Keep having problems trying to run with both the client and the browser (Macbook retina / mavericks)
Neither gets beyond the start of unpacking the core (about 95% of the time - the other 5% loads the game, but with the graphics half size in the window, and the cursor position full size).
the client log file:
Version information loaded successfully
Header loaded successfully
Checksum loaded successfully
Loader is up to date
Library Path: /Applications/Eldevin.app/Contents/Java
Local Cache: true
Net Cache: false
Stage failed: CLIENT
Local Cache: false
Net Cache: true
Exception in thread "Loader" java.lang.VerifyError: Cannot inherit from final class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:800)
at gbloader.c.b(GBClassLoader.java:110)
at gbloader.c.findClass(GBClassLoader.java:123)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:800)
at gbloader.c.b(GBClassLoader.java:110)
at gbloader.c.c(GBClassLoader.java:101)
at b.n.d(LoadClientCode.java:108)
at b.k.c(AbstractLoaderStage.java:58)
at b.k.b(AbstractLoaderStage.java:29)
at gbloader.f.b(GBLoaderThread.java:81)
at b.k.b(AbstractLoaderStage.java:30)
at gbloader.f.b(GBLoaderThread.java:81)
at b.k.b(AbstractLoaderStage.java:30)
at gbloader.f.b(GBLoaderThread.java:81)
at b.k.b(AbstractLoaderStage.java:30)
at gbloader.f.b(GBLoaderThread.java:81)
at b.k.b(AbstractLoaderStage.java:30)
at gbloader.f.b(GBLoaderThread.java:81)
at b.k.b(AbstractLoaderStage.java:30)
at gbloader.f.b(GBLoaderThread.java:81)
at b.k.b(AbstractLoaderStage.java:30)
at gbloader.f.b(GBLoaderThread.java:81)
at gbloader.f.run(GBLoaderThread.java:69)
at java.lang.Thread.run(Thread.java:745)