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Phelim

Member Since 06 Dec 2013
Offline Last Active Jul 17 2017 14:07

Topics I've Started

Attacking Bases Pointless?

17 July 2017 - 13:48

Our Alliance is trying to fight some level-equivalent or higher player(s), and I am trying to figure out how to kill off their troops. So far, it seems to attack them at their base, even with superior numbers, is borderline idiotic because of Medbays. Or, at least, the huge numbers they heal.

 

If our Alliance rallied a player with 800,000 troops, and even managed to get 1,000,000 in on the Rally, all of the defenders units would survive via the medbays. Great for defenders. However, the attacking troops would die flat out, destroying 10s of millions of power for the attackers. So while the attackers could claim "Victory" in the Rally, in reality the attackers permanently lose units and might, while the defender can just sit back and heal his lost 800,000 troops.

 

So what is the point here? Why on earth would anyone on earth attack another's base unless you are attacking much smaller players so you don't lose many troops?

 

Am I supposed to just start attacking opponents outposts, hoping to kill 20 players at a time until the other guy gets bored before I do?

 

Trying to figure this out.

 

EDIT: For comparison, in similar games even maxed out hospitals would only heal 2-300,000 troops max with big players armies in the millions. So if an Alliance Rallied a large player, his troops would eventually start dying off. This makes attacking a large player via a Rally a viable proposition. In this game, it's a fools errand.


Troop Packs in the Store

30 June 2017 - 02:10

What is the logic behind when, how many troops are offered as part of a sale bundle in the store?

 

When I first started the game there were several high-value (over 1,000% value) offers right away. However,  now I don't know if that was just a newbie offer, or if it was a special event, or a random 1-time thing. Since it came so free and fast and early, I did not avail myself of the offer(s) as best I could figuring I'd get them if I liked the game. However, now that I have had a few weeks of nothing, I am a bit concerned about having missed a boat or two.

 

Thanks in advance.


Crazy Pricing Variations

22 June 2017 - 19:10

How on earth do some of the $99 packs offer 320,000 shards, plus stuff, yet other $99 packs offer only a fraction that amount of shards, and even less stuff?

 

This cash shop of yours has all the hallmarks of a user-driven pricing system, under the guise of "random, per user sales".

 

Can you guys be frank with us, and say unconditionally that everyone is getting the same exact "sales", both in terms of (assuming pricing in base U.S. dollars, as you have said you base the price your offerings):

(1) shards and extras for the dollar; and

(2) per package dollar amounts?

 

I feel as though since I initially paid for a larger package ($49.99-99.99) that I will never see the same lower-price and at the same time great value sales packages.

 

I do not think that removing the uncertainty about this will reveal anything too crucial to your competitiveness of the game. However, I will say that refusing to answer frankly and directly will convince me that based on previous purchases, each of us gets put in certain categories. E.g.,

 

(a) those in, say, a "whale" category would have his/her chances of getting reasonable, manageable and well-priced packages reduced so low as to be statistically irrelevant; and/or

(B) Those "impulsive/fear of missing out" types will always get a lower-value-per-dollar package before a higher one since they will usually buy quickly fearing that only crappier value packages will be shown for a while.

 

While I understand you are in the business of making money, I hate this feeling I'm starting to get, like I am getting fleeced by an algorithm.


PC Without Steam?

19 June 2017 - 16:43

Can I play this game on my PC without getting involved with Steam? Thanks in advance.


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