Looting System?
#21
Posted 17 November 2012 - 03:01
We may have something else to spend gold on, but I can't reveal that as I'm not entirely sure how it will work yet.
Lead Artist, Eldevin
#22
Posted 17 November 2012 - 07:02
If vendor prices are decreased by you guys then people will get only a small amount of gold for their loot and people are encouraged to buy from vendors instead of farming creatures for their items/loot. This will lead to less gold entering the game and more leaving, so gold becomes more valuable.
If vendor prices are increased by you guys then people will get a high amount of gold for their loot and people are discouraged to buy from vendors compared to farming creatures for their items/loot. This will lead to more gold entering the game and less leaving, so gold becomes less valuable.
But only time will tell how truly effective this will be.
Gathering Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
First person to have maxed them
Characters (all level 49)
Prophet Savanc Savavita Savavimala Mage Savanhildur Savashengli Savahathor
Warrior Savy Savanikomachos Savafionnchadh Assassin Savalina Savajahangir
Ranger Savakainda Savatakoda Savaraxka Templar Savastanislav Savasegolene
#23
Posted 19 November 2012 - 12:32
Lead Artist, Eldevin
#24
Posted 03 February 2013 - 14:37
Just going to put this out there, there will be people who hoard the gold just so they can say they have the most. And they will never spend it because they will farm their items from monsters. What will they do with all their gold? Probably give it to random people, or just keep hoarding it. Would there be any way to prevent hoarding to this level?
#25
Posted 03 February 2013 - 18:42
Capping the amount of gold people could have per character or per account might be a bit too restrictive, but worth thinking about. Some games cap their secondary currencies to encourage an earn then spend cycle too.
Senior 3D Artist
#26
Posted 04 February 2013 - 04:12
Just going to put this out there, there will be people who hoard the gold just so they can say they have the most. And they will never spend it because they will farm their items from monsters. What will they do with all their gold? Probably give it to random people, or just keep hoarding it. Would there be any way to prevent hoarding to this level?
What's wrong with hoarding gold...?
#27
Posted 04 February 2013 - 09:12
Generally, nothing. Being a bit more frugal in games can in-fact be pretty handy (thinking Skyrim for saving up for houses etc).
However in almost any game if you get many players holding onto huge amounts of gold it suggests there isn't enough to spend it on, or that the economy is a bit broken. There is also a slim chance that players with large amounts of gold can screw up the trading economy (buying all the stuff on auction and putting it up at horrifically high prices etc), but that's troll behaviour in general and we are on the internet
On the flipside of this in Eve Online hoarding money is almost part of the game, and their economy works pretty well.
Senior 3D Artist
#28
Posted 04 February 2013 - 14:56
In every mmo i ever played gold was never an issue, i allways had more then i can spend since i kinda dont like spending it :]]
If i can craft or get items myself i usually dont buy them, imo gold should be saved for something that is really really hard to get and someone just had more luck then you...
#29
Posted 04 February 2013 - 23:59
Gold sinks being discussed already lol. Just stop too much coming in and it will be fine.