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gapukas

Member Since 16 Aug 2013
Offline Last Active Oct 10 2023 16:21

#1002703 A few ideas ...

Posted by ZoloKing on 31 December 2020 - 10:36

1) Add an option to toggle on/off auto-fraging of quest items. So we can have auto-frag on (whichever rarities we decide), but quest items will go to the bp.

2) New guild achievements to put a new spirit into all aspects of the game :
A. Win X amount of conflicts.
B. Secure Y amount of titans.
C. Invent Z amount of items (could be a few of these , depending on rarity).
D. Gain T amount of pvp prestige.
E. Complete N amount of bounties.
F. Win J amount of arenas.
And so on.
With new rewards : +10 xp gain, +1 stam gain, +1 max guild members...

3) add a prompt when discarding components (with an on/off toggle on the prompt itself). Lost a few to missclicks.

4) Add a composing lvl guide to the composing page (like we have on the app).

5) Have an option to send gold/fsp/items TOGETHER with a message (on the same screen, exactly like on the app).

6) TBC

Feel free to weigh in, suggest improvements or tear me apart ("You are tearing me apart, Lisa !")




#1008527 Super Elite Sets

Posted by basti7 on 22 October 2022 - 11:45

Hey,

as always my english is not that good but I try my best.

 

We all know the good old times when SE items were pretty expensive like Malphas with 50-80 fsps AND useful.

Now new Legendary and the Tier 5 break all SE sets below 500 - sure, HCS tries to make them better with a new buff and some items are now worth to farm them because of new recipes. Just as an example: The earth hammer destroyed the whole Malphas Set. Sekhs set the Steep Nojor, Malphas and Triclopse. 

But if you see the ladder nearly nobody uses SE items - they do not fit in setups or are weaker (or maybe just useful for some lvls). Especially the old setup like Vexus, Samurai, Cockatrice, Steep Nojor, Xinderoth or Lishka need an update / boost. 

I tried to make a list and want to show you some facts.

 

Level Gaps:

There are many Level Gaps which could be filled with new ones.

 

SE set to next SE set

680-780 

820-900 

1000-1100

1000-1100

1100-1225

1225-1425

1460-1600

1600-1750

1750-1915

1925-2000

2000-2225

2225-2400

2400-2575

2575-2625

2650-2750

2750-2900

3000-3275

3275-3400

3475-4000

4000-4650

4650-5000

All red marked ones are more than 175 lvls without new SE sets!

 

 

2 / 3 / 4 piece-setups:

1-780: only 3x2-piece setups. The rest is mostly 3. 4 is rare (3x).

781-5000: 4x3-piece setups. The rest is mostly 2. No 4-piece-setup.

 

Boots, Amulet, Ring and Rune are rare.

 

Stats:

-I tried to assign but sometimes it is difficult so the list is NOT 100% accurate-

 

60 SE sets

ARM/DEF - 1

ATT/ARM - 10

ATT/ARM/DAM - 11

ATT/DEF/DAM - 5

ATT/DAM - 10

ATT/DEF - 10

DAM/ARM - 7

DAM/DEF - 4

HP/ARM - 1

HP/DEF - 1

 

HP/DAM - 0
HP/ATT - 0

 

10 / 20 on stat X are the most.

I am not sure why nowadays the "real set category" is hidden until you wear the whole set. I want to see first if this setup gives me more attack or more defense (like Corbalz).

"Boosting buffs" shoud be stronger without the +10/20 stats. But correct me if I am wrong.

 

 

Suggestions:

 

1. Tier 5

Yes, Tier 5. Hunt X Sets to create a "new" set. Maybe for new higher level. Amakiri Level 60 to Tier 1 lvl 100, Tier 2 lvl 200, Tier 3 lvl 300, Tier 4 400, Tier 5 500 (or even higher) - would be a possibility to break the Epics on ladder and to create new setups.

 

2. Customized Setups

Give us the possibility to create own setups. Design 9 pieces and each 2 give a bonus which you determine - like one Item gives + 600 STAT and 1 Set 2x + 1200 STAT BONUS

It will be complicated, I know. But often you find a good setup but 2 or 3 items are missing (like Boots and Ring/Rune) - so it would be a great possibility to decide which items and stats I need. 

Make them breakable, untradeable, rare ressources, low drop, low inventing or other options to make them rare.

 

3. Cave Setups 

The dwarven setups need an update.

Deathspinner (no set, okay) would be as a 4 piece set in higher levels maybe interesting too

 

4. Combine SE with Ladder or GvG or Arena

Using small amounts of RP, Ladder points or Arena tokens to create new SE setups + SE ressources. 

Make them breakable, untradeable, rare ressources, low drop, low inventing or other options to make them rare. 

 

5. Offline Stam-Gain setups

Grim said we do not make Epic-Setups. But "Stamina + Stam Gain" setups already exist. So my last suggestion is to make SE sets with Stam Gain or Stamina (less than Epics) - so you can stay offline in PvP gear without losing all Stam Gain.

Maybe 9 pieces too like the Hoof-Setup and combined with customizing. Would be a REAL NEW thing. Sure, we can make them super rare / hard to get / low inventing + drop chances and maybe non tradeable too.

 

 

Have a nice weekend,

b7

 

EDIT:
not allowed to upload a file so here the screens:

Spoiler



#1008300 Game Updates!

Posted by PointyHair on 09 September 2022 - 23:31

Firstly apologies for the delay, I have been a little tied up.

"It would have been nice if the notification had details of this change."
Can you explain what you mean by this? What details are you wanting to see in the notifications?

In the news item on the front page telling us about the changes it would have been nice to
mention that Trade/Secure Trade & Hellforge were being upgraded to show folders like AH Quick
Create. The message indicated that the update was bug fixes and notifications, you totally
buried the lede. The changes to Trade/ST/Hellforge were much more significant.

"Can you either highlight items in secure trade or have a filter to hide them?"
What items is it you are wanting highlighted/filtered here?

When you are setting up a ST you need to know which of your items are already involved
in an ST, otherwise you run the risk of setting up duplicate trades. When the first one
accepts I assume the others are cancelled leading to disappointment and time wasting. This
is especially important for farmers who could be trading 10's or 100's of the exact same
item. I suppose there are scenarios where you might want to setup a race for an item so it
would have to be on a case-by-case basis. Highlighting seems easiest but a real time filter
would work too.


#1008196 Game Updates!

Posted by Tilley10 on 23 August 2022 - 18:40

It would have been nice if the notification had details of this change.


+1 to more transparency.

It would be most welcome to have ALL of the changes that have been made to be posted to let the community know.


#1008195 Game Updates!

Posted by abeaudry on 23 August 2022 - 17:19

How about adding the inventory folders to store in Guild store, instead of a massive inventory list?


#1006649 Feedback and Suggestions

Posted by IVANIDAS on 10 January 2022 - 17:12

For this year, I hope to expect a few things,

  • A gold upgrade function for guild upgrades such a guild store slots & other upgrades
  • Update the skill tree as it ends at 3k but we have many players at lvl 4k/5k
  • More guild achievements
  • More roadmaps to make players aware of upcoming events 

 

Also I hope a few bugs get fixed,

  1. Chests not spawning
  2. Delayed roadmap



#1006216 Stamina changes.

Posted by Tilley10 on 17 November 2021 - 16:50

[*]Reduced the stamina cost to join a group from 5 to 1.


So, time to get a 40,000 reimbursement for my Diamond Group medal in reserve stam? ;)


#1005133 Proposed Loyalty Update.

Posted by Alisa on 10 September 2021 - 03:09

Now, for the past 5-6 years, all of my AT have come from DQ's and those daily 5 per day....  IMHO, the 5 per day should be increased to possibly 10 per day, AND in order to receive those 5 tokens, you have been active in the past 72 hours.... 

it should increase for veteran players and the daily rewards should be based on your loyalty medal.

 

4kibumt.png




#1005024 Selling Hunted cow Shield

Posted by vikingv on 06 September 2021 - 14:47

If only there were somewhere in game that you could sell things........




#1004468 Double XP Event Announced!

Posted by WandKing on 11 July 2021 - 07:13

Not to be whining or anything like that, yet summer has a tendency to fluctuate depending on where a player plays. Most are accustomed to a near 1st of July which is a window to all the worlds summer. So late now winter or storm season is putting some players to a disadvantage. I have no problem as our summers last for more than 4 months plus...get my drift? 




#1004030 Possible Relic Alterations

Posted by Roach on 10 June 2021 - 20:18

as we all know  many aspects of the game need renewal - this is great news - 

 

I support a cap of X stam gain per hour by way of relics

 

have everyone stripped of thier old relics when the new ones are produced and released (should satisfy the masses ) 

 

perhaps a guild upgrade : 10 fsp to abandon 1 random relic under its control 

 

please oh please update the FSguide with the relics on release day - or very close to it 

 

cooldown on relic captures? maybe atleast 10 mins btw captures - we do have players that like to walk and cap 6 relics all at once  - usually targetting 1 other guilds relics only -  

 

perhaps make it so a relic uses up the entire chain of group attacks (meaning i need a new group before i can take the next relic) as an alternative to the above 

 

a + stam gain for gold upgrade might be useful - perhaps only +2 available 

 

while adding new stuff to relics is welcomed pretty much by everyone I hope that relic competitons will not deminish... Relic exchanges encourage activity and teamwork - 

 

maybe something new like - the ability to hire a merc to sit on a relic - bringing the old mercenary system back to use again

 

make capturing relics a permission assignable by guild leader in Ranks

 

make capturing relics a permission assignable by guild leader in Ranks




#1003943 New Content! 4776 - 4800!

Posted by EpicPiety on 29 May 2021 - 17:28

Allowing bugs to be posted on the forums allows other players to possibly add additional details. This would be much more efficient and effective at making sure a bug is thoroughly fleshed out.

 

my 2 cents 




#1003934 New Content! 4776 - 4800!

Posted by BadPenny on 29 May 2021 - 05:52

Although I had heard from others that responses to tickets are slower than we are used to, I myself have always gotten prompt responses to mine.  Granted it has been a while and my last ticket was for a lost quest item, even bugs and anomalies I have reported were at the least given a response of "thanks for letting us know" or at the least "we are aware of the situation and will address it some day" usually by next business day.... 

 

What concerns me is that many of the people that have spoken to me about long wait times for tickets are those with payment issues.  This is a matter that I know hoof takes quite seriously and that BG always paid special attention to.... My only hope is that the new support team handles things with the same promptness and professionalism that I have always received.  

 

Although it irritates me that bug reports are appearing in the forums more and more these days, what cows need to remember is that we actually had a forum section specifically for bug reports on the old forum....  Maybe you should bring this back, if only to relieve some of the workload of those who address tickets for more *serious* matters.  At the least, an official thread should be pinned so that there is a place for us to report minor bugs rather than strain the support staff with such minor details...  Food for thought.




#999823 Guild RP Revamp

Posted by Tartarus1 on 14 February 2020 - 10:43

Take down rp cost by 4 times and add stalker to last xp buff pack.

x4 cost  reduction is too much for their buff level so I lowered a bit.

 

Removed doubler and replaced it with stalker (we already have too many doubler pots available in game).




#999706 TEN THOUSAND SE's killed

Posted by Pardoux on 29 January 2020 - 03:56

Yeah, I know, there's an achievements section, but this is a biggie so sue me ...

TEN THOUSAND of the rascals sent to oblivion.

Wonder how long it'll be before anyone matches it ..






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