Considering gathering skills like Fishing and Foraging go into Food and Potions, maybe we can think of special buffs or abilities that can be gained from this that would give good value to the rare mats. I will make a suggestion so don't rip me here. Just hoping to get more people thinking of how this could be put to use.
Random Skill Potion - Allows for a one-time use of a random skill for use in PVE or PVP. (stack 3 max)
Random Pet Potion - Generate a random pet for 30, 60 or 90 minutes. (permanent pet possible)
Random Mount Potion - Generates a random mount for 30, 60 or 90 minutes. (permanent mount possible)
(3 rare mats of each) Output results have highest percentage chance to generate the lowest tiers of items listed above.
(6 rare mats of each) Output results increase in likelihood of producing higher tiers by 10%
(9 rare mats of each) Output results increase in likelihood of producing higher tiers by 20%
(12 rare mats of each) Output results increase in likelihood of producing higher tiers by 30%
** The chance to generate a permanent (bind on acquire) pet or mount is 1/2/3/4 percent (depending on quantity of mats used). Certain pets and mounts may be excluded. Possibly add 1/2/3/4 ep when crafting to allow chance for permanent mount or pet ?
Numbers are just thrown out there. They can be altered to whatever suits each potion or each possible output result. Again, I know it's a bit silly. Just trying to get some positive feedback.
Edited by zargon, 04 June 2015 - 07:33.