FSH isn't working. BUT, I have been learning javascript for the last two weeks to help with development. Guess it's kind of pointless now.
beLIEve
Member Since 08 Dec 2013Offline Last Active Aug 12 2015 21:42
Community Stats
- Group Members
- Active Posts 144
- Profile Views 2,440
- Member Title Member
- Age Age Unknown
- Birthday Birthday Unknown
Posts I've Made
In Topic: If we implemented 3 FSH features, which would you pick?
14 July 2014 - 10:52
In Topic: RIP - FSH
04 July 2014 - 17:37
For everyone saying I shouldn't do this, I am not touching the source code any of the other developers have made. The FSH link in FallenSword will still link to the original FSH. I am taking their code, and hosting it via GitHub so if I do break FSH, you can revert back to the old one if need be. Also, I won't implement anything that wasn't already in FSH without HCS's permission. I am attempting to fix it, not add anything as of right now.
In Topic: RIP - FSH
03 July 2014 - 14:40
I am taking over the development of FSH. I want to learn Javascript and need a project to keep me focused on learning it. I've already fixed a few things! More information can be found in the link in my bio!
In Topic: Bio Error (Please Delete)
02 July 2014 - 15:32
FSH was the problem. Didn't even think about that. Thanks Cyrus!
Edit: I've also fixed this in FSH. Link is in bio if it affects anyone else.
In Topic: FSH - Ban, or Not ?
02 July 2014 - 15:09
No, FSH should not be removed. It provides us with excellent addons that HCS hasn't/won't put in to the game. Yes, peope can/will modify the script, but who's to say that they wouldn't have done that on their own without FSH? I think without FSH, the game would be nearly unplayable for me. I've used FSH since day one, every single day. Unless, of course, it was broken. Then I just bit my toungue until it was fixed. HCS can ban individual users for cheating. I think making FSH a bannable offense would kill the game slightly.