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Proposed Loyalty Update.


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#61 LordOfRuin

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Posted 09 September 2021 - 09:06

My tuppenceworth:

 

The potions at level 200 with multiple buffs - fair enough, one can buff higher levels, but not everyone has access to a fair priced L80 composer. You could even make the Level 225 or 250 and increase cost to generate a little more interest across the board.

 

High level doublers? Cool, but underpriced if they are more powerful Epic Chests.

 

Dist 250, and Lib/AL at 900/1000 (whichever way round it is) - don't be ridiculous... That's one big fat WIN button right there. HUGELY overpowered and cheaper than all those lovely epic chests that will no longer be purchased. These potions need level reducing and cost increasing, otherwise all those chests people paid for will be rendered overpriced junk (comparatively speaking) and donators will be queueing up for refunds.

 

If you are going to continue down this path can we have SH1500, KE2500 etc? (yes, this is a joke).

 

HCS: you REALLY need to rethink this - WIN buttons are not a good thing. Also - if players can get the best potions available for tokens... Why would they ever donate?


Edited by LordOfRuin, 09 September 2021 - 09:20.


#62 iceman66

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Posted 09 September 2021 - 10:07

HCS: you REALLY need to rethink this - WIN buttons are not a good thing. Also - if players can get the best potions available for tokens... Why would they ever donate?

 

I don't see this as a "Win" button at all.  There are probably two main purposes of this update / FS in general : Fun and to generate revenue.  Games also need money to improve which is what we all want for Fallen Sword.

 

There are also many other ways to play FS that do not involve leveling which I'm guessing is what you are thinking of.  Will these potions help with leveling, absolutely, but I know that SOME players really don't like leveling because of how painful it can get, and this alleviates that.  I think a "Win" button would need to affect titan hunting, arena'ing, pvp'ing, composing, auction house'ing, SE hunting and anything else I missed that is included in this game we all love.   This update also will encourage players to donate more because there is now more of a reason TO donate.



#63 Tarjuna

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Posted 09 September 2021 - 11:02

Thanks BG for bringing out these proposals, here's my opinions :

 

1. For those high level of potions like AL1000 / Lib900 or whatever it is, I think it should be big no for those who bought them from the special offers. So unless HCS were to come out with higher level Epic pots, otherwise I'm afraid many players may not be happy to see those high level pots.

 

2. I think Distil 250 not an issue to me though, good to see this.

 

3. For high level players, especially those EOC players, most likely will say no to those high level pots in the Loyalty page.

 

4. Make sure all Loyalty pots are Bounded as usual.

 

5. Ever since the latest changes to Dark Curse buff, I think it's good to have high level Dark Curse pots, Level 200 is still relatively low to me though, how about Level 300 or 325?

 

6. Epic Forge pots are great proposal! I like this!

 

Cheers,

TJ



#64 Tarjuna

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Posted 09 September 2021 - 11:04

One more to add.

 

7. If HCS insists to come out with those proposed high level pots, try to clear old stocks first for those Epic chests, so that users could sell/use them all before start using high level new Loyalty or Epic pots.



#65 Undjuvion

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Posted 09 September 2021 - 11:51

ive heard mention hcs will make revenue from people wanting tokens, are we so sure most players dont have abundant tokens to last a year? 2 years? more?



#66 Corrupted

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Posted 09 September 2021 - 11:52

I don't see this as a "Win" button at all. There are probably two main purposes of this update / FS in general : Fun and to generate revenue. Games also need money to improve which is what we all want for Fallen Sword.

There are also many other ways to play FS that do not involve leveling which I'm guessing is what you are thinking of. Will these potions help with leveling, absolutely, but I know that SOME players really don't like leveling because of how painful it can get, and this alleviates that. I think a "Win" button would need to affect titan hunting, arena'ing, pvp'ing, composing, auction house'ing, SE hunting and anything else I missed that is included in this game we all love. This update also will encourage players to donate more because there is now more of a reason TO donate.


Titan hunting: Higher level Distil = Stronger buffs, makes titan hunting "easier" (is that possible?) by raising the ceiling potions can reach.

Arena: The highest sought out reward in the Arena Store (BM300) gets thumped by one of those Token rewards. While not entirely replacing it (Token cost is not negligible), it's still nullifying that Arena content.

PvP: I will let you read the countless threads that list out why high level buffs have been making PvP stale and boring. Distil 250 would only amplify this problem.

Composing: See Distil 250 + PvP

Auction House: Some of the highest value consumables (donation chests) all come second and lose tremendous value since these loyalty rewards outdo all of them.

SE Hunting: See Titan Hunting. When was the last time you struggled to kill a SE? More potions jacked to the moon to make things easier. You wouldn't even need Distil 250 for these, but point stands.

I will admit that some of these potions make leveling easier. I am personally looking forward to sitting at "EoC" waiting for biannual content releases.


#67 Maehdros

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Posted 09 September 2021 - 12:44


To start, Perhaps change the pvp oriented buffs from 200 to 225 or 250, and increase duration slightly.

Change the Enchant weapon from 200 to 1000 ( can buy em 4k gold in bazaar so this isn't game breaking)


Epic craft and epic forge should be together.


Defensive aura and shield wall ( add it ) together

layered armor amd armor boost together (add it )

If keen on adding a distil, make it 175 or 200.


As far as the mega conserve , adept, librarian, and doubler... great ideas, but maybe a little too powerful?

As a donator it'd be great to have access to these pots ( obviously) , but does this mean there won't be any need or availability of the epic chests anymore? Will chests be tweaked instead? Many players donate only during bonus offer, and keep or sell these chests.

How will these changes affect donation offers, chests awarded, bonus fsp and tokens ( since this is all about tokens). Legit question.



Oh also, I believe these pots will also be unbreakable eh? ( leech breaker)

Cheers!


Maeh~

#68 gothtony

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Posted 09 September 2021 - 13:03

love it all!



#69 EpicPiety

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Posted 09 September 2021 - 13:20

AL, Lib and Con effect far more than just leveling. Please do keep that in mind when continuing to increase the ceiling on these buffs. If you are absolutely insistent on it then you will need to address the various other things such as the concept of "losing levels", level brackets and other markets across the game.

Stamina per level has probably went from about 3000ish stam per level (Back in the day) to about 100ish stam per level (With the suggested changes in the OP) utilizing utmost efficiency or 2-300ish outside of 2x. While at the same time XP loss from PvP has remained stagnant (Keep in mind people can opt out of XP Loss if they don't like it).

 

Additionally if we are seeing more people reaching EOC than new players joining and remaining within the game level 1000-4000 brackets will suffer more than they are as we speak.


Edited by EpicPiety, 09 September 2021 - 17:23.


#70 Roach

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Posted 09 September 2021 - 13:53

distil 150 could be a loyalty pot BTW - we already have it in game and its not available year round also doesnt break anything

 

also why cant we have - loyalty upgrades? IE spend 2500 tokens on a backpack slot 



#71 joseff1000

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Posted 09 September 2021 - 14:05

Warriors Elixir - 600 loyalty

fury: 450
berserker : 450
enchant weapon: 1400
Dark curse : 250
Wither : 450
Shatter Armor : 250


 

Potion of the Quester. Loyalty:  200
 
Find Item Level : 1300 Duration : 120m
Quest Finder Level : 250 Duration : 120m
Quest Hunter Level : 250 Duration : 120m

 

Forgemaster Draft. Loyalty:  450
 
Epic Forge Level :  300 Duration : 120m
Epic Craft Level :  300 Duration : 120m

Potion of Divine Knowledge. Loyalty:  1000
 
Adept Learner Level : 750 Duration : 120m
Librarian Level : 750 Duration : 120m
Stalker Level : 350 Duration : 120m

 

Rampage Potion. Loyalty:  750
 
Animal Magnetism Level : 500 Duration : 120m
Conserve Level : 750 Duration : 120m

Alchemist Prized Potion. Loyalty:  400
 
Distil Level : 180 Duration : 120m
Brewing Master Level :  350 Duration : 120m

Potion of Supreme Global Acceleration. Loyalty 600
Global Booster 1000
 
Potion of Devilish Global Acceleration. Loyalty 1200.
Global Booster 1500
 
Potion of Godly Global Acceleration. Loyalty 2000.
Global Booster 2000


Magical Carapace. Loyalty:  650
 
Defensive Aura Level : 250 Duration : 120m
Layered Armor Level : 250 Duration : 120m
Shield Wall Level : 550 Duration : 120m



 

Edited by joseff1000, 09 September 2021 - 14:12.


#72 EpicPiety

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Posted 09 September 2021 - 14:34

also why cant we have - loyalty upgrades? IE spend 2500 tokens on a backpack slot 

I've mentioned something like this yesterday.

 

As i envision it, treat it something like gold upgrade shop. There is a cap and have it reset lets say weekly/monthly.

 

This is the very definition of loyalty, if you are logging in weekly/monthly you are gaining a unique benefit through doing dailies/purchasing fsps.


Edited by EpicPiety, 09 September 2021 - 14:35.


#73 BigGrim

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Posted 09 September 2021 - 15:59

Hey everyone.
 
Only had a chance for a cursory glimpse today. Keep the feedback coming though!
 

Are these going to be bound?

Yes.

I like the buffs but some of these might need to be tuned on Allegiance Token cost I think?

Feedback on costs welcome.

Please do not add distil 250, please it's going to break the game.

Yeah, been hearing that a lot already. Will remove that one perhaps.

Keep it coming. I'll get a proper look through this as soon as I can.

~ Grim

#74 AAxsel

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Posted 09 September 2021 - 16:57

Here are a few changes we are considering to existing potions.

 
Change Potion of Intensity to:
Doubler 1500 Loyalty 200
+ Increase the skill level to 2000
+ Increase the cost to 350
Can be paired with Christmas Giftbox, most chest that contain Doubler doesnt have much to offer aside from the Doubler itself when you're leveling
 
Change Auspice of Ancients to:
Conserve 440 Loyalty 100
+ Increase the skill level to 500
+ Increase the cost to 200
You can already get 175/200 from Skilltree, 300 from Composing and 750 from multiple chest.
 
Change Scholars Draft to:
Adept Learner 400 Loyalty 250
Librarian 400
+ Increase the skill level to 500
+ Increase the cost to 350
Same reason as above
 
Potion of Ultimate Global Acceleration Cost reduced to 1000.
No comment
 
Move Fast Track Draft from Caves and upgrade to buff level 200. Loyalty: 100.
No comment
 
New: 
 
Here are 13 new proposed potions and their loyalty costs.
 
Warriors Elixir. Loyalty: 750
 
Fury Level : 200 Duration : 120m
Berserk Level : 200 Duration : 120m
Dark Curse Level : 200 Duration : 120m
Enchanted Weapon Level : 200 Duration : 120m
Wither Level : 200 Duration : 120m
Shatter Armor Level : 200 Duration : 120m
+ Increase skill level to 300
+ Decrease cost to 400
+ Decrease the duration to 60m
Overpriced. You can already get all the skill above up to level 200 from Buff Market with less than 2FSP
 
Potion of the Quester. Loyalty:  500
 
Find Item Level : 400 Duration : 120m
Quest Finder Level : 200 Duration : 120m
Quest Hunter Level : 200 Duration : 120m
+ Increase FI to level 1000
+ Increase QF and QH to level 250
+ Decrease cost to 200
+ Decrease duration to 60m
Way too overpriced, you can already get FI800 for less than 15k gold, FI1k for 25k and both QF and QH 200 for less than 100k gold in Buff Market
 
Potion of Precision Strike. Loyalty:  500
 
Arterial Strike Level :  1000 Duration : 120m
One of the best potion here for me, would love to see all the combined gear needed to achieve 20 rounds of combat. Make hunting more exciting. Too bad Conserve wont proc with it :(
 
 
Forgemaster Draft. Loyalty:  150
 
Epic Forge Level :  200 Duration : 120m
+ Increase level to 250
+ Add Epic Craft
+ Decrease duration to 60m
Same reason like all of those level 200 potion above.
 
Magical Carapace. Loyalty:  500
 
Defensive Aura Level : 250 Duration : 120m
Layered Armor Level : 250 Duration : 120m
Either increase the duration or decrease the cost. Most player that would buy this is PVPer that need long lasting buff.
 
 
Hunting Lord Potion. Loyalty:  500
 
Doubler Level : 3000 Duration : 120m
No comment
 
 
Potion of the Divine Hunter. Loyalty:   1000
 
Doubler Level : 5000 Duration : 120m
A little bit high for me personally. Other than that, no comment.
 
Potion of Divine Knowledge. Loyalty:  750
 
Adept Learner Level : 1000 Duration : 120m
Librarian Level : 900 Duration : 120m
+ Decrease both skill level to 750
Personally i think level 750 should only come from chest, but since its only 2 buff per potion, i can excuse that.
 
 
Rampage Potion. Loyalty:  750
 
Animal Magnetism Level : 500 Duration : 120m
Conserve Level : 1000 Duration : 120m
+ Decrease Conserve level to 750
Mostly the same reason as above, Conserve should be capped at 50% (after Distil) in my opinion.
 
Alchemist Prized Potion. Loyalty:  750
 
Distil Level : 250 Duration : 120m
Brewing Master Level :  500 Duration : 120m
+ Decrease duration of both potion to 60m
+ Decrease cost to 500
+ Decrease Distil level to 150
+ Decrease Brewing Master level to 300
Move Arena BM here and put BM500 to Arena.
 
 
 
Potion of Supreme Global Acceleration. Loyalty 2000
Global Booster 1000
No comment
 
Potion of Devilish Global Acceleration. Loyalty 3000.
Global Booster 1500
No comment
 
Potion of Godly Global Acceleration. Loyalty 5000.
Global Booster 2000
No comment
 
We look forward to your feedback on these proposals. We also welcome any additional ideas you may have.
 
~ The Fallen Sword Team

 

 



#75 HollowKnight

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Posted 09 September 2021 - 17:06

Here are I judge the new updates. I think the best balance for loyalty awards is that they aren't too expensive for people to rarely use them, that they can be used often but at some decent cost. Also need to consider potions are not too similar to current buffs/potions that makes them inert or irrelevant.

 

Warriors Elixir. Loyalty: 750 : All of these buffs can already be cast at near this level and I don't think with distill at 230 would justify these buffs being 750 loyalty tokens. At this cost I personally would never buy this potion. Maybe putting these buffs at level 250 and 500 tokens might be a bit better.
 
Fury Level : 200 Duration : 120m
Berserk Level : 200 Duration : 120m
Dark Curse Level : 200 Duration : 120m
Enchanted Weapon Level : 200 Duration : 120m
Wither Level : 200 Duration : 120m
Shatter Armor Level : 200 Duration : 120m
 
 
Potion of the Quester. Loyalty:  500 : This potion seems pretty much useless since FI 1000 is only 24k in the ah. Maybe FI 1000, and increasing all the potion durations to 360 minutes would help. This would give people incentive to do many quests at once and want to use this potion.
 
Find Item Level : 400 Duration : 120m
Quest Finder Level : 200 Duration : 120m
Quest Hunter Level : 200 Duration : 120m
 
 
Potion of Precision Strike. Loyalty:  500
 
Arterial Strike Level :  1000 Duration : 120m
 
 
Forgemaster Draft. Loyalty:  150: Maybe 100 tokens would be better to compete with the accessibility of epic forge 203 from buff casting.
 
Epic Forge Level :  200 Duration : 120m
 
 
Magical Carapace. Loyalty:  500
 
Defensive Aura Level : 250 Duration : 120m
Layered Armor Level : 250 Duration : 120m
 
 
Hunting Lord Potion. Loyalty:  500 : Super high level doublers I don't think are necessary, the limiting factor in leveling atm is travelling between levels within the 30 second limit of teleport or walking. Leveling before this 30 second time does not make anything much better since the total time to hunt will be the same.
 
Doubler Level : 3000 Duration : 120m
 
 
Potion of the Divine Hunter. Loyalty:   1000
 
Doubler Level : 5000 Duration : 120m
 
 
Potion of Divine Knowledge. Loyalty:  750 :
A comment on leveling, it seems to me that people most invested in this game have no problem levelling and are all in eoc. They are also the ones that can afford these potions the most and will have the least use for them. I would recommend to try and bring up the lower levels. My suggestion would maybe be to bring the levels of these buffs down to 400-500 and make them much cheaper. This way giftboxes and other potions are more effective and the incentive to use them will still exist. Example: Al 500, Lib 500 for maybe 300-400 loyalty tokens.
 
Adept Learner Level : 1000 Duration : 120m
Librarian Level : 900 Duration : 120m
 
 
Rampage Potion. Loyalty:  750
 
Animal Magnetism Level : 500 Duration : 120m
Conserve Level : 1000 Duration : 120m
 
 
Alchemist Prized Potion. Loyalty:  750
 
Distil Level : 250 Duration : 120m
Brewing Master Level :  500 Duration : 120m
 
I don't think there is a high demand for super high global accelerations, except for maybe once or twice a year. The cost for them also seems way to high
 
Potion of Supreme Global Acceleration. Loyalty 2000
Global Booster 1000
 
Potion of Devilish Global Acceleration. Loyalty 3000.
Global Booster 1500
 
Potion of Godly Global Acceleration. Loyalty 5000.
Global Booster 2000


#76 Windbattle

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Posted 09 September 2021 - 17:54

Wow a lot of suggested changes to potions and new potions. I think I suggested some of these ideas back in 2014 or 2015, can't remember exactly. Other than doubler 1200 potion and the GB potions, I never thought the rest of the potions were worth loyalty tokens and accumulated a lot of tokens over the years. Not to be harsh, but why did it take this long to update / add more loyalty potions to the game? I never understood the long wait. 

 

As with other posters, I do think that adding distil 250 is too powerful. You have to think about all the potions in this game and how distil would impact them and how they would impact the respective areas that they are used (pvp, titan hunting, leveling, etc). 

 

I think a higher doubler potion has been wanted for awhile for people with 100k or more max stamina as hunts take several hours to do. 

 

In general, I feel the loyalty potions should reflect that you donated to the game and supported it (yes you do get the 5 tokens per day / daily quests but it takes a long time to earn a potion that way).

 

The potions should be about as strong as the highest composing potions or near donation potions. If you end up making them more powerful than that, then the cost for the potions should be higher (particularly you could increase the cost for the 5k doubler, the 1000 AL / 900 Lib (possibly lower AL and LIB to 800), and the AM 500 / CON 1000). I would say increase those to 1500 or 2000 tokens for each.  

 

Last point, I think you should lower the cost on GB pots. The community is hitting ruby only about 1/2 the time now so we should encourage people to be able to participate in the events more. 


Edited by Windbattle, 09 September 2021 - 18:00.


#77 BadPenny

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Posted 09 September 2021 - 18:16

I've seen a lot about Loyalty supposedly being all about donating to the game... I used to donate a lot, I was even criticized by a few other players for spending too much at that time.... However, for personal reasons I will not mention here, I cannot donate anymore... But I HAVE been playing for 14 years, and except for times I was unable to be here, I have logged in every day.... That, my friends, is also loyalty....  It saddens me that so many long time players don't recognize this fact....

Now, for the past 5-6 years, all of my AT have come from DQ's and those daily 5 per day....  IMHO, the 5 per day should be increased to possibly 10 per day, AND in order to receive those 5 tokens, you have been active in the past 72 hours....  This is important because SOME of us have actually used our tokens on a regular basis, and don't have thousands of them unused..... 

Please don't forget about those of us who are F2P, either by choice or necessity.... We are just as important as those who have the resources to donate on a regular basis.....



 


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~Love, Penny

 

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#78 iceman66

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Posted 09 September 2021 - 20:04

 

Hi there everyone.
 
Today we are posting these proposed changes and additions to Loyalty Potions. These changes and additions are due to a combination scouring the forums for ideas as well as some ideas of our own.
 
Changes: 
 
Here are a few changes we are considering to existing potions.
 
Change Potion of Intensity to:
Doubler 1500 Loyalty 200
Increase to Doubler 2000 maintain 200 token cost
 
Change Auspice of Ancients to:
Conserve 440 Loyalty 100
Increase to Conserve 500 maintain 100 token cost
 
Change Scholars Draft to:
Adept Learner 400 Loyalty 250
Librarian 400
Increase to Adept Learner and Librarian 500 increase to 350 token cost
 
Potion of Ultimate Global Acceleration Cost reduced to 1000.
Sure
 
Move Fast Track Draft from Caves and upgrade to buff level 200. Loyalty: 100.
Sure
 
New: 
 
Here are 13 new proposed potions and their loyalty costs.
 
Warriors Elixir. Loyalty: 750
Fury Level : 200 Duration : 120m
Berserk Level : 200 Duration : 120m
Dark Curse Level : 200 Duration : 120m
Enchanted Weapon Level : 200 Duration : 120m
Wither Level : 200 Duration : 120m
Shatter Armor Level : 200 Duration : 120m
Increase buffs to level 250 and increase token cost to 1000
 
Potion of the Quester. Loyalty:  500
Find Item Level : 400 Duration : 120m
Quest Finder Level : 200 Duration : 120m
Quest Hunter Level : 200 Duration : 120m
Increase Find Item to 500, QF to 250, and QH to 250 and increase token cost to 750
 
Potion of Precision Strike. Loyalty:  500
Arterial Strike Level :  1000 Duration : 120m
I guess this is okay, but I don't think it works with Conserve
 
Forgemaster Draft. Loyalty:  150
Epic Forge Level :  200 Duration : 120m
Increase to level 250 but also add Epic Craft 250 and increase token cost to 300
 
Magical Carapace. Loyalty:  500
Defensive Aura Level : 250 Duration : 120m
Layered Armor Level : 250 Duration : 120m
Seems fine to me
 
Hunting Lord Potion. Loyalty:  500
Doubler Level : 3000 Duration : 120m
Absolutely, yes!
 
Potion of the Divine Hunter. Loyalty:   1000
Doubler Level : 5000 Duration : 120m
Absolutely, yes! But maybe decrease the token cost to like 750 since doubler 3000 is 500 tokens.
 
Potion of Divine Knowledge. Loyalty:  750
Adept Learner Level : 1000 Duration : 120m
Librarian Level : 900 Duration : 120m
Yes and yes!
 
Rampage Potion. Loyalty:  750
Animal Magnetism Level : 500 Duration : 120m
Conserve Level : 1000 Duration : 120m
Yup, love it!
 
Alchemist Prized Potion. Loyalty:  750
Distil Level : 250 Duration : 120m
Brewing Master Level :  500 Duration : 120m
Distil 250 seems to be the most contested buff.  I think it should stay, but maybe have the cost increased to 1500 tokens
 
Potion of Supreme Global Acceleration. Loyalty 2000
Global Booster 1000
Yes, but decrease token cost to 1000
 
Potion of Devilish Global Acceleration. Loyalty 3000.
Global Booster 1500
Yes, but decrease token cost to 1250
 
Potion of Godly Global Acceleration. Loyalty 5000.
Global Booster 2000
Yes, but decrease token cost to 2000
 
We look forward to your feedback on these proposals. We also welcome any additional ideas you may have.
 
~ The Fallen Sword Team

 


Edited by iceman66, 09 September 2021 - 22:15.


#79 insaner6

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Posted 09 September 2021 - 20:30

i love the proposed buffs.

keep the distil 250, make it more expensive.

 



#80 winemaker

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Posted 09 September 2021 - 22:15

You currently have 3,230

 

The Lower the Price the better. 

 

;)




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