Jump to content

WandKing

Member Since 15 Apr 2013
Offline Last Active Apr 15 2024 02:51

#1005632 Arena Rules

Posted by WandKing on 01 October 2021 - 20:44

I agree that anyone can cheat the Medal easily already, but I think that would make it way to easy to group the same, let's say, 8 people going for Arena Medals at the same place to help eachother...Although I know that it can be made already just as easy if you know enough people in the game.

 

I'd be in favor of:

Guild Gear - 25% Rule

Own Gear - 50% Rule

 

PS: I don't play Arena, have not much say into it, completelly talking from an outsider standpoint.

I only do arena when I get a arena DQ and maybe 1 out of 25 times I try to enter one, I get the  25% Guild mate arena rule warning since we do not have many arena players.

 

Making any changes to the existing rule will give advantage to guilds with more experienced arena participants allowing less slots for amateurs like me.

 

yghorbeviahn suggestion above might be ok, yet, opening up the arena rule  to 100% guildmate participation is not good.

 

Even I might take advantage of "boosting" since I've played FS over a decade now and  I still need 54% for my  PvP Arena Wins Bronze  :(




#1004668 [PvP] Feedback & Suggestions

Posted by WandKing on 29 July 2021 - 04:25

I feel that this post was born out of the fact that some players would like to do a PvP DQ if the reward is sweet enough, yet have no targets.

A simple change to the PvP DQ could solve that.

Give the player a 2nd choice...reward remains the same

 

Defeat x active players in normal PvP or Defeat  xxx creatures.

 

No other task is needed, it is either defeat players or defeat creatures

 

 Once a click is made they are stuck with the choice.

 

Maybe this would entice pvpers to go kill some creatures for change  ;)

 

 

Another idea swimming in my head is having a lawless level, say every 1000 levels.

After next new content that would make 5 areas.

In those areas your pvp range increases to +/- 500 or even 1000.

you can invite some friends in there to wail on for your DQ or (pvpers would love this)

Hang out in the area waiting for a unsuspecting  leveler passing thru! 




#1004468 Double XP Event Announced!

Posted by WandKing on 11 July 2021 - 07:13

Not to be whining or anything like that, yet summer has a tendency to fluctuate depending on where a player plays. Most are accustomed to a near 1st of July which is a window to all the worlds summer. So late now winter or storm season is putting some players to a disadvantage. I have no problem as our summers last for more than 4 months plus...get my drift? 




#1004357 Speculation about 2x XP

Posted by WandKing on 04 July 2021 - 09:25

outside of my pay grade yet there are ears on the ground saying the event is being worked on  :)




#1004143 Speculation about 2x XP

Posted by WandKing on 18 June 2021 - 06:38

Next Tuesday will be the start of a GE of some sort and then the week after will be an event of some sort.

 

The BP flash sale is awesome THANKS

 

My apology folks yet I have to ask...flash component slots or bank depos

 

gotta go bye   :ph34r:




#1004037 Possible Relic Alterations

Posted by WandKing on 11 June 2021 - 07:12

I would vote add the stam gain to existing stats. empowering would be more costly but that is and option anyway.

 

With that said, I will add my crazy idea.

This idea involves the first 300 or 400 lvls.

Instead of changing the existing relics, add a duplicate relic, with same artwork, in each area that has a relic with no stam gain or max stam.

 

The new look alike relic will have stam gain and maybe a small amount of max stam with no other stats.

 

The guilds are limited to 6 relics max so maybe add +1 relic upgrade and an insane Guild Achievement  to gain a +1 relic reward (if the look alike relics are added)




#1003914 Zombie Yeomen XIV

Posted by WandKing on 27 May 2021 - 08:58

Most stam I ever spent on a GE and the reward is awesome Thanks




#1003885 Feedback and Suggestions

Posted by WandKing on 21 May 2021 - 07:45

The Story of the Wicked Ratcatcher 1150 Rat Infested Village has been a throne in my side for 9 years since I cannot reach the quest to finish it :(


*thorn




#1003716 Shadow Bunny & Springtime Forest

Posted by WandKing on 25 April 2021 - 18:54

I am so surprised FS community already reached Ruby Tier with 2 days + 19hrs remaining.

 

It appears there is more banked stam out there than I originally predicted  B) 




#1003479 Game Update v3.1.0

Posted by WandKing on 03 April 2021 - 04:11

I believe it is  player interference with new content that now makes the game unplayable at this posting.

 

We should have just rolled with the new stuff until everything was ironed out and then evaluated possible tweaks to new updates.

 

Instead, un-changes were being made to new changes while other areas needed to be dealt with first.

 

Now I cannot hunt season titan, do GE or even chat with guild *sigh*

 

And where the hell are the STF LEs? LOL 

 

That's my opinion and sticking to it!

Yours Truly

Wand 




#1003469 To top it off...

Posted by WandKing on 03 April 2021 - 02:45

An error occured - the team have been notified and will get it fixed soon! [3.1.10]




#1003436 needing fixed or looked at

Posted by WandKing on 01 April 2021 - 23:09

Invented items, Chest Potions and Chest keys all go strait into backpack and not mailbox.

 

 

I like this one though!!! saves my clicks!

Potions and Keys are great to go directly to Mailbox.

 

Yet if invented items and potions go directly to mailbox it will be a logistical nightmare for players that are starting out to be able to do the invent DQs...even the invent 40... much less the invent 120 if they have slow internet. My page loading has always been slow resulting in taking 45 minutes+ to invent 120 items and that is with invented items going into mailbox. 

Yes I have the BP space to do all DQs, yet many in this game do not  :(

 

 

Battle Action endless spinners

If I kill multiple creatures (say 4 or 5) on 1 tile, sometimes all the battles end and I refresh and hit them again (AM working). Sometimes the first battle or the last battle will not complete while the others do.

It is very random which battles will complete and which do not.

Of course if I lose the battle, it is instant complete...lag appears to favor the creatures :) 




#1003411 Game Update v3.1.0

Posted by WandKing on 01 April 2021 - 01:23

unable to use the Switch create mode in AH keeps telling to select 1 item to send, i dont want to click over 120 times for the same item to list in AH

 

Also i sent in a Support Ticket in about it 2-3 days ago with no response.

 

In switch Create Mode I select the item and when new window pops up (step 2) I set time, price and amount of the item to auction. 

 

When I click Create Auction it sends me pack to Step 1 and displays this message

 

"You need to select at least one item to send"

 

Considering you have to select an item to access Step 2...




#1003293 Double Composing XP LXI

Posted by WandKing on 26 March 2021 - 18:50

Thank you Thank you...first time in a couple of years I have been able to enjoy this event  :D

 

@FS community, I will try to plow thru the bugs and have +7 com frag items available in my AH...bear with me!




#1003248 Composing Update (v3.0.0)

Posted by WandKing on 24 March 2021 - 17:55

I noticed a lot of talk about the BE buff being overpowering...making deflect lvl 204 and such. 

I think it is great to be able to buff players with higher skills than lvl 192.

 

Why not expand the Special Section of AH and add potions that counter the new overpowering buffs?

For example a zombied lvl 300 anti-deflect does ok against a lvl 192 deflect buff...will it work against lvl 204 deflect? maybe

 

Same goes with other overpowering 204 buffs...just make a counter skill potion and sell it in special section of AH.

 

I pretty sure that only a handful of players will make lvl 80 in the next 3 months so that give time to hash out the changes :)

 

Love the updates! Thank HCS :D






Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: