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Fallen Sword Mobile - Development Preview


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#1 PhurieDae

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Posted 22 January 2015 - 14:29

Hey guys!
 
You don’t see me too often in this section of the forums, so hello!
 
Since we reopened after the holidays, Hoofmaster and I have been working hard on the Fallen Sword mobile app and I have some early previews of the main World layout to show you! Though I hope it’s obvious, the “art” is all basic placeholder graphics and the final app will look much, much cooler. But this should give you an idea of how we’re making Fallen Sword fit into the palm of your hand.
 
iPhone 5/5s Preview

 

Fallen_Sword_Mobile_Layout_Preview.jpg

 

The app will be available for tablets as well, but we’re beginning with the phone design so we’re sure the game will be fun to play on the smallest screens available. 
 
 And some details on what exactly everything is, for the curious:

 

Fallen_Sword_Mobile_Whats_What.jpg

 

1. Your userpic, name, level and experience.

2. Time until your next gold and stamina gain.

3. Your battle log. For those of you that don’t want to see every fight play out in full and plow through enemies quickly, this will record the detailed results so you can go back and view them whenever you like

4.  From left to right: Messages (this will include your private messages as well as your log), Character, Menu (access everything from your current Actions and Top Rated), Guild and Upgrades.

5.  Your current gold and FSP and quick buttons to add more.

6.  Movement D-pad.

7.  Action buttons. Some, like Instant Portal will be there permanently, while other buttons like stairways and shops will only appear when you’re on a map tile with those actions available.

8.  Current stamina and a button to get more quickly.

9.  Attack button and actions. These will change based on whether you have a creature or player selected - for example, Chat will only appear for players, and we could potentially have a Quick Buff button here as well.

10.  Equipment durability, so you can see when it’s getting low.

11.  Your present tile, available targets and the Refresh button. As you attack, the game will automatically target the next creature to the right, and you’ll be able to swipe the list across to see how many are lurking about.

12.  Other players. We won’t automatically target other players, to save everyone unintended PvP incidents from spamming the attack button!

 

We’re still working on how combat will play out but we want to make sure it’s quick, fluid and fun for the veterans who like to hack through creatures as swiftly as possible, but easy to understand for FS newbies as well. The Character panel is currently in progress so we should have something more to show you soon!


Louisa Gallie
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#2 Subject

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Posted 22 January 2015 - 15:35

Excited I am!



#3 WWWolf

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Posted 22 January 2015 - 16:23

I am hoping this will not be limited to the iOS platforms...



#4 Hoofmaster

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Posted 22 January 2015 - 16:36

I am hoping this will not be limited to the iOS platforms...

 

Initially we're aiming at iOS and Android, however hopefully more in the future :)



#5 WWWolf

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Posted 22 January 2015 - 17:18

Initially we're aiming at iOS and Android, however hopefully more in the future :)

Happy to see Android in your initial target audience.  Those 2 are clearly the largest target audiences in the mobile arena though I have seen many developers ignore one or the other.  Glad that is not the case here.

 

Other platforms such as Windows Mobile, Kindle, and Nook (just to name a few) have much a smaller audience but I'm sure players would love the opportunity to play on those platforms as well.

 

Keep up the great work :)

I look forward to the next update on this



#6 Belaric

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Posted 22 January 2015 - 17:57

This is what the game needs! Fingers crossed for its success - I can think of no other innovation that could expand the player population as dramatically as this!

 

I hope development goes smooth and fast!!


Good-bye and hello, as always.


#7 ernzor

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Posted 22 January 2015 - 20:25

I would definitely be interested in a return to the game whilst on my commute with this. Unfortunately, will have to wait for the 'more platforms' thing (windows phone user).


Naked pirate will be back!

When lvl 50 is here


#8 Hoofmaster

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Posted 23 January 2015 - 00:01

Happy to see Android in your initial target audience.  Those 2 are clearly the largest target audiences in the mobile arena though I have seen many developers ignore one or the other.  Glad that is not the case here.

 

Other platforms such as Windows Mobile, Kindle, and Nook (just to name a few) have much a smaller audience but I'm sure players would love the opportunity to play on those platforms as well.

 

Keep up the great work :)

I look forward to the next update on this

 

It will work on the Kindle Fire HD as that's actually one of the devices we've been testing it on :)



#9 yotekiller

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Posted 23 January 2015 - 01:37

It will work on the Kindle Fire HD as that's actually one of the devices we've been testing it on :)

glad to hear this.  i can get by on my kindle fire but it is tedious to say the least.  looking forward to the new setup


Screenshot everything!


#10 Brice

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Posted 23 January 2015 - 04:26

This is Great!!! I'm always traveling and either on my phone or iPad...Keep up the good work and best of luck!!

#11 Faythles

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Posted 23 January 2015 - 05:07

I already play from my phone on a regular basis. It will be nice to see what it's like with a real app to use! Keep it up HCS!!! I'm loving the progress.



#12 clock96

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Posted 23 January 2015 - 07:47

Great Job!!! This will bring many and many players to the game but I hope your focus isn't all about the world area, can you get us a few sneak peaks on how things are going with other areas of the game plz ? Again Great job guys :)

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#13 BadPenny

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Posted 23 January 2015 - 13:11

Hoofie, I have a Windows Phone.  I really love it... Please make sure you keep these in mind... And, if you would make those other games work on my phone, I would start playing them as well


Just one old lady's opinion

 

 

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#14 Gutie

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Posted 24 January 2015 - 16:19

*heart gushes out emphatically with joy* This is what will genuinely help make FS a top mobile game. Exactly what I've been hoping for over the past two years. I'm curious what the guild interface would look like. Sneek peeks/development blogs maybe on features progress/setbacks? I'm sure a lot of us would actually like to know more about the process, that and it will cue in those who aren't as knowledgeable about the coding/programming/object oriented/etc process how much of a pain in the neck it can be at times. It'd make for a good thing for a youtube series. Cow Chat/Inside the HC Studios or A day in the life of the/a Cow. Would be a intersting fun way to have a good bit of stuff/PR as well as some YT revenue rolling in. ;)


GutieGGtsig_zps678d4c8f.png

 

 

Are you active? Enjoy playing FS for fun and striving for lofty goals? Looking to join a guild that invests in itself and seeks to improve and grow in all aspects of the game?

 

Secret Alliance can be your home in FS! We are looking for active, motivated and driven players who have a passion and genuine enjoyment of FS to join us as we continue to rise towards the TOP! If interested feel free to send me a PM.

 

SA is also looking for one or two guild mergers INTO SA. Feel free to ask for details.


#15 mary4ever

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Posted 25 January 2015 - 22:06

I can not wait to use it on my phone, WTG HCS + will bring new blood to the game :)


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#16 Tyranis25

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Posted 01 February 2015 - 01:03

i am thinking that mobile app will also be a good way to expand the player base, since it is easy to get access to, and it is pretty casual, so it is something you can play when you are on transportation, or just having a break at work, just a way to relax, and also keep yourself active on the game. i really look forward to the game getting out on mobile device :)



#17 RebornJedi

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Posted 05 February 2015 - 18:20

any new development on teh visual end?


 


#18 BigGrim

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Posted 06 February 2015 - 11:28

PhurieDae has been working on UI layout. Nothing new to show just yet.

#19 Hoofmaster

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Posted 19 February 2015 - 21:44

Hi all,

 

Apologies for being a little quieter on the forum - we're making really good progress on the mobile / tablet version of the game and I'm hoping we'll have a very early version to show you all soon! :)



#20 BadPenny

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Posted 19 February 2015 - 21:48

and for Windows Phones?  How is that coming along?  


Just one old lady's opinion

 

 

krQtqDH.jpg

~Love, Penny

 

Have you hugged your Quango lately?



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