I've noticed this, It Happens when you teleport to the doorway and press "F" right away to enter the realm.
Probably due to lag, recently the game a bit slower...
- BigGrim likes this
Posted by shindrak
on 19 July 2024 - 11:29
Hey everyone.
Alrighty, this is what I'm looking at.
Potions:Probably all spread over two or three new crates?Preservation Draft: Conserve 800. 60m.Draft of the Intellectual: Adept Learner 800. 60m.Buoyant Brew: Light Foot 1500. 60m.Draft of Prodigious Blow: Overkill 1100. 60m.Potion of the Titan Slayer: Titan Doubler 300. 60m.Swift Parry Potion: Counter Attack 300. 60m.Energizing Brew: Invigorate 1000. 720m.Bad News Brew: Reckoning 300. 60m.Brew of Brutality: Savagery 300. 60m.Sanguine Draft: Arterial Strike 600 (1000?) 60m.Buckler Bashing Brew: Shield Strike 400. 60m.Titan Hamstring Potion: Immobilise Titan 400. 120m.~ Grim
Probably 3 crates
#1 crate/Crystal key
Buckler Bashing Brew: Shield Strike 400. 60m.
Draft of Prodigious Blow: Overkill 1100. 60m.
Energizing Brew: Invigorate 1000. 720m
Sanguine Draft: Arterial Strike 1000 60m.
Posted by shindrak
on 16 July 2024 - 18:49
Sorry, but Hell no to BM pot higher than lv300.
Why?
* It's the only item that holds its value in the arena shop and for sure no one wants it dead.
* It will kill the value of other potions (longer duration means fewer potions used in the long run) bad for the game overall.
Posted by shindrak
on 11 July 2024 - 11:02
No. We are constantly told we need new stuff at all levels. The Level ranges of prizes are based on where in 1 to 10 the player placed. Thus the design is by the player for that level. That player decided they wanted an SE at that range. You want a specific SE in the high ranges, earn a top spot!
~ Grim
I don't remember all SEs are player's design...
We can also suggest making a quest-related SE like The Shadow Chancellor
I would like to see a new SE every 250 level content and pretty sure many EOC or high-level players are interested in seeing more SEs
Posted by shindrak
on 20 June 2024 - 15:43
If so, why was it suggested then?
It could be ok to add TD 300 pot
Maybe 300? 400 is double the highest version at the moment. Plus that one is an inevitable.well 300 is ok though, it will be a rare though from a regular realm chest
In individual potions or a combined potion? I don't have a problem with either buff.Individual could be better
~ Grim
Posted by shindrak
on 07 June 2024 - 13:43
If you mean the old ranked PvP system we tried to implement, we've stated several times we no longer have the code, so no. It will not be returning, sorry.
~ Grim
Is it hard to create the codes again? I mean it's your game and if you want to bring more activity... etc
Posted by shindrak
on 08 January 2024 - 14:07
Any news about new RP packs or new epics?
People were waiting patiently after a few long delays of this update to get "something new"
https://forums.hunte...showtopic=78203
Posted by shindrak
on 27 October 2023 - 20:14
New Chest event like Mystic Chests but rewards Loyalty Allegiance tokens
Posted by shindrak
on 28 June 2023 - 17:25
Double xp event is good, Could notice more players online and more activity throughout the game.
Reasons why it should stay 2 times a year
-Gives boost for low-level players that are far from EOC.
-Active Market as some players sell stuff to spend dots also changes in gold value and some items.
-I can notice more interactions between players to plan perfectly for this event.
-More contests inside guilds.
-More people buying fsps from offers and more spending while flash sales included.
What is your reason to remove it?
No one likes slow pace leveling in such a huge level-range game...
Posted by shindrak
on 29 April 2023 - 21:24
I have been struggling with this issue and you guys tell me it is my network...
I think you need to check with CloudFlare service you are using if it is not the servers.
Posted by shindrak
on 16 March 2023 - 23:43
Another suggestion open for debate.
Should "Unresolved" battles count as losses?
I think if a conflict between two players is unresolved, neither guild should have a loss. It should just be unresolved and not count towards a hit, similar to the way an unresolved on a bounty kill doesn't count.
Thoughts?
This makes sense... Unresolved combat shouldn't count as a win or loss.
Posted by shindrak
on 14 March 2023 - 21:56
GvG isn't alright when you just see a small guild of 5 players dominating it or farming RP of other guilds with minimal effort...
I understand numbers shouldn't always win and it is more about how experienced you are.
but it is clear a lot of players here are worried about their benefits rather than worried about the game's aspect itself is dead.
GvG needs Rejuvenation as suggested in Toreth's Thread https://forums.huntedcow.com/index.php?showtopic=77829
I would like to see a trial of those changes to see if that will increase the activity
A good GvG guild should adapt to any change regardless
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