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livingtarget

Member Since 13 Sep 2012
Offline Last Active Oct 16 2023 15:04

#824226 Arcane Sanctum Guide Bug

Posted by livingtarget on 02 December 2013 - 14:45

This issue is fixed, the game will be updated with the fix in the near future.




#823461 Auto-Attack Auto-Resume?

Posted by livingtarget on 30 November 2013 - 18:23

We will be improving the auto attack, hopefully in the next update. It's something we discovered but was too late to fit in for the release.




#820883 Item Repair.

Posted by livingtarget on 18 November 2013 - 13:12

Just a note to clear up repairing is not introduced until you reach level 6




#818282 In Game Clock

Posted by livingtarget on 02 November 2013 - 13:07

Time stamping chat messages is possible to add before release, I'll see if I can fit that in. Displaying a time clock might need to be worked into the UI somewhere so I don't know if it's easily added.

 

It would use the local time for your computer.




#816846 Terminal error!!

Posted by livingtarget on 18 October 2013 - 10:04

Go into your Java control panel to restore the prompts that were previously hidden, click Restore Security Prompts. When asked to confirm the selection, click Restore All. The next time an application is started, the security prompt for that application is shown.




#814746 Group Chat

Posted by livingtarget on 03 October 2013 - 19:03

I've put it on the would like list, shouldn't be a problem I think.




#813627 Nidaros mines ( shatter nodes)

Posted by livingtarget on 27 September 2013 - 15:47

That's it fixed for next time ;)




#810907 TERRIBLE CONSTANT LAG....

Posted by livingtarget on 09 September 2013 - 17:41

Hey, it's still client & server and you are connecting to the only server which is currently located in the USA. On top of that you are running wireless which is already more laggy. I'm surprised it plays to be honest :D

At launch we will have multiple servers dotted around the world so you will have more options.




#810905 Free Eldevin Points

Posted by livingtarget on 09 September 2013 - 17:37

Creating a new character and running through the tutorial tops up your points, we know it's there but haven't got around to plugging it. Especially as it's just a beta thing and it tops up so you would have to spend all your points before it got beneficial. Still exploitable though.




#809411 Groups Not Disbanding

Posted by livingtarget on 02 September 2013 - 10:11

The group will stay active for a few minutes even if no-one is online. If you all leave the group before logging out it will disband automatically as soon as there's only one player in it. But if there's two offline players that's fine.




#809078 Terminal error loaded data?

Posted by livingtarget on 30 August 2013 - 13:32

It seems to download for a little bit (different percentage every time) and then reset the connection so your internet connection is likely to blame.

 

Are you using wireless at all? Have you maybe got a lot of packet loss on your connection? Disabling firewalls probably won't help but give it shot anyway.

 

We might be able to improve the socket connection to be able to recover from these resets, we will have a look into that.




#808694 Incinerate or Fireball?

Posted by livingtarget on 27 August 2013 - 16:42

Vote for the name! Disclaimer: Results may not influence anything.




#804967 Double Belt bar view

Posted by livingtarget on 07 August 2013 - 15:48

It will work more like the spell slots in that your belt will no longer be able to hold items.

 

The advantages are:

  • You only have to put potions on the bar once. When you click for example a health potion it will use any health potion of that type in any of your inventory/bags.
  • People no longer get confused about the belt panel popping out when you had a belt that had more than 4 slots.
  • You will be able to store belts inside other bags and they will always be able to equip.

The disadvantages:

  • You lose a tiny bit of bag space.



#804635 Frenzy - Not giving immunity to Snares

Posted by livingtarget on 05 August 2013 - 20:52

Should be fixed in the next update.




#804424 reset player

Posted by livingtarget on 04 August 2013 - 19:54

Will be fixed next build






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