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The new lc bug : Permanent effect on player until death.


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#1 xpwaste

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Posted 30 May 2014 - 11:42

There is also a new bug with LC, wherein if your enemy throws and LC and you throw an LC over that same spot , while both are in effect. And both of the players are standing over both the LCs. One of the players gets a permanent LC effect [health deduction due to poision] until he is dead.

 
 
ALthough who gets the tag is completely random, and if it happens or not is also random
But it happens 3/4 times.

Edited by xpwaste, 30 May 2014 - 11:44.

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#2 ernzor

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Posted 30 May 2014 - 11:46

It doesnt last until death, have had a healer heal me for 20-30s and it has gone away. But it isnt working as intended thats for sure


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#3 xpwaste

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Posted 30 May 2014 - 11:48

well we didn't had healers so i dont know about that. but it stays on for long , even if you move out of the potion effect area!


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#4 Cygnus

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Posted 05 June 2014 - 17:58

Seems likely this bug was there all along but the recent change that allows multiple players to throw down Lethal Concoction has brought it to light.

The bug is that it doesn't exempt pools you threw down on deciding whether to remove the status effect when another players pool is removed. However it does exempt the owner as a target when the pool they own times out leading to a near perma-effect. The chance of it sticking will largely be down to order/timing.

Getting caught by another Lethal Concoction that hurts you (PvP/ASV) and either leaving the pool or letting it timeout should clear it. Dying or logging out and in again will also remove the status effect. For now I'd advise not getting caught in your own pools if you can.

The validation causing this should be amended in our next update.



#5 ernzor

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Posted 05 June 2014 - 19:54

thanks for that cygnus!


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#6 xpwaste

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Posted 06 June 2014 - 10:31

Thank you :)


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previously:

youtube channel! >> Xpwaste Eldevin 

twitch stream!   >> Xpwaste_Eldevin

PVP is what i like. make it worthwhile!



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