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WandKing

Member Since 15 Apr 2013
Offline Last Active Apr 15 2024 02:51

#1009498 Fallen Sword Roadmap (July - October 2023)

Posted by Arioche on 16 June 2023 - 13:29

We would like to present the roadmap for July - October 2023!
 
fsroadmap_juloct2023.png
 
As always, the roadmaps are a guide and are subject to change.
 
It's been a bit of a strange year for us so far, but we hope the roadmap gives you a rough idea as to what's coming. With Hoof being away, it would be unfair to give an accurate date as to when the GvG updates will be implemented, however, it will be the next thing we plan to deliver when Hoof is back in action!
 
We understand there has been a fair few of you asking for Arena updates, so we'd like to spend some time seeing what we can do to improve it. As we are navigating these next few months, there may be opportunities we can slip in some extra things here and there.
 
We do have some new skills planned for the end of this year, so we will likely make a forum thread to allow you to give feedback before they are implemented.
 
We appreciate everyone who have given their time to provide feedback and can only ask for your patience as we head into the latter half of the year. We hope you all have a wonderful summer -- remember to stay hydrated!
 
~ The Fallen Sword Team



#1009138 Planned GvG Updates

Posted by CoffeeArt on 15 March 2023 - 23:43

Defending guilds should only have a minute cooldown on attacking in a conflict. Attacking guilds should still have two minute cooldown attacks. 




#1009127 Planned GvG Updates

Posted by Maehdros on 15 March 2023 - 13:02

Make it worthwhile to gvg. Rp items, potions, etc. Maybe even stronger guild bound items possibly?

Would rp pack buffs be breakable or unbreakable?

Rp items still the standard maximum of +7 stam gain? Or will we finally break that mold and add a +8. Here's your chance to drastically increase gvg activity.

Add medals. Bragging rights as one might say.

Gvg Dominance ( with weekly/ bi weekly resets. With staggered medals, 1-2 weeks, 2 to 4, 4 to 8, etc etc.)

A gvg medal for wins? Successful defends?


Also wanted to ask, thoughts on unresolved combats no longer counting as a loss? Make gvg a straight win/loss ratio with * unresolved * having no impact whatsoever.


Cheers~


Maeh


#1009115 Planned GvG Updates

Posted by IVANIDAS on 14 March 2023 - 21:09

 
First and foremost, thank you for focusing on GvG. It’s been long and awaited section many players like myself have been hoping for. 
 
Notification system: Doesnt seem to be a good idea. 
Attacking guilds have always done the method of waiting for the "perfect time to strike", with this new system it wouldnt work anymore.
For defending guilds, an hour is way more than enough time to pot up, switch gears and stay on throughout the beginning of the gvg. 
 
RP Packs: Doesn’t matter, just happy new packs will be hopefully added.
-a pack with cloak/deflect would be ideal
-a pack with enhancing items such as enchant helmet, rune, etc would be ideal. 
 
Level Ranges: Glad ranges are getting an increase. I know some ranges are “dead zones” so with an implement of ranges added, I hope to see more gvgs being done. 
 
Inactive time: 7 days seem fine, at most 3 days seem great aswell but like mentioned, leave it at 7 days if possible. 
 
Rewards/Accolades: GVGs have always been been a source for profit but recently it hasn’t. Atm some epics aren’t worth making or there’s too many ingame, so some rp items don’t have a value like they used to. Hope to see new epic worth grinding for. (Hope to see other current rp epics get an upgrade like the others)
For being number one place I hope to see a type of reward, maybe an achievement? Top rating get stamina gain or max stamina. Make a reward that would make guilds attempt to get the throne. Also I know some long timers wanting a gvg medal, maybe add a medal for gvg wins. 



#1008439 Bug Fixes!

Posted by BigGrim on 04 October 2022 - 16:37

Hi there everyone!
 
Today, we have a slew of bug fixes to report and an update to a Guild Achievement!
 
Browser & App:
 
Arena combats are progressing correctly.
Temple Blessing has been fixed.
Instant Finish cost for Composing has been fixed.
Top 100 Players now display correctly.
Progress on Top 10 Monthly medal fixed.
Fake Realm chests displayed on the Classic Map have been fixed.
PvP Ladder notification is fixed.
Immortal 1HP Titans fixed.
Guild Tagged items were removed from Secure Trading again.
 
 
App Specific:
 
PvE Creature Combat fixed.
Viewing Ads on the App is now working.
Purchases on the App are now fixed.
The typo on Guild Invite was corrected.
 
 
Update:
 
Guild Achievement "Fatality" reduced to 25,000,000.
 
 
The Titan, Iklilian of the First Brood, shall continue to spawn until 14:00 (Server Time)Monday 10th of October.
 
 
We apologise for the inconvenience caused by these issues. All players can claim a Balloon of Happiness and 500 Reserve Stamina from the in-game news post. Remember to claim these within 2 weeks of this news post going live.
 
~ The Fallen Sword Team



#1008422 Game Issues.

Posted by BigGrim on 30 September 2022 - 11:55

Hi there everyone.
 
We've recently had some work done behind the scenes in Fallen Sword. This has resulted in several bugs, such as unkillable Titans and the Top 100 Players list being broken, as well as the problems with Shard Ads on the app. We are aware of some of the issues and are investigating. In the case of Iklilian, the Seasonal Titan, we'll extend her time out in the Realms once we've resolved the problem.
 
However, we ask that if you have found additional bugs and issues, whether, in the browser or the App, you provide a Support Ticket detailing the bug/s with as much data as possible. Things like what you were doing at the time to trigger the issue, any error message or report that you receive and screenshots of the problems. This makes finding and fixing the bugs much easier for the investigating guys. 
 
Thank you and we apologise for the inconvenience.
 
~ The Fallen Sword Team



#1008404 Loading page

Posted by duktayp on 28 September 2022 - 01:19

Sure it's not a mimic?

 

HA!

 

DnD-Mimic-Detection-Advice-Dungeons-Drag




#1008153 Game Update v3.9 / App Update v1.2

Posted by Arioche on 11 August 2022 - 12:32

Hello everyone!
 
We have made some adjustments to the following Guild Achievements:
 
Reign of Fire
Defeat 1,000,00 Dragon class creatures
Reward: +2% Damage for current Guild Members
 
Open Season
Defeat 1,000,000 Beast class creatures
Reward: +2% Attack for current Guild Members
 
Rock Bottom
Defeat 1,000,000 Golem class creatures
Reward: +2% Armor for current Guild Members
 
It ain't easy being green
Defeat 1,000,000 Greenskin class creatures
Reward: +2% Defense for current Guild Members
 
Gone Fishing!
Defeat 1,000,000 Aquatic class creatures
Reward: +2% HP for current Guild Members
 
Even Stronger Together
Defeat 150,000 creatures using a group (Requires Stronger Together unlocked to start counting)
Reward: +25 Max Stamina for current Guild Members
 
Alakazam
Cast 100,000 buffs on guild members (Requires Abracadabra unlocked to start counting)
Reward: +50 Max Stamina for current Guild Members
 
Golden Idol
Hold empowered relics for 25,000 hours (Each relic you hold per hour counts towards this)
Reward: +1 Captured Relics
 
Fatality
Defeat 100,000,000 Global Quest creatures
Reward: +2 Stamina Gain (per hour)
 
To clear up any confusion concerning the Fatality achievement, it means Global Quest creatures across multiple events and not a single event. As long as it is a Global Quest creature, it will count towards the achievement.

I have updated the first post to reflect this change too :)
 
Happy Hunting!
 
~ Fallen Sword Team



#1008088 Double Composing XP LXXIX!

Posted by Zue on 05 August 2022 - 15:03

Hi everyone!

Today, we have our next 'Double Composing XP' event!
 
For the next 48 hours, until 15:00 (Server Time) on the 7th of August, XP gained from making Composing Potions shall be doubled, so get those potions brewing!
 
We hope you enjoy the 79th Composing XP Event! Have a great weekend.
 
~The Fallen Sword Team.



#1007986 Storybook Forest Returns!

Posted by michael65 on 07 July 2022 - 11:49

Thank you cows for storybook event with extension and double experience event!

 

Thanks to the rest of FS community for active participation! Large turnout for double experience event. AH was very active. IMO, a good showing.




#1007897 Storybook Forest Returns!

Posted by WandKing on 25 June 2022 - 08:49

I spent about 2K stam plus my DQ  "Good DQ to use for the Power of Stories quests :) [ Common ] Travel 500 tiles 0 / 500 Gain +850 Current Stamina"

 

to do ratcatcher quest, plus the new ones and still make max stam by Dxp time.

 

Unlike the first time this quest event came out, todays players have massive options vs the lvl 175 only buffs they had back then. *giggles* 

 

Perfect timing and thank cows for this long long long long long long long long long anticipated event :)

 

 

 

Legend

1 long = 5 months to 3 years ± 57 weeks




#1007890 Storybook Forest Returns!

Posted by Tilley10 on 24 June 2022 - 19:10

Nobody is forced to participate in these quests. Prioritize what it best for yourself and make and informed decision.

Thank you for this event!


#1007889 Storybook Forest Returns!

Posted by yotekiller on 24 June 2022 - 18:38

I was glad to get these quests out of my Quest Book.  They are pretty straightforward kill (20-25) and invent quests that took me about 4K stam to complete 5 quests.  Granted, I had completed the lowest level ones years ago but I'll be refilled in plenty of time for the 2XP event.




#1007884 Storybook Forest Returns!

Posted by michael65 on 24 June 2022 - 15:56

Yaaaaay!!!!!

Storybook Forest returns!!!

 

Quests! Quests! And More Quests!

 

[Edit]

Quests have gear like level 100 Wolf shield and amulet, or level 400 granny glasses and gown.

 

Search:

Questbook - seasonal, not started, "story of"

Wiki - Grimmnor

UFSG - Quests, story

 

Quests uses recipes for creating gear to kill elite creatures. Cursed Lute (RARE) is a resource drop of the Cursed Bard in Grimmnor Forest. Quest item drops may be common to unique.

 

Suggested buffs (in my opinion): AM RF SSI teleport

 

[/Edit]




#1007893 Storybook Forest Returns!

Posted by BadPenny on 25 June 2022 - 01:47

thank-you-icegif-8.gif






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