

*No proc for <Think Fast> on a critical heal while casting <Dogma>.

*Target is not gaining <Intensify Spirit> buff when being critically healed by <Dogma>.




#841308 Trade from anywhere in the World (friends list only)

Posted by Loaf on 16 January 2014 - 16:15

Sounds more like a mail system?




#840935 Preventative measures against botting

Posted by Loaf on 15 January 2014 - 15:16

Captcha? Do you want the game to fail?

 

The nodes should just move around a bit instead of respawning it static locations.




#839186 Need an optional setting for item inspection

Posted by Loaf on 10 January 2014 - 05:09

This feature has potential to induce as many conversations as it will remove.  "Oh, I see you are using spell damage gems and not crit- how do you like that?"

 

It is the community that decides how to use the tools given to them.  The ability to see items (or potentially talents) will not reduce conversation between players, but instead allow those conversations to advance faster.




#836086 serenity doesnt work

Posted by Loaf on 30 December 2013 - 18:19

Serenity used to work in the old beta.  I didn't test 30+ so maybe it changed at that point?  All I know is the spell f'ing blows now and works on nothing you'd actually want to cleanse.




#830960 Crafter Signatures, Item Inscriptions, and Player Inspection

Posted by Loaf on 15 December 2013 - 04:25

THvrioK.jpg

 

Crafter Signatures:  Add a "Crafted by <name>" line to rare and heroic player-made equipment.

 

Item Inscriptions: A limited (40 characters?) area for a message to be inscribed on rare and heroic player-made equipment.  Possibly requires a "chisel" item to be bought for gold or EP in the Shop.

 

Player Inspection: Added to the right-click menu is an option to inspect selected player.  This would bring up the equipment half of character panel for the selected player.  Mousing-over their equipment would display any socketed gems, Crafter Signatures, or Item Inscriptions.

 

Spoiler




#830931 Zirconia (boot only gem) invalid in level 25 light boots

Posted by Loaf on 15 December 2013 - 02:50

LJ7kVW5.jpg

 

Tried socketing both cracked and jagged, but niether worked.




#829540 Taking 10% durability loss for declining a player ressurection, then another...

Posted by Loaf on 12 December 2013 - 05:29

Die during boss fight and some kind soul takes it upon himself to ressurect.

 

Upon completion of the channel that's 10% durability damage.

 

Doesn't matter if I accept or decline, the durability is gone.

 

Well, guess what...it's a wipe and I didn't want to be revived in the first place.

 

So now I go back to the priest with everyone else and take another 10% durability loss.

 

That's 20% from one death.

 

It is excessive.

 

If this is not a bug...then my suggestion is to apply the durability loss when clicking "Yes, accept" only.




#827692 Your 5 most wanted things to add to Eldevin

Posted by Loaf on 09 December 2013 - 17:21

1. Advertising- we need some Mr. T mohawk elf commercials.

2. Custom keybindings

3. Ctrl+Click + Sack-emptying work in stash/vault

4. Player shops/AH

5. Guilds




#827505 In Game Marriage

Posted by Loaf on 09 December 2013 - 14:11

Bonus points if little hearts get emitted while married characters are in certain range of each other.




#826684 BuyBack

Posted by Loaf on 07 December 2013 - 17:39

That feel when your sacks are sitting empty in the vendor window...what if accidentally clicked sell again O.O

 

A buyback option would be most reassuring.




#826628 Profession improvements

Posted by Loaf on 07 December 2013 - 14:03

Disagree.

 

The situation people seem to want with easy-mode crafting will lead to a stagnant economy where no one needs to buy gathered materials due to easy self-sufficiency.  Since the crafts become faster to raise, more people will do so which then reduces crafted item value.

 

If you are leveling a craft to keep up with your character level you should be prepared to:

1. Invest time into gathering materials yourself

2. Invest gold into acquiring materials from other players not interested in comitting to the crafting long-haul

3. Invest EP in booster potions if that option is available to you, reducing the need for #'s 1 and 2

 

If you are not hardcore, just focus on gathering professions so you can sell to the more dedicated players.  You will then have currency and/or materials to get the items you want crafted by someone else.

 

Making crafting casual will kill the game's longevity.




#826612 Add Notes & Nickname to friends list.

Posted by Loaf on 07 December 2013 - 12:54

Great suggestion.




#826465 Try to browse the Eldevin Shop while crafting

Posted by Loaf on 07 December 2013 - 02:49

The in-game Shop window closes every time an item craft is started.  I get like 1.5seconds of quality shopping before it closes.

 

Is it possible to remove this constant interruption while cutting boards, smelting etc?

 

edit- problem also happens while trying to browse recipes




#823963 Ctrl+click, Sack -> empty contents not working properly with Stash/Vault

Posted by Loaf on 01 December 2013 - 20:57

-When attempting to move items from the inventory to Stash using ctrl+click nothing happens.  Expected behaviour would be the item jumps back and forth without having to drag and drop.

 

-When placing a Sack into the Stash and choosing 'empty contents' the items are dumped back into the player's inventory (counterproductive).  Expected behaviour would be the contents are emptied into the stash, as that is where the Sack was placed.






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