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Icicle's End update


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#1 livingtarget

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Posted 17 December 2018 - 16:20

Hello everyone,

 

This year's Festive Eldevin event : Icicle's End is now live! Find the Frozen Portal in the center of Eldevin City to start your festive adventure! Running from now until the 7th of January 2019, you can journey to the Winter Cabin in the Glacial Plains and earn awesome festive rewards.
 

The following changes went live:

  • Fixed ranges of the following spells to match the tooltips: Blazing Arrow, Storm, Erupt, Despair, Benediction, Miasma, Monsoon and Creeping Vines.
  • Fixed a talent bug where the Overpowered would buff damage by 10/20% instead of 20/40%.
  • Fixed a talent bug where Nightmare would only give 10% instead of 15% if you had two points in it.
  • Fixed a bug where Frenzy and Starlight talents would not give the correct amount of mana regeneration.
  • Changed the PvP battlegrounds achievements from 1/200/500/2000 to 1/25/50/100 and updated the steam achievement.
  • Added some more validation to Lethal Concoction in an attempt to fix a bug where the status effect would stay after exiting the puddle.
  • Fixed a bug where farms could be left behind indefinitely.
  • Fixed various spelling mistakes.
  • Festive recipes are now available for Cooking and Alchemy.
  • Item vendor sell price now shown on the tooltip, some prices may vary slightly at times.

Known issues:

  • Lethal Concoction does not deal damage to creatures if they started as untargetable when the puddle was cast.

 

Merry Christmas and a Happy New Year from the Eldevin Team.



#2 YanDee

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Posted 17 December 2018 - 16:24

Thank you very much to the whole team for the good work it's really appreciated to see some work has been done thanks a lot!!!!



#3 YanDee

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Posted 17 December 2018 - 16:41

''

  • Fixed a bug where Frenzy, Starlight and Overpowered talents would not give the correct amount of mana regeneration. ''

    im sorry but overpowered tooltip does not mention giving mana regen?


#4 Elrog

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Posted 17 December 2018 - 16:42

Hi! Thank you for the changes!

 

Blazing arrow still appears to only have a 12 yard range for doing damage and the size of the animation did not change either. It just now lets you click up to 15 yards away to cast it.


Edited by Elrog, 17 December 2018 - 16:52.


#5 livingtarget

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Posted 17 December 2018 - 17:02

Hi! Thank you for the changes!

 

Blazing arrow still appears to only have a 12 yard range for doing damage and the size of the animation did not change either. It just now lets you click up to 15 yards away to cast it.

 

Because it's a directional ability that's how that works. We cannot scale up the effect in this Engine, so it's a limitation.



#6 livingtarget

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Posted 17 December 2018 - 17:03

 

''

  • Fixed a bug where Frenzy, Starlight and Overpowered talents would not give the correct amount of mana regeneration. ''

    im sorry but overpowered tooltip does not mention giving mana regen?

 

 

Whoops my bad, that should be removed it was just a typo though. Overpowered has no mana regen.



#7 Elrog

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Posted 17 December 2018 - 17:25

I figured that was the case. Just wanted to clarify for anyone reading :)



#8 Thomas02

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Posted 17 December 2018 - 21:04

Thats a big change for the pvp one, is that change because you want to make it easier to get the achievements or to encourage more pvp play or both lol


Rampaging Rabbit!!


#9 JoDu

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Posted 17 December 2018 - 22:14

yes, nice to get that 2 pvp achievements today when just login after update :)



#10 Debrutsid

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Posted 18 December 2018 - 10:42

OK.  wow.  came here to complain about the no festive drink and food thing.  just as long as it goes live today, but one other glaring omission? 

even is live for 21 days
festive present avaulable for 13.

just SAYING.  WE HAD A SIMILAR issue during halloween, but in reverse

#11 Anakiro

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Posted 18 December 2018 - 12:32

Thanks for that, we'll fix it with the update! :)



#12 Legolis3

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Posted 18 December 2018 - 14:34

I wonder if all these minor updates we have been getting are a sign something big may be coming sometime in the near future :P....


Respec Champion


#13 Thomas02

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Posted 18 December 2018 - 15:16

I wonder if all these minor updates we have been getting are a sign something big may be coming sometime in the near future :P....

Can only dream!


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#14 livingtarget

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Posted 18 December 2018 - 16:07

The following changes are live:

  • Festive recipes are now available for Cooking and Alchemy.
  • Item vendor sell price now shown on the tooltip, some prices may vary slightly at times.
  • Festive Sale duration extended to match event duration more closely.
  • Fixed some bugs with festive shop categories not displaying nicely.
  • Updated the tooltips on the PvP battlegrounds achievements to match their requirements.


#15 Thomas02

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Posted 18 December 2018 - 16:10

Yea the value of the item at the bottom of it is a very nice addition


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#16 Debrutsid

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Posted 19 December 2018 - 22:53

One other question.  why is the server so incredibly slow?  i can run eldevin,bluestacks, a movie, and fallout 4 and never experiecne slowdown...

but in eldevin and only there i am lagging badly



#17 Steve1973

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Posted 20 December 2018 - 10:21

One other question.  why is the server so incredibly slow?  i can run eldevin,bluestacks, a movie, and fallout 4 and never experiecne slowdown...

but in eldevin and only there i am lagging badly

Could it be due to the large amount of players on :lol: 


When in doubt. Blame lag ;)


#18 SagaTeller

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Posted 21 December 2018 - 18:58

Still calling these updates. Cool.


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Head to: https://forums.hunte...showtopic=75969For more information!

-Gold Mine team.

#19 Brioche

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Posted 23 December 2018 - 02:31

Because it's a directional ability that's how that works. We cannot scale up the effect in this Engine, so it's a limitation.

Actual range of the ability is somewhere around 11 yards. If it can't actually hit that far away then it might be better to change the range in the description to reflect that, rather than increase the targeting range and let players mistakenly believe that it can hit that far. Same goes for Tornado; it doesn't actually hit up to 12 yards away, but its range is slightly shorter than that.

 

I believe a targeting cone would be better for Dragon's Breath and Blazing Arrow would be better than a targeting point/circle. For Tornado, it should be a targeting line instead of a circle.




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