KingHomer's Content
There have been 4 items by KingHomer (Search limited from 28-April 23)
#942453 PvP Seasons Rewards. Thoughts and desires please.
Posted by KingHomer on 30 July 2015 - 18:03 in General Discussion
#942438 PvP Seasons Rewards. Thoughts and desires please.
Posted by KingHomer on 30 July 2015 - 17:24 in General Discussion
I knew I would not hang on to Crystal since I barely reached it last night, but I certainly did not expect to be one hit from wood league.
When I see players of different levels in Crystal with under 200 attacks initiated, I realized I'm not even being allowed to compete with them. I had to compete only with end of content players, many of whom apparently stayed up all night or live in a more favorable time zone.
Anyway, my suggestion based on my experience in this is that the reward include some factor for Attacks initiated beyond 20. I don't claim to know what that is. There needs to be some recognition for players that tried this for real vs players who did 20 Attacks to see what the reward was, even those of us who live in the wrong time zone and slept last night.
Staying in for the next season, going to do my 20 token attacks only I think. I'd liked to thank a few players, especially moonfrost, for trying to help me learn the ropes, but there doesn't seem to be much upside to all the effort unless you can be on at the end.
#936429 PvP Seasons / Bounty Preview
Posted by KingHomer on 18 June 2015 - 04:24 in General Discussion
All bounties should be 10 total hits per Hoof suggestion. System-generated are 10x10 stam. Player-generated are 10x 10 to 100 stam hits as now so some punishment, even if maxed at two levels, can be meted out. This preserves effort to get bounty medals as well.
Level holding PvP players are choosing to be a toll both for levelers to pass through, so I have no sympathy for any of you as you have intentionally chosen to only level to x level. However, an entirely open system does favor higher levels, so I would be in favor of a secondary reward (cynically a leveling potion lol) for the highest rated player every500 levels.
Keep dominance medal. Change hours leading a band to days ranked in top 3 of a season or whatever makes sense. Give a. extra day of credit for moving up a level and an extra Day for every season played at titan level.
See off this post takes lol. At least it's shorter than last one.
#900579 Game Update v2.51
Posted by KingHomer on 13 November 2014 - 22:27 in General Discussion
Oops, I thought this was the SS2 needs level 500 thread.
Nice update, I guess I should kill an SE today. Or a titan.
I think there should be an individual titan kill list. Not to take away from the guild aspect of Titan kills - but the sheer numbers of titans some individuals kill are amazing.