Please give me as much feedback on this across all classes and I shall see what can be done.
With all due respect, if you guys actually played the game, you'd know the specific requirements for each player class (or, just look at the other blueprint items you create for the classes ?)
Anyways, for mutants, to be the most effective, the weapons need to be :-
1. Weapon Type : BLADE
2. Damage Type : RAD
3. Ammo : n/a
This combination allows Vibro-Blade, Radioactive Aura and Searing Edge to be used...
Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...