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New Jewelry Sets


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#1 Crusader

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Posted 06 April 2014 - 18:16

I've been informed about the set bonus for the Spellcaster jewelry set, and apparently you are given +25 Vitality and +25 Energy. The vitality doesn't make sense since mage-based classes are glassy enough and don't need vitality. Wouldn't it make more sense to have +25 Sorcery and +25 Energy instead?

 

I don't know what the set bonuses are for the Melee and Ranged sets but it makes more sense to have these bonuses:

 

Spellcaster Set: +25 Sorcery and +25 Energy

Brawler's Set: +25 Vitality and +25 Melee

Greenwood Set: +25 Focus and +25 Ranged

 

Maybe each set could also give +10 Vitality as a third bonus.

 

 


Characters:

Crusader - Assassin [Level 45] | Dusk - Mage [Level 1] | Hex - Ranger [Level 6]

 

Gathering Professions: 

Crystal Cutting: 13 | Farming: 10 | Fishing: 10 | Foraging: 41 | Forestry: 19 | Prospecting: 40 | Skinning: 11

 

Crafting Professions:

Alchemy: 45 | Armoursmithing: 9 | Cooking: 11 | Jewelry: 6 | Leatherworking: 6 | Tailoring: 5 | Weaponsmithing: 2


#2 ernzor

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Posted 06 April 2014 - 20:25

will get the brawlers one today and update here what bonus is.


Naked pirate will be back!

When lvl 50 is here


#3 ZooksterGaming

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Posted 07 April 2014 - 00:11

I didnt gain nearly as much as I hoped for. But then got quite a few sorcery stats.
But a whole set only gave me about 100+ mana, which is what I was hoping to get the most of.


91ig7l.png

| Zook (45) Prophet | Arumat (45) Warrior | Samoorai (45) Templar |

| Crystal Cutting - 45 | Farming - 40 | Fishing - 23 | Foraging - 45 | Forestry - 45 | Prospecting - 45 | Skinning - 45 |

| Alchemy - 45 | Armorsmithing - 45 | Cooking - 45 | Jewelry - 45 | Leatherworking - 45 | Tailoring - 45 | Weaponsmithing - 40 |


#4 ernzor

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Posted 07 April 2014 - 00:31

Not sure if it was meant to be like this but the melee (brawler) set gives 25 vit and energy as set bonus. Shouldnt it be vit and melee?


Naked pirate will be back!

When lvl 50 is here


#5 Crusader

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Posted 07 April 2014 - 00:39

Not sure if it was meant to be like this but the melee (brawler) set gives 25 vit and energy as set bonus. Shouldnt it be vit and melee?

That would make far more sense. Same goes for the other sets and example stats I mentioned. Should be changed or the new jewelry isn't worth it at all.


Characters:

Crusader - Assassin [Level 45] | Dusk - Mage [Level 1] | Hex - Ranger [Level 6]

 

Gathering Professions: 

Crystal Cutting: 13 | Farming: 10 | Fishing: 10 | Foraging: 41 | Forestry: 19 | Prospecting: 40 | Skinning: 11

 

Crafting Professions:

Alchemy: 45 | Armoursmithing: 9 | Cooking: 11 | Jewelry: 6 | Leatherworking: 6 | Tailoring: 5 | Weaponsmithing: 2


#6 EJK

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Posted 07 April 2014 - 15:43

each part of the set gives:

+10 vitality

+15 sorcery /melee /ranged

+13 focus

+13 energy

 

there are 4 parts

idk if you talked about an other set


IGN: Player. I usually think in longevity point of view.

 



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