Would be cool with chompers eventWould be cool to see this aspect soon (not next afew months)
I hope so too. Would add lots of interest to various aspects of game as well as sink a heck load of items/ gear.
Brewing Custom Potions (Composing)
#241
Posted 22 January 2013 - 19:42
#242
Posted 22 January 2013 - 19:50
Would be cool with chompers event
Chompers event, then other regular LE events ( caves for gold, realms for stam sink)
Also sink alot of items cluttering up the game. I've been stoked about the possiblity of custom leveled ( reasonable powerful) long lasting gvg/ pvp pots, leveling pots or titan pots etc etc.
Also I'd be willing to bet theres alot of guilds with BIG inventories licking their chops to get rid of some gear in exchange for making useful potions.Theres alot of out dated gear in the game that could be melted down.
#243
Posted 22 January 2013 - 23:21
What about a pot for "Upgrades" where it is a single use pot that mimics the effects of the FSP upgrades. Not making them go any higher then they currently are but allowing lower level players the chance to make these pots to help upgrade their gaming experience. This would be a bound pot so it would get players to try their hands at these pots. Some of the names are for beginners, I know 150 stam isn't going to level anyone not level higher level players.
Add "Potion of" to the beginning of most of these
"One More Level" +150 current stam
"Time" +10 max stam
"One more bubble" +1% Experience towards next level
"I'm RICH!" +50,000 Gold
"IR SMRT" +25 XP gain (per hour)
"Ballin" +10 Gold Gain (per hour)
"I Work out" +1 Stamina Gain (per hour)
"Bulging Bank" +1 Bank Deposits per day
"More pockets" +1 Inventory (Backpack) Slot
This one can be a dual
"Friend or Foe" 50-50 chance to add +1 Max Allies or +1 Max Enemies
or just make it "Friend" and "Foe"
"Wrong Tree" Resets All Skill Points
(Not sure about the single skill reset)
"Banker" Refill All Bank Deposits
"On The Hunt" +100 Bounty Tickets
"Total Reset" Player Reset
"Make FSP" +1 Marketplace Listing
"Ready for War" +1 Combat Set
"Tell us More" +25 Bio Characters
"Little Pocket" +1 Component Inventory Size
"Arena" +1 Combat Move Sets
"Non-trust" +1 Max Secure Trade
PvP protection is already a gold sink so you can either go with another sink or keep it.
#244
Posted 22 January 2013 - 23:53
Not sure if this was mentioned or not, I did not read every page.
What about a pot for "Upgrades" where it is a single use pot that mimics the effects of the FSP upgrades. Not making them go any higher then they currently are but allowing lower level players the chance to make these pots to help upgrade their gaming experience. This would be a bound pot so it would get players to try their hands at these pots. Some of the names are for beginners, I know 150 stam isn't going to level anyone not level higher level players.
Add "Potion of" to the beginning of most of these
"One More Level" +150 current stam
"Time" +10 max stam
"One more bubble" +1% Experience towards next level
"I'm RICH!" +50,000 Gold
"IR SMRT" +25 XP gain (per hour)
"Ballin" +10 Gold Gain (per hour)
"I Work out" +1 Stamina Gain (per hour)
"Bulging Bank" +1 Bank Deposits per day
"More pockets" +1 Inventory (Backpack) Slot
This one can be a dual
"Friend or Foe" 50-50 chance to add +1 Max Allies or +1 Max Enemies
or just make it "Friend" and "Foe"
"Wrong Tree" Resets All Skill Points
(Not sure about the single skill reset)
"Banker" Refill All Bank Deposits
"On The Hunt" +100 Bounty Tickets
"Total Reset" Player Reset
"Make FSP" +1 Marketplace Listing
"Ready for War" +1 Combat Set
"Tell us More" +25 Bio Characters
"Little Pocket" +1 Component Inventory Size
"Arena" +1 Combat Move Sets
"Non-trust" +1 Max Secure Trade
PvP protection is already a gold sink so you can either go with another sink or keep it.
Two words mate.......why donate?
Cheers.
wil72
#245
Posted 23 January 2013 - 23:23
PvP protection is already a gold sink so you can either go with another sink or keep it.
Two words mate.......why donate?
Cheers.
wil72
Make them rare. Chance to get it would be minimal and some people can't afford to donate and if they have a reason to play they can still use the offers to get Shards.
#246
Posted 24 January 2013 - 00:23
PvP protection is already a gold sink so you can either go with another sink or keep it.
Two words mate.......why donate?
Cheers.
wil72
Make them rare. Chance to get it would be minimal and some people can't afford to donate and if they have a reason to play they can still use the offers to get Shards.
Have no idea what you mean mate. If such pots are introduced, as you suggest, then items can be used to invent them...no? Success rate in inventing would have to be near to zero to make it a viable addition to the game. Otherwise like i said before....why donate.
HCS has to make a few pennies from players, I would imagine.
Cheers.
wil72
#247
Posted 24 January 2013 - 01:13
Have no idea what you mean mate. If such pots are introduced, as you suggest, then items can be used to invent them...no? Success rate in inventing would have to be near to zero to make it a viable addition to the game. Otherwise like i said before....why donate.
HCS has to make a few pennies from players, I would imagine.
Cheers.
wil72
If people are doing the rewards from the upgrade section HCS gets money from that and we get shards.
#248
Posted 24 January 2013 - 04:40
I would imagine they make a whole lot more money from donations... but that's just me...
Have no idea what you mean mate. If such pots are introduced, as you suggest, then items can be used to invent them...no? Success rate in inventing would have to be near to zero to make it a viable addition to the game. Otherwise like i said before....why donate.
HCS has to make a few pennies from players, I would imagine.
Cheers.
wil72
If people are doing the rewards from the upgrade section HCS gets money from that and we get shards.
#249 fs_id0ntkn0w
Posted 24 January 2013 - 18:08
#250
Posted 31 January 2013 - 09:09
#251
Posted 31 January 2013 - 14:13
#252
Posted 31 January 2013 - 18:40
#253
Posted 04 February 2013 - 14:57
#254
Posted 04 February 2013 - 15:34
Heck, if we have enough buffs, I could see us having a few which could only be gained through Composing itself! I think that could be cool.
Nah Grim's Megatron figure takes pride of place on his desk. It's the perfect blackmail weapon!
Megatron and Prime were replaced aaaaaaaaaaaaaages ago as my desk toys. Still have them somewhere or other though.
#255
Posted 04 February 2013 - 15:52
I'm still hopeful that we'll see this soon, though the new Buffs will most likely come first. I see this as a good thing, as we will have a bunch of new potion only Buffs to play with by then!
Heck, if we have enough buffs, I could see us having a few which could only be gained through Composing itself! I think that could be cool.Nah Grim's Megatron figure takes pride of place on his desk. It's the perfect blackmail weapon!
Megatron and Prime were replaced aaaaaaaaaaaaaages ago as my desk toys. Still have them somewhere or other though.
then we shall find these new desk toys and hold them hostage!!
#256
Posted 20 February 2013 - 06:21
bunping this thread
#257
Posted 20 February 2013 - 07:02
Next year maybeit has been more than a month since this topic was originally raised by Hoof and with a 95% approval rate. Where are we on this again?
bunping this thread
Would be cool if they update us with their progresses so we could know they didn't leave us in this game dry to focus on other games....
#258
Posted 20 February 2013 - 09:45
it has been more than a month since this topic was originally raised by Hoof and with a 95% approval rate. Where are we on this again?
bunping this thread
This is still on the immediate to do list, after skills.
#259
Posted 20 February 2013 - 13:41
it has been more than a month since this topic was originally raised by Hoof and with a 95% approval rate. Where are we on this again?
bunping this thread
This is still on the immediate to do list, after skills.
That's ... kinda a shame, actually. I believe I've said this before, but I was really hopeful that some of the new buffs and potions would tie in to the new Composing mechanic, and that the Skill Trees would be restructured to compensate for this -- i.e. a first-level buff that helps with Composing would be fit in earlier, at level 300-500 (perhaps with Extractor or Four Leaf as a prerequisite), and a second-level buff later on in the tree.
#260
Posted 20 February 2013 - 16:47
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