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Update v2.0.004b


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#1 Hoofmaster

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Posted 21 November 2011 - 13:19


[*:1a9le8ko]Fixed: Online allies action icons now show correctly.


[*:1a9le8ko]Changed: Removed irrelevant action icons from your character on the Guild Members list on the side bar.


[*:1a9le8ko]Added: Added various 'id' tags to the profile, view creature and view group stats page to make it easier for the FSHelper to read data.


[*:1a9le8ko]Added: Tooltips to relics on the relic list to show the bonuses.
~ The Fallen Sword Team

#2 doomlord

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Posted 21 November 2011 - 14:16

Results of a group combat.

a:1:{i:0;a:2:{i:0;O:13:"CombatSpecial":3:{s:2:"id";i:3;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:16:"Farn Org (Elite)";}}i:1;O:13:"CombatSpecial":3:{s:2:"id";i:4;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:7:"aaarnio";}}}}

The Eternal Warriors misses Farn Org (Elite).
The Eternal Warriors was victorious!

#3 Hoofmaster

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Posted 21 November 2011 - 14:17

Results of a group combat.

a:1:{i:0;a:2:{i:0;O:13:"CombatSpecial":3:{s:2:"id";i:3;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:16:"Farn Org (Elite)";}}i:1;O:13:"CombatSpecial":3:{s:2:"id";i:4;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:7:"aaarnio";}}}}

The Eternal Warriors misses Farn Org (Elite).
The Eternal Warriors was victorious!


Is this on the new map?

#4 Ringhal

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Posted 21 November 2011 - 14:18

Thanks for the update.

Now, I have noticed there's no number next to the VL on other player's profiles.

#5 doomlord

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Posted 21 November 2011 - 14:33

Results of a group combat.

a:1:{i:0;a:2:{i:0;O:13:"CombatSpecial":3:{s:2:"id";i:3;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:16:"Farn Org (Elite)";}}i:1;O:13:"CombatSpecial":3:{s:2:"id";i:4;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:7:"aaarnio";}}}}

The Eternal Warriors misses Farn Org (Elite).
The Eternal Warriors was victorious!


Is this on the new map?


Yes it was on the new map

#6 Xakano

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Posted 21 November 2011 - 14:34

Thanks for the update.

Now, I have noticed there's no number next to the VL on other player's profiles.



They are fixing now :)

#7 RJEM

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Posted 21 November 2011 - 14:45

Is there any timescale for the implementation of things like:

- being able to deactivate buffs from the new map screen
- having a more visible Imp counter
- being able to resize the world map itself so bits aren't cut off on smaller screens
- ensuring the longer 'quest texts' (in black) are always displayed on top of the map and surrounding frame (sometimes it gets cut off)

Great job so far - I'm loving the new interface and know others are as well.

#8 doomlord

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Posted 21 November 2011 - 15:47

Pick one stairs :)

Great job on the new map btw... it ROCKS

Posted Image

#9 shindrak

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Posted 21 November 2011 - 16:02

whats about titans ? its not working correctly...

#10 Hoofmaster

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Posted 21 November 2011 - 19:40

whats about titans ? its not working correctly...


What's wrong with them?

#11 shindrak

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Posted 21 November 2011 - 19:58

whats about titans ? its not working correctly...


What's wrong with them?

viewtopic.php?f=1&t=104880&p=1191046#p1191046
I just move to titan showing on new spot and i find it just ghost

#12 evilbry

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Posted 21 November 2011 - 20:16

hoof, no offense, but is anyone actually reading the bug thread HCS stickied?

All the things that people are posting in here have been posted in the bug thread for days. not much use having a thread stickied in here if it's not being used.

#13 sturggen

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Posted 21 November 2011 - 20:31

Fix the avatar select situation. Allow JPG/JPEG images to be used as they have been for over four years. It has been broken for almost 2 weeks (since Beta was added). Support simply cannot or will not address the issue.

#14 RJEM

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Posted 21 November 2011 - 20:41

hoof, no offense, but is anyone actually reading the bug thread HCS stickied?

All the things that people are posting in here have been posted in the bug thread for days. not much use having a thread stickied in here if it's not being used.


I agree fully with this - lots of things in the stickied thread which are being repeated here.

#15 smileynirv

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Posted 21 November 2011 - 20:51

when taking or controlling a relic, the new UI doesn't show the stats of the defending group members for the relic. also when group capture of relic and group kills always say that there is a miss but a win......i like winning but id like to know why. thank you again for the new UI it is amazing!!!

#16 Hoofmaster

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Posted 21 November 2011 - 22:29

hoof, no offense, but is anyone actually reading the bug thread HCS stickied?

All the things that people are posting in here have been posted in the bug thread for days. not much use having a thread stickied in here if it's not being used.


I've not read through it yet, hence I wasn't sure about that one :)

We'll be looking through it soon and making a 'to fix' list :)

#17 Hoofmaster

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Posted 21 November 2011 - 22:29

Fix the avatar select situation. Allow JPG/JPEG images to be used as they have been for over four years. It has been broken for almost 2 weeks (since Beta was added). Support simply cannot or will not address the issue.


You can upload avatars as jpeg - just ensure the image is 200x200 pixels.

#18 Windbattle

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Posted 21 November 2011 - 23:57

Any chance you could add the level of the relic in the relic control page? I think that would be very useful to guilds considering taking or defending a relic.

If there is room, it would be great to see the relic bonuses as well.

#19 Hoofmaster

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Posted 22 November 2011 - 02:34

Any chance you could add the level of the relic in the relic control page? I think that would be very useful to guilds considering taking or defending a relic.

If there is room, it would be great to see the relic bonuses as well.


Sure :)

#20 fs_azylemy

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Posted 22 November 2011 - 07:50

as i have said in the bug thread this happens all the time

also i hope you have taken a look at xinderoth palace area (the one with the se) as it is uncrossable on the new map one square is green the other is red

a:1:{i:0;a:5:{i:0;O:13:"CombatSpecial":3:{s:2:"id";i:0;s:6:"target";i:0;s:6:"params";a:0:{}}i:1;O:13:"CombatSpecial":3:{s:2:"id";i:1;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:34:"Lorelei the Consumer (Super Elite)";}}i:2;O:13:"CombatSpecial":3:{s:2:"id";i:2;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:34:"Lorelei the Consumer (Super Elite)";}}i:3;O:13:"CombatSpecial":3:{s:2:"id";i:5;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:7:"AzylEmy";}}i:4;O:13:"CombatSpecial":3:{s:2:"id";i:7;s:6:"target";i:0;s:6:"params";a:1:{i:0;s:7:"AzylEmy";}}}}
The evil dead misses Lorelei the Consumer (Super Elite).
The evil dead was victorious!


Group Leader (AzylEmy) gained 72 xp.
All other group members (EoRxNexus, isaacborja, GreatGazoo, BZRNRG360) gained 15 xp.
Guild gained 89 gold.


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