I've considered the casual's experience in regard to this cooldown and not even a casual would go at a casual enough rate to not be bothered by the 60 days, meaning 60 days is being unrealistic and i would call that not casual but absent. Also I'd say they do support a speed faster than a supporter option because as you know they have EP pots for experience for both crafting and class as well as loot pots for speedy item gains. Thus I'm stating that EP is an outside-the-game bonus. There's no reason to argue over semantics here I'm simply stating that there's a categorical difference between the problems I've listed in the previous posts regarding EP and the rest of the EP stuff that I'm ok with, stuff that lets you skip the intended leveling process. However I would update that gem removal is skipping the intended content and is not necessary for a traditional gaming experience.
The game was designed to be most enjoyable as a subscriber. That's the methodology in practice in these games. That said, many people who are not as interested in the intended leveling process can obtain speedier gains through EP purchase. I spend my EP on vanity. If there was no subscription i would buy vanity points, assuming the progression gains were at the subscriber speed.
This is a great little game. I picked it because its keeping the pace of things equal to that of traditional MMOs rather than tricking things out with the new mmo flair that I'm seeing popping up everywhere else. 60 days is outrageous.
I wouldn't ask to remove gems with gold again, /newb. However it should be stated that 50 EP still looks very inexpensive p2w...
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