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FINAL SOLUTION for BOTH parties


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#1 mary4ever

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Posted 30 September 2014 - 02:30

*
POPULAR

The suggestion is having 2 different kinds of PvP systems:

 

Raw PvP (with xp loss) and Soft PvP (with pvp xp loss) (I named them raw and soft, names can be changed)

 

This solution to have 2 different kinds of PvP systems should make both parties happy (levelers and pvpers) and does not force anyone to play something he does not want to, you are given a choice and that is the wonderful thing about this, you have a choice, you decide, it is your decision, it is not forced upon you :)

 

Once this suggestion gets approved and then implemented you will be asked to choose a side (pvp system, raw PvP or soft PvP) after your next log-in under your preferences !!!

 

For Soft PvP system look at Dooms post at http://forums.hunted...-loss-from-pvp/

 

This is how the Raw PvP system works:

  • XP loss, no xp pvp loss !!!
  • Open ranges (can be discussed)
  • PvP rating transfer like in the old days (details about pvp rating transfer for 10-100 stamina, higher lvl attacking lower lvl / lower lvl attacking higher lvl, ….)
  • Every hit is bounty able
  • Raw PvP Rating reset will be randomly at the same time as the Soft PvP rating system reset
  • Rating will be transferred to tokens (ratio currently unknown, needs discussion)

Interactions between raw PvP and soft PvP Systems: (2 options)

  • No hits possible => this option gives lesser pvp activity
  • There will be 2 different bounty board systems (RAW BB and SOFT BB) It is possible to hit someone in another PvP system, difference is you will be posted on the bounty board of the victims system: EXAMPLE: if tom from SOFT system hits mark from RAW system, tom gets bountied on RAW system and loses XP, not PvP xp (this is to counter exploiting ratings for both systems) !!!  gold hits are possible to do regardless of the system you are in !!!

the main point why xp loss had to be removed was because of bullying and the victims had no way to escape as long as there was xp loss, this system gives them an escape chance and solves the bullying issue PLUS gives us PvPers who want to pvp in our system, this is a WIN - WIN situation where everyone (pvpers and levelers) gets what he wants :)

 

please give your opinions on what you think about this system and please if you say you are against it then tell the reason so we know why and can maybe alter the system to "perfection" , thanks for your input in advance


Edited by mary4ever, 30 September 2014 - 08:21.

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#2 uncola

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Posted 30 September 2014 - 02:46

Soft players should access to a whole new skill tree, with different buffs; however, they can only buff guild members and themselves with these new buffs. No buff market place for selling these special buffs.

 

 

 

Raw player should get Unique non-tradeable potions and new equipment the can buy or invent. Also, since you are playing raw you are eligible for pvp prestige ( not for soft players ) because if you take xp you should be able to earn up to 10% xp back.

(ladder token are not useable for the new stuff; another payment method is placed here), also PvP prestige should be used as a type of currency.

I.E. New tokens for New equipment and Prestige used as currency for New Bound Potions.



#3 Matetuer

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Posted 30 September 2014 - 03:03

I agree, that way everyone is happy!



#4 yotwehc

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Posted 30 September 2014 - 03:24

From my initial read, I like it. Only thing I would ask is if I could switch to raw at some point in time :)

#5 Algoa

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Posted 30 September 2014 - 03:24

I'd like to think about this for a bit, but i think this option has potential:

 

There will be 2 different bounty board systems (RAW BB and SOFT BB) It is possible to hit someone in another PvP system, difference is you will be posted on the bounty board of the victims system: EXAMPLE: if tom from SOFT system hits mark from RAW system, tom gets bountied on RAW system and loses XP, not PvP xp (this is to counter exploiting ratings for both systems) !!!  gold hits are possible to do regardless of the system you are in !!!

 

would you be able to transfer from raw to soft im guessing...perhaps in preferences like opting in and out of the ladder on reset?

or would it be a one time call ?

 

if a raw hits a soft for a gold hit, im assuming it counts as a soft hit, and vice versa, thus the BB difference?, its the defenders system your gold hitting in?

 

couldnt we just adapt the current pvp buffs to work on either system?


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#6 Kbyte

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Posted 30 September 2014 - 03:36

I liked the idea but I would suggest that gold steal only work on raw pvp (like it works now before pvp exp be implemented on the game) 'cause if not there would be an vast amount of soft pvpers hitting for gold an only be allowed to be on pvp exp bountry (not having an relevant risk that would equals |fairly| to make the target to have interest in placing the guy in BB) not saying the fsp market would totally collapse if there be no kind of risk when stealing gold. So only raw pvp would have that advantage and disadvantage on their side.

I think this appplies for the idea: The raw and the soft are set in prefs and works on the battle according to the attacker so an raw can take exp from an soft and an soft won't lose pvp exp only exp and vice versa soft taking pvp exp from raw and raw don't losing leveling exp if the keep prefs intouched after hoosing for first time (but still able to change whenever they want to choose the other type of pvp after reset |maybe at 00:00 game time|).

Pvp prestige could only work for raw (an prestige gained from risk of losing levels). [an leveling buff that cap at 10% ]

For soft pvpers pvp exp could allow some kind of advantage (but players still need to think well to know what would be am good benefit it could grant) [and also sth like pvp prestige for soft pvpers, Example: it grants "Blood Boiling" > increase fury caster enhancment max level up to +20 point] once the buff be consumed it goes to zero again.

Edited by Kbyte, 30 September 2014 - 04:20.


#7 mary4ever

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Posted 30 September 2014 - 03:39

From my initial read, I like it. Only thing I would ask is if I could switch to raw at some point in time :)

yes you can BUT only after the reset !!! (this is to counter exploiting)


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#8 yghorbeviahn

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Posted 30 September 2014 - 03:57

Players need to have something on their bios showing what kind of PvP they are Opted in.

Buffs can stay the same, but Honor, Shame, Bastion and Protection should work for PvPXP if you're signed on this kind of PvP.

You should be posted on the VICTIM side of the BB, just like you said.

There should be 2 types of tokens/rewards, all Bound, one for each kind of PvP.

I like this idea a lot more.



#9 justinian9

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Posted 30 September 2014 - 03:58

deleted post.  I thought only my link would show, did not realize it would display like that


Edited by justinian9, 30 September 2014 - 04:24.


#10 bleacher12

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Posted 30 September 2014 - 04:02

I guess I don't understand the need for this.

 

There IS XP LOSS AND LEVEL LOSS in the proposed new system, so why is it being labeled soft? Just because it happens to be XP specific to PVP? Doesn't it sound strange to keep harping on that? Why not take this opportunity to embrace the aspect of the game you love in a nicer more direct and open environment?

 

The new system does what should have been done from day 1, separate two aspects of the game that never should have been intermingled in the first place.

 

The new system actually promotes pitting the best against the best in the way it is structured which is what I as a PVPer would like to see.



#11 mary4ever

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Posted 30 September 2014 - 04:17

I'd like to think about this for a bit, but i think this option has potential:

 

There will be 2 different bounty board systems (RAW BB and SOFT BB) It is possible to hit someone in another PvP system, difference is you will be posted on the bounty board of the victims system: EXAMPLE: if tom from SOFT system hits mark from RAW system, tom gets bountied on RAW system and loses XP, not PvP xp (this is to counter exploiting ratings for both systems) !!!  gold hits are possible to do regardless of the system you are in !!!

 

would you be able to transfer from raw to soft im guessing...perhaps in preferences like opting in and out of the ladder on reset?

or would it be a one time call ?

 

if a raw hits a soft for a gold hit, im assuming it counts as a soft hit, and vice versa, thus the BB difference?, its the defenders system your gold hitting in?

 

couldnt we just adapt the current pvp buffs to work on either system?

"""" if a raw hits a soft for a gold hit, im assuming it counts as a soft hit, and vice versa, thus the BB difference? """ YES smile.png

 

"""" couldnt we just adapt the current pvp buffs to work on either system? """" I agree (this would give HCS less work)


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#12 justinian9

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Posted 30 September 2014 - 04:17

Mary.. I have read your post a few times but honestly Raw PvP would be very few players and how many levelers would opt in to any PvP (and stay).  Soft PvP while using less stamina would still drain stamina and I would opt out to regain stamina.  I still have to level. 

 

Even in your crew how many would opt in to Raw PvP as you guys are pushing to gain on FFS. Maybe your EOC players would opt in as I am not sure how many other PvP crews have players at EOC so they would not have to spend stamina 100 staming.

 

I like the ladder but if I have to 100 stamina hit everyday I will only stay until i am tired of stamina loss. (buffing and 100 staming)

 

I do not see this increasing PvP activity 

 

EDIT:  Am I missing something?


Edited by justinian9, 30 September 2014 - 04:20.


#13 yghorbeviahn

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Posted 30 September 2014 - 04:26

Mary.. I have read your post a few times but honestly Raw PvP would be very few players and how many levelers would opt in to any PvP (and stay).  Soft PvP while using less stamina would still drain stamina and I would opt out to regain stamina.  I still have to level. 

 

Even in your crew how many would opt in to Raw PvP as you guys are pushing to gain on FFS. Maybe your EOC players would opt in as I am not sure how many other PvP crews have players at EOC so they would not have to spend stamina 100 staming.

 

I like the ladder but if I have to 100 stamina hit everyday I will only stay until i am tired of stamina loss. (buffing and 100 staming)

 

I do not see this increasing PvP activity 

 

EDIT:  Am I missing something?

for me the idea is to create 2 kinds of rewards, those who are able to try XP Loss will have some rewards that Soft PvPers will not, and you're not able to be off the two ladders, you need to choose one.

I don't care that much for XP, so I would join the Raw Ladder sometimes.

And we are not wanting to get FFS, we don't care about 1st place, if that happens, ok, nice, but we are not investing on it.



#14 mary4ever

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Posted 30 September 2014 - 04:33

Players need to have something on their bios showing what kind of PvP they are Opted in.

currently we have for example """ PvP Rating1,000 """ on our Profiles under PvP Stats

we could then have """ Raw PvP Rating1,000 """ and """ Soft PvP Rating1,000 """on our Profiles

Buffs can stay the same, but Honor, Shame, Bastion and Protection should work for PvPXP if you're signed on this kind of PvP.

You should be posted on the VICTIM side of the BB, just like you said.
yes, vitcitm side, after all the victim is the victim  tongue.png
There should be 2 types of tokens/rewards, all Bound, one for each kind of PvP.
BOUND is always good, if you want them get them yourself !!!
I like this idea a lot more.


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#15 justinian9

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Posted 30 September 2014 - 04:34

for me the idea is to create 2 kinds of rewards, those who are able to try XP Loss will have some rewards that Soft PvPers will not, and you're not able to be off the two ladders, you need to choose one.

I don't care that much for XP, so I would join the Raw Ladder sometimes.

And we are not wanting to get FFS, we don't care about 1st place, if that happens, ok, nice, but we are not investing on it.

rewards equal to risk I understand. 

 

But how does this idea increase PvP?  I am not saying it will not but I dont see how.  seems like you would be in the same boat you are in now. PvP players will opt in and leveling players will join for a short time and leave.  Or are you guys wanting a system where you can only hit fellow PvP players? 


Edited by justinian9, 30 September 2014 - 04:42.


#16 yghorbeviahn

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Posted 30 September 2014 - 04:51

Maybe both Ladders can give the same tokens, but you win 2x the prize if you're in the Raw Ladder.

That way everyone can PvP, on the Soft Ladder you have no risk for your XP, and on the Raw Ladder you lose PvPXP+XP at the same time.

That is just an idea.



#17 justinian9

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Posted 30 September 2014 - 05:00

Maybe both Ladders can give the same tokens, but you win 2x the prize if you're in the Raw Ladder.

That way everyone can PvP, on the Soft Ladder you have no risk for your XP, and on the Raw Ladder you lose PvPXP+XP at the same time.

That is just an idea.

I am not a player that minds losing XP, but stamina I have to have for any activity I want to do.  buffing and 100 staming takes its toll.  When i join a ladder I know I am going to lose levels its all part of the ladder. 

 

What does open ladder range mean?


Edited by justinian9, 30 September 2014 - 05:03.


#18 yghorbeviahn

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Posted 30 September 2014 - 05:06

I am not a player that minds losing XP, but stamina I have to have for any activity I want to do.  buffing and 100 staming takes its toll.  When i join a ladder I know I am going to lose levels its all part of the ladder. 

 

What does open ladder range mean?

That way you'll not be able to opt-out of the Ladder, you'll always be part of the Ladder (that's the same idea of Doom and BG), but you will not lose XP. On the Raw Ladder you'll lose XP, that's the difference.

Open Ladder Range I can't be sure what Mary means, but we need to figure out some things:

- The attack range on the Soft Open Ladder will be based on the PvP level or on the XP level?
- At the Raw Open Ladder, how the ranges will work?



#19 bloody18

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Posted 30 September 2014 - 05:33

At first glance , I like this idea.. a choice is always good... I believe everything should stay the same as far as buffs , the market etc.  But choice is good =) You should be able to  play either way ...and maybe have a weekly reset with an option , such as a  preference box setting you preset for your choice of pvp system you want to play for the week or day or ?

 

MARY WINS the Internet today!!

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#20 yghorbeviahn

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Posted 30 September 2014 - 05:43

I believe everyone should always be part of the Soft Ladder don't matter what, but you can choose to Opt-In on the Raw Ladder for the next reset if you want.




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