The revenge hit is silly. But okay, let's talk about it.
A) Is the revenge hit going to be tied to how much stam the original hitter used? If I hit someone with a 10 stam for a daily, is it fair for them to get a 100 stam revenge hit without any consequences? The levelers would think so.
Is the revenge hit going to take double the xp like the bounty would? Or again, is it a free hit for a player without consequence? If I face consequences for hitting you, you should face the same risk. But that wouldn't be fair, would it?
C) Is the revenge hit a guaranteed win? Or would the player have to buff up, check out the persons gear, and make an effort to win? Because guess what, you ALREADY have the ability to hit back. Or is this just another way to have hcs do the work for players because some are afraid to get slapped in a computer game?
PvP requires risk. PvP requires participation. These suggestions are just ways to figure out how to make hcs do the job for you. You want revenge? Step up and take it without waiting for someone to keep you safe. There is NO safety in pvp, for either side.